Not Your Average Standard Deck

Started by loop-s-pool, June 02, 2012, 06:29:40 PM

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Kaleo42

Pod is still alive? I havent seen pod measure up to GR tempo since wolfir avenger came out.
Our common decks are reanimator (those who havent turn over there decks into something new yet), tokens and mono white humans from the noobs who also bring vamps sometimes, delver (both restoration and vexing devil variants), GRtempo, 1 or 2 pods here and there, jank combo, descendants path humans or werewolves, angel burn, and since ive been winning over half o the last two month of fnm with heartless more an more people are trying it. Oh and my crew bring a nasty spirit deck and a wild defiance that we started working on day on of avacyn.

Kuberr


Willthomjr

 People like winning. They don't dump hundreds of dollars into cards to lose. They use what works, what's proven. They might even put their own twist on it.
People have been doing it forever in every game, nothing's new.

If people want to netdeck, let them. They will always be middle to rear of the pack.

Kuberr

Quote from: Willthomjr on June 03, 2012, 02:52:00 PM
People like winning. They don't dump hundreds of dollars into cards to lose. They use what works, what's proven. They might even put their own twist on it.
People have been doing it forever in every game, nothing's new.

If people want to netdeck, let them. They will always be middle to rear of the pack.

If cheating to win is what you consider acceptable, I want no part of your group.

Willthomjr

Quote from: Kuberr on June 03, 2012, 02:40:09 PM
I would say token, delver, pod, and burn decks are pretty much the most popular.

He wasn't being literal by saying 4 decks.

Kuberr

Quote from: Willthomjr on June 03, 2012, 02:53:33 PM
Quote from: Kuberr on June 03, 2012, 02:40:09 PM
I would say token, delver, pod, and burn decks are pretty much the most popular.

He wasn't being literal by saying 4 decks.

But he's right. There's only 4 or 5 kinds of decks and variants of those decks. From what I see on a week to week basis.

Willthomjr

#21
Quote from: Kuberr on June 03, 2012, 02:53:28 PM
Quote from: Willthomjr on June 03, 2012, 02:52:00 PM
People like winning. They don't dump hundreds of dollars into cards to lose. They use what works, what's proven. They might even put their own twist on it.
People have been doing it forever in every game, nothing's new.

If people want to netdeck, let them. They will always be middle to rear of the pack.

If cheating to win is what you consider acceptable, I want no part of your group.

Do you think with millions of people playing 1 game that there won't be similarities? Really? Are you that closeminded? Just because your opinion of net decking is cheating, good for you it's not cheating in anyway. 

My point is that people will have similar decks no matter what. Crying about neck decking is nonsense.

I don't netdeck, I have a fascination with mill decks and just because i say there isn't anything wrong with net decking doesn't mean I do it. I don't care to be honest until someone comes along crying about it.

Edit: sorry op

scarsabrex

Quote from: Kuberr on June 03, 2012, 02:53:28 PM
Quote from: Willthomjr on June 03, 2012, 02:52:00 PM
People like winning. They don't dump hundreds of dollars into cards to lose. They use what works, what's proven. They might even put their own twist on it.
People have been doing it forever in every game, nothing's new.

If people want to netdeck, let them. They will always be middle to rear of the pack.

If cheating to win is what you consider acceptable, I want no part of your group.

well gosh in that case you aren't cut out to play competetive magic.

Kaleo42

Sorry to the OP for derailing this thread.
There are three very seperate disciplines in competitive magic play. First is one's understanding of the game and ability to play it correctly. That is the most important or else matchs get won and lost because the person cant maintain gamestate or think out their moves correctly because they dont understand active player priority or something similar. Next is one's ability to build a deck, this takes a very rare skill to corridimate multiple probabilities in a limited number of resources and an understanding of the collective knowledge of magic players. This is often overlooked because many people just cant think like that and of those who can many lack the time or means to educate themselves on the collective knowledge. Lastly is their resource management and speculation on card prices, trade value, and playability. That only comes from an understanding of the other two.

scarsabrex

^^ this.

those net decks? they are proven and battle tested. if you want to make a point kuberr make a deck which will consistently compete with them, go to a grand prix scg open or whatever and make it into the top 8. you don't go into nascar with a crappy car, or make an mp3 player which can't compete with an ipod etc. get with it.

Kuberr

Quote from: scarsabrex on June 03, 2012, 03:15:25 PM
go to a grand prix scg open or whatever and make it into the top 8.

Sure. Will do. I'll be in Chicago in November playing the modern GTP. :D top 8 is a little low. I'm shooting for top 3. Don't believe me? Would you like my dci number?

Anyways, yes op. good deck.

K-RO

Wow I thought this forum was to get feed back and any suggestions on peoples deck ideas. Loop S Pool, I like the deck idea and I feel sorry that these other guys have their panties in a bunch and can't message their arguments instead of giving you positive feedback.

Kaleo42

You have now had some time since you origionally posted the deck, has there been any new revalations on the deck?

loop-s-pool

Thanks everybody for the input. As for the discussion, I agree with willthomjr. I don't netdeck either but I see why people do it. My favorite is when a rogue deck tops all the others. As in the case of the UW Miracle control deck at GP( I believe, might not be there). I have not gotten any extra testing since posting however. I went to a baseball game Tigers vs Yankees. We lost but hey someone ran through the out feild and tapped an outfielder before being tackled.

loop-s-pool

Alright, I made a few changes. Tried upping the count on reforge and I'll see how that works out. Can anyone give me some pointers on a sideboard? I have {Bonfire of the Damned} to clear away faster decks but I am lost as to what else I want.