Fling vs. Divine Deflection

Started by ecky, June 13, 2012, 10:27:51 AM

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swallowtail

Quote from: Double-O-Scotch on October 13, 2012, 02:23:00 AM
And btw, {divine deflection} does do damage and its an instant. It says so on the card. RTC.

It only does damage when it prevents damage .... Could be way later in the turn, or in the current stack resolution... It does NOT do damage WHEN IT RESOLVES...   RTC yourself... :-p

Double-O-Scotch

Sounds logical. I'm still curious about my lightning bolt question, though...lol

Jroch314

Quote from: Double-O-Scotch on October 13, 2012, 02:27:21 AM
Sounds logical. I'm still curious about my lightning bolt question, though...lol
Player 1 wins unless player 2 casts his before the sphinx trigger resolves. Stack goes top down so the most recent spell or trigger would resolve first.

scarsabrex

Quote from: Double-O-Scotch on October 13, 2012, 02:23:00 AM
And btw, {divine deflection} does do damage and its an instant. It says so on the card. RTC.

Divine deflection does damage as a replacement effect not an instant KTR

Greg54js

Quote from: Double-O-Scotch on October 13, 2012, 02:11:19 AM
Example. 2 players. Both at 1 life.  Both have empty hands. Player 1 has a {consecrated sphinx} in play but its player 2's turn. Player 2 draws a {lightning bolt}, sphinx triggers, player 1 draws a land and a {lightning bolt}. Player 2 casts it and player 1 responds in kind. What happens? I feel like I'm missing an integral piece of MtG mechanics here and I would love to know the ruling!
In this case the last bolt on the stack resolve first killing player 2 first

Double-O-Scotch

Neat. Thanks guys. Damn I love this game.

Wackaman9001

Yeah, they both die because the damage happens at once, everybody dies

Willthomjr

Quote from: swallowtail on October 13, 2012, 02:24:23 AM
From the AVR FAQ:


If Divine Deflection prevents damage, excess damage (if any) dealt by that source is dealt at the same time. Immediately afterward, as part of that same prevention effect, Divine Deflection deals its damage. This happens before state-based actions are checked, and before the spell or ability that caused damage to be dealt resumes its resolution.

So the state based result of the excess damage (the flingee having no life from having the Hydra thrown at him for more than prevented x) is NOT checked before the prevented damage is cast to the flinger. The Fling / Prevent / Damage all effectively then resolves at the same time, killing both of them...

Gavel? :-)

Here you are for ruling