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Let's Make a Set

Started by LinkCelestrial, June 23, 2015, 03:48:13 PM

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LinkCelestrial

Previously discussed in Make Your Own Card!

We're going to make ourselves a MtG set. Because why not?

We need, Designers, themes/archetypes, numbers (how many commons, uncommons, rares, mythics, cards of each color, lands, artifacts), and maybe artists and story designers.

I'm more than willing to work on the story.


Splicer

I'm willing to join, new experience.

LinkCelestrial

Theme ideas:

After Khans of Tarkir I felt like a "back to basics" set focusing on devotion and some sort of loyalty mechanic would be neat.

Mechanics: Devotion, Chroma?,

Loyalty: When cast/enters battlefield bonus effect if X permanents that share exact colors.

However cool, it's also kinda limiting. So we could always make a set based off our favourite archetypes. Mine are, Reanimator, Counter Burn and Superfriends.

Reanimator needs - {Zombify} effects. Discard/self mill. Reasonable targets.

Counter Burn needs - Counters. Burn cards. Utility creatures.

Superfriends needs - Planeswalkers. Protection (fog ect). Some control elements.


LinkCelestrial

Quote from: Splicer on June 23, 2015, 03:54:44 PM
I'm willing to join, new experience.

Awesome. Feel free to start spit balling ideas.

Kaylesh

I'm willing to join in and help in the process. Unfortunately I'm not that great when it comes to creativity, I do however can come up with constructive criticism once I see something, and help to fill in the gaps.

For starters, loyalty sounds like a nice mechanic, however it is already used for walkers (walkers have loyalty).

I'm drawing a blank on good names for it, but I'll think along.

LinkCelestrial

Quote from: Kaylesh on June 23, 2015, 04:25:14 PM
I'm willing to join in and help in the process. Unfortunately I'm not that great when it comes to creativity, I do however can come up with constructive criticism once I see something, and help to fill in the gaps.

For starters, loyalty sounds like a nice mechanic, however it is already used for walkers (walkers have loyalty).

I'm drawing a blank on good names for it, but I'll think along.

Good point. How about Allegiance?

Heats Flamesman

Alright, I have an idea for a set IMMEDIATELY FOLLOWING The Mending. Basically, it'd be a lot of more chaotic cards and a more gruesome set, similar to Innistrad. New plane, I'm working on the lore for it but it would be about how the plane was ruled over by a group of super-powerful monarchs, but then the mending happened and now everything is in chaos. The whole system has been devastated and there's no order on the plane, and the block would be an arc about order coming back. Each set would have 2 favored colours for the theme.
Set 1: {R}{B}. Everything is in chaos, people are being slaughtered left and right. W/U mages are trying to set up a districts system, but nothing is happening. U is mostly manipulation/mill and W would be militias and soldiers that you wouldn't normally imagine as W, but are now. R/B would be lots of burn/destroy effects. G would be wilderness and large stomps.
Set 2: {G}{B}. So far, things are beginning to settle down but it's far from organized. Most colours would be the same, U would be more of what it normally is but still lots of mill. W would start leaning towards honor but still slightly dark. else is the same.
Set 3: {U}{W}: Peace at last! W/U are now mostly control/Knights and what they're usually associated with. The other colours would be similar, but G would be less evil-ish (from Jund-like to the RWG shard-like), R would be less Devils and similar stuff and more humans and rage, and B would be about the same.

I spent awhile on this so far but it's far from complete. If you guys like any of it feel free to take it/PM me for more stuff in it if you're interested in it!

Heats Flamesman

It now occurs to me it would be better to not have it pre-mending, but post apocalyptic in some form.

LinkCelestrial

I like that idea, however I feel like I'd be intruding if I stepped in. I'm totally up for checking it out.  If we're going to use Magic Set Editor we can email cards to each other.

Heats Flamesman

I'm working on some cards for it right now. It's really just an idea for you to steal from, since since I drafted up that I've changed some key things. I realized it makes no sense for it to take place in three sets as I came up with, since I changed it. As of now:

The thing that happened in the post above still happens, and there's lots of chaos. However, it doesn't seem to me like enough can be done with that in three sets (although I may keep it like that in the end) so in the first set, it's going to be about anarchy and stuff like that like it would have been either way. The second will be the same, but it will take place maybe a decade after the first one and order is starting to settle in as people adjust. The third set is going to be something about dealing with the catastrophe (or group, I haven't decided) that caused the anarchy and starting order once again. I need lots of help making cards, though. I can come up with lore/thematic cards/abilities but I am .poo. at actually making the set. If anybody wants to help I'd welcome anything people can send me.

LinkCelestrial

Quote from: Handsome Jack on June 23, 2015, 05:50:50 PM
I'm working on some cards for it right now. It's really just an idea for you to steal from, since since I drafted up that I've changed some key things. I realized it makes no sense for it to take place in three sets as I came up with, since I changed it. As of now:

The thing that happened in the post above still happens, and there's lots of chaos. However, it doesn't seem to me like enough can be done with that in three sets (although I may keep it like that in the end) so in the first set, it's going to be about anarchy and stuff like that like it would have been either way. The second will be the same, but it will take place maybe a decade after the first one and order is starting to settle in as people adjust. The third set is going to be something about dealing with the catastrophe (or group, I haven't decided) that caused the anarchy and starting order once again. I need lots of help making cards, though. I can come up with lore/thematic cards/abilities but I am .poo. at actually making the set. If anybody wants to help I'd welcome anything people can send me.

I'm down for that. I think it would work best for you to start up a new thread. I'll ask questions and such there.

Ekann1

I'm not one of the creative people either, but like someone else said I might drop in from time to time and give feedback and advice.

LinkCelestrial

Quote from: Ekann1 on June 23, 2015, 06:55:14 PM
I'm not one of the creative people either, but like someone else said I might drop in from time to time and give feedback and advice.

More than happy with that.

Splicer

I can be creative, but I'll need the criticism people to keep my cards reigned in power.

redwolv

You know i am down for it Link. I'd like to focus on card design and mechincs please. Just let me know what colors and themes. I think we should go with set numbers (com, un,rare,myst) equal to a core set

Also we should probably take a play from the pros and start how they do. Decide if it will be a top down, or bottom up set. (I think thats the right names). So basicly when wizards makes a new set they first decide on which way to start to built it.
If i remember right top down is where they start with the theme/story, then build the flavor and mechanics to go with it. An example of this would be theros block, based the story/theme off of greek/roman gods.
Bottom up it starts with the mechanics and card themes/style. Khans of tarkir block was made this way with the card themes of shards+plus a special mechanic per shard was decided first, before story was added.


Edit decided to descibe the top down, bottom up thing.