Zombie Help

Started by Pakamper, April 23, 2012, 10:47:40 PM

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Pakamper

Ok so I have a zombie deck that is pretty good at eliminating threats such as flying and big creatures. Do you guys know any other weaknesses of zombie decks and possible how to fix them? Thanks!

Sevenfold

I would say i have the biggest prob with equipment, enchantments, and artifacts. If you find a way around them let me know.

Richardalcala

#2
{Swift foot boots} for {gravecrawler}. Helps with the early game. Gives {grim grin corpse born} cheap hex proof.

Dudecore2012

{Angel of Glory's Rise}

Give up on Zombies, WotC needs white aggro to rule standard for a long, long time. I just don't see why they spent so long building a tribe to ruin it. It's wholly better then {Zombie Apocalypse}

Maximo

A single seven drop creature doesn't hose a whole tribe. :P {Mikaeus the Unhallowed} didn't erase human decks, did it?

Dudecore2012

#5
It's mostly the principle of the thing. U/W and WW is a prevailing archetype, and zombies kinda took another step back.

It's a card that didn't need to be printed, and it's a silly card to completely GG zombie decks.

BlackJester

#6
Quote from: Dudecore2012 on April 24, 2012, 07:02:44 AM
It's mostly the principle of the thing. U/W and WW is a prevailing archetype, and zombies kinda took another step back.

It's a card that didn't need to be printed, and it's a silly card to completely GG zombie decks.

Shh, don't tell anyone, but zombies can come back from the dead.  ;)

Dudecore2012

Quote from: BlackJester on April 24, 2012, 12:16:48 PM
Quote from: Dudecore2012 on April 24, 2012, 07:02:44 AM
It's mostly the principle of the thing. U/W and WW is a prevailing archetype, and zombies kinda took another step back.

It's a card that didn't need to be printed, and it's a silly card to completely GG zombie decks.

Shh, don't tell anyone, but zombie can come back from the dead.  ;)

But not exile. Hate that card

KulrathKnight

Mana converters ({Shimmering Grotto}) or {Manalith}s for {Nevermore}.

Pakamper

Quote from: KulrathKnight on April 24, 2012, 02:48:45 PM
Mana converters ({Shimmering Grotto}) or {Manalith}s for {Nevermore}.
I fixed that with 8 dual lands

Spikepit

Would {Surgical Extraction} or {Praetor's Grasp} help?

BlackJester

Quote from: Dudecore2012 on April 24, 2012, 01:29:01 PM
Quote from: BlackJester on April 24, 2012, 12:16:48 PM
Quote from: Dudecore2012 on April 24, 2012, 07:02:44 AM
It's mostly the principle of the thing. U/W and WW is a prevailing archetype, and zombies kinda took another step back.

It's a card that didn't need to be printed, and it's a silly card to completely GG zombie decks.

Shh, don't tell anyone, but zombie can come back from the dead.  ;)

But not exile. Hate that card
Oops!  My bad, I misread it, thinking it only killed zombies.  Wow, that IS a lot of hate for an already weak tribe.  ;_;

Dudecore2012

Yep, {Cavern of Souls}, add {Cloudshift} and assure that you can dominate Zombies for a long time.

BlackJester

Quote from: Dudecore2012 on April 25, 2012, 01:45:11 PM
Yep, {Cavern of Souls}, add {Cloudshift} and assure that you can dominate Zombies for a long time.
How would {Cloudshift} help zombie decks?

Dudecore2012

Quote from: BlackJester on April 25, 2012, 01:51:50 PM
Quote from: Dudecore2012 on April 25, 2012, 01:45:11 PM
Yep, {Cavern of Souls}, add {Cloudshift} and assure that you can dominate Zombies for a long time.
How would {Cloudshift} help zombie decks?

I meant it helping that Angel dominate Zombies. Even if you can somehow {Undead Alchemist}, use {jace, memory adept} second ability for some tokens, they can blink the angel and destroy everything. It's a hypothetical