U/G Infect Pump

Started by Nobbert, May 26, 2012, 10:33:28 AM

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GoJuDragon

Oh, okay. I was playing in Colorado Springs, CO. Guess it was just a coincidence.

Richardalcala

I took out the {artfull dodge} seemed like being blocked was never a problem. I put in a {Wolfe silver heart} a {over run} and 2 {joint assualt}. That is all I have with me. Maybe next Friday I will put the green miracles in. The decked played fine for me I only lost to delver and they were very close games that went to 3. Very cool deck.

Nobbert

Quote from: Richardalcala on June 02, 2012, 01:53:35 PM
I took out the {artfull dodge} seemed like being blocked was never a problem. I put in a {Wolfe silver heart} a {over run} and 2 {joint assualt}. That is all I have with me. Maybe next Friday I will put the green miracles in. The decked played fine for me I only lost to delver and they were very close games that went to 3. Very cool deck.
The artful dodges are often used to trigger wild defiance twice in the same turn for the kill swing, but if you found a way to make it work to your liking, then more power to you!  Glad you enjoyed playing with it. :)

Richardalcala

I see what u r trying to do. However there where instances where I just needed more pump and didn't have {wild defiance} out. Thanks.

Elitehalo360

Hate this deck just because it's so dumb like it wins and that's it it's one of the reasons I hate standard right now lol

Sagemaster

It's something different from delver and wrr

Elitehalo360

I know but this deck has been out since scars and nph and never really made much of an impact I mean I played it after right after NPH came out and I got pooped on and now it's like oh hey look it tops -.- and my 400$ control deck can't hold a flame to it

Willthomjr

Quote from: Elitehalo360 on June 02, 2012, 02:39:35 PM
I know but this deck has been out since scars and nph and never really made much of an impact I mean I played it after right after NPH came out and I got pooped on and now it's like oh hey look it tops -.- and my 400$ control deck can't hold a flame to it

It's a silly mechanic

10 infect counters to win shouldn't seem like a hard concept to grasp. No doubt it's easier to give 10 infect counts versus dealing 20 damage.

Sagemaster

Quote from: CbStrad on June 02, 2012, 03:19:51 PM
Quote from: Willthomjr on June 02, 2012, 03:02:26 PM
Quote from: Elitehalo360 on June 02, 2012, 02:39:35 PM
I know but this deck has been out since scars and nph and never really made much of an impact I mean I played it after right after NPH came out and I got pooped on and now it's like oh hey look it tops -.- and my 400$ control deck can't hold a flame to it

It's a silly mechanic

10 infect counters to win shouldn't seem like a hard concept to grasp. No doubt it's easier to give 10 infect counts versus dealing 20 damage.

That, and you tell those pesky life-gain decks to piss off ^^
There's a reason an infect deck isn't tier one...and this is newer as a result of the wild defiance and it's the first time I've seen a competitive infect deck. Also 10 infect is a lot harder than you think because infect creatures are weaker. Also a $50 goblins deck can wipe the floor with your control deck no need to hate on infect.

Elitehalo360

I have absolutely no prolly with any other aggro because with my rites control I'd get out a wurmcoil or grislebrand turn five and gain all my life back w.o a problem and I love to see their faces when I'm at 5 and their at 20 and I turn it around and they have no hand and the number of creatures they have starts to dwindle

Milo109

You can make this a 5 dollar deck by cutting the ink moths and hinterlands.