Child of Alara - 5 Color Lands (Deck Tech)

Started by JordanCirk, October 28, 2015, 09:12:51 PM

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Prplprince

Quote from: JordanCirk on October 29, 2015, 07:56:08 PM
Quote from: Prplprince on October 29, 2015, 05:21:36 PM
Quote from: JordanCirk on October 29, 2015, 05:17:39 PM
Quote from: Prplprince on October 29, 2015, 04:32:38 PM
Quote from: JordanCirk on October 29, 2015, 05:00:15 AM
Quote from: Prplprince on October 29, 2015, 12:10:08 AM
{Emeria, the Sky Ruin} Sadly won't work because you don't have enough plains in the decK
Shock lands and tango lands. There's enough plains in there.

With 10 plains you'll need to get a lot of them on the board to turn it on and that's not a real possibility. Example you draw Emeria turn 9 and you only have 3 plains on the board and used 2 fetch lands already. Imo when it's good it's great but in your deck you need to work really hard to get it to be great. Now it is a one of that could get active eventually but if you want to make it more efficient you'd need a bit more plains
There is a reason there are quite a bit of tutors within the deck, mainly grabbing either {Crucible of Worlds} + a white fetchland or {Life from the Loam}. Surprisingly, the deck gets the number of plains it needs pretty early on. Thank you for your comment though! The mana base for this deck is far from perfect, so I'll see what I can do to work on that.

Cool dude the deck looks fun to play 😁
It is fun! :) thank you! Do you have any cards you think this deck could use though? (Preferribly one that involve land ;) )

What about  {Inkmoth Nexus}? Poison will really help pressure the decks that gain lots of life

JordanCirk

Quote from: Prplprince on October 30, 2015, 01:23:45 PM
Quote from: JordanCirk on October 29, 2015, 07:56:08 PM
Quote from: Prplprince on October 29, 2015, 05:21:36 PM
Quote from: JordanCirk on October 29, 2015, 05:17:39 PM
Quote from: Prplprince on October 29, 2015, 04:32:38 PM
Quote from: JordanCirk on October 29, 2015, 05:00:15 AM
Quote from: Prplprince on October 29, 2015, 12:10:08 AM
{Emeria, the Sky Ruin} Sadly won't work because you don't have enough plains in the decK
Shock lands and tango lands. There's enough plains in there.

With 10 plains you'll need to get a lot of them on the board to turn it on and that's not a real possibility. Example you draw Emeria turn 9 and you only have 3 plains on the board and used 2 fetch lands already. Imo when it's good it's great but in your deck you need to work really hard to get it to be great. Now it is a one of that could get active eventually but if you want to make it more efficient you'd need a bit more plains
There is a reason there are quite a bit of tutors within the deck, mainly grabbing either {Crucible of Worlds} + a white fetchland or {Life from the Loam}. Surprisingly, the deck gets the number of plains it needs pretty early on. Thank you for your comment though! The mana base for this deck is far from perfect, so I'll see what I can do to work on that.

Cool dude the deck looks fun to play 😁
It is fun! :) thank you! Do you have any cards you think this deck could use though? (Preferribly one that involve land ;) )

What about  {Inkmoth Nexus}? Poison will really help pressure the decks that gain lots of life
That doesn't sound like a horrible option at all :) what do I cut though? What's not good enough?

Prplprince

Quote from: JordanCirk on October 30, 2015, 01:54:01 PM
Quote from: Prplprince on October 30, 2015, 01:23:45 PM

What about  {Inkmoth Nexus}? Poison will really help pressure the decks that gain lots of life
That doesn't sound like a horrible option at all :) what do I cut though? What's not good enough?

Well all your lands are useful for the deck 😕 maybe a basic I guess?

JordanCirk

Quote from: Prplprince on October 30, 2015, 06:29:46 PM
Quote from: JordanCirk on October 30, 2015, 01:54:01 PM
Quote from: Prplprince on October 30, 2015, 01:23:45 PM

What about  {Inkmoth Nexus}? Poison will really help pressure the decks that gain lots of life
That doesn't sound like a horrible option at all :) what do I cut though? What's not good enough?

Well all your lands are useful for the deck 😕 maybe a basic I guess?
Ikr? It's hard to make cuts anymore lol

Kaylesh

Quote from: JordanCirk on October 30, 2015, 07:17:35 PM
Quote from: Prplprince on October 30, 2015, 06:29:46 PM
Quote from: JordanCirk on October 30, 2015, 01:54:01 PM
Quote from: Prplprince on October 30, 2015, 01:23:45 PM

What about  {Inkmoth Nexus}? Poison will really help pressure the decks that gain lots of life
That doesn't sound like a horrible option at all :) what do I cut though? What's not good enough?

Well all your lands are useful for the deck 😕 maybe a basic I guess?
Ikr? It's hard to make cuts anymore lol
Or maybe one of the cycle-lands?

Boomer17

Your deck should almost have an auto include for  {Boseiju, Who Shelters All}

Prplprince

Thought of another card for you. How about  {Squandered Resources}

JordanCirk

Quote from: Boomer17 on October 31, 2015, 01:30:31 PM
Your deck should almost have an auto include for  {Boseiju, Who Shelters All}
Definetly if I find one! Thank you!

JordanCirk

Quote from: Prplprince on November 01, 2015, 01:53:05 AM
Thought of another card for you. How about  {Squandered Resources}
Seems pretty sweet! I'll have to see what I can cut :)

Speaking of effects like this, I'm considering adding cards like  {Faith's Reward} to get the most out of them / get stuff back if I nuke the board with child, thoughts?

JordanCirk


Double-O-Scotch

Highly recommend {berserk}. Amazing synergy with COA. Double trample GD and then clear the board at EOT. Also, {altar's reap},  {Diabolic Intent} or any card that benefits you when you sac. Just remember, if you return COA to the command zone, its ability won't trigger. It has to stay in the graveyard to trigger. So graveyard recursion is a must if you want to capitalize on that "blow it all up" ability.

JordanCirk

Quote from: Double-O-Scotch on December 28, 2015, 09:44:52 AM
Highly recommend {berserk}. Amazing synergy with COA. Double trample GD and then clear the board at EOT. Also, {altar's reap},  {Diabolic Intent} or any card that benefits you when you sac. Just remember, if you return COA to the command zone, its ability won't trigger. It has to stay in the graveyard to trigger. So graveyard recursion is a must if you want to capitalize on that "blow it all up" ability.
I don't know. I want everycard in the deck to be good even without child in play. Mainly the ways I want to sacrifice him are through my lands, so I'm looking for more land tutors than anything

JordanCirk

With getting all the expeditions for this deck, it's becoming more and more expensive... 4 down. (Godless Shrine, Overgrown Tomb, Bloodstain Mire, Blood Crypt

blackychan1


JordanCirk

Quote from: blackychan1 on December 29, 2015, 12:10:18 PM
Are you going to put in EVERY expedition?
No, not all. Id prefer to do as many as I can though yes!