UB Stalker Control

Started by Death Gaara, April 18, 2012, 08:22:55 PM

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Dudecore2012

I think you've taken this the wrong way. I believe you've been offended by my suggestion. To which I "give up" because I am not interested in arguing.

Death Gaara

Quote from: Dudecore2012 on April 20, 2012, 01:17:53 AM
I think you've taken this the wrong way. I believe you've been offended by my suggestion. To which I "give up" because I am not interested in arguing.

No, I am not offended by anyone. I was just stating the deck was not designed to win high level events and that I had never said it would be good. I am sorry if my post came off as angry, but I wasnt. I was just mostly stating the obvious data in a firm manor. I look at statistics and theories seriously, and as such, that is how I go about explaining them. Again, sorry if I came off as offended, but trust me, I am not ;)

Dudecore2012

#17
Quote from: Death Gaara on April 20, 2012, 01:35:20 AM
Quote from: Dudecore2012 on April 20, 2012, 01:17:53 AM
I think you've taken this the wrong way. I believe you've been offended by my suggestion. To which I "give up" because I am not interested in arguing.

No, I am not offended by anyone. I was just stating the deck was not designed to win high level events and that I had never said it would be good. I am sorry if my post came off as angry, but I wasnt. I was just mostly stating the obvious data in a firm manor. I look at statistics and theories seriously, and as such, that is how I go about explaining them. Again, sorry if I came off as offended, but trust me, I am not ;)

If we're on the up and up, I did play your deck, because I am genuinely interested in finding decks that play against top decks. WW wiped the floor with me, and I didn't present enough aggro to make wolf run bat an eye at me. I didn't wanna act like its a trash deck, and I can be admittedly abrasive. I am having so much trouble beating WW and Wolf Run with anything other then mono-aggro


Nobbert

I would just like to second your 22 land RDW theory. Anymore is a flood for your low cost burn spells, any less and you're dead on board

Death Gaara

#19
Quote from: Dudecore2012 on April 20, 2012, 01:58:23 AM
Quote from: Death Gaara on April 20, 2012, 01:35:20 AM
Quote from: Dudecore2012 on April 20, 2012, 01:17:53 AM
I think you've taken this the wrong way. I believe you've been offended by my suggestion. To which I "give up" because I am not interested in arguing.

No, I am not offended by anyone. I was just stating the deck was not designed to win high level events and that I had never said it would be good. I am sorry if my post came off as angry, but I wasnt. I was just mostly stating the obvious data in a firm manor. I look at statistics and theories seriously, and as such, that is how I go about explaining them. Again, sorry if I came off as offended, but trust me, I am not ;)

If we're on the up and up, I did play your deck, because I am genuinely interested in finding decks that play against top decks. WW wiped the floor with me, and I didn't present enough aggro to make wolf run bat an eye at me. I didn't wanna act like its a trash deck, and I can be admittedly abrasive. I am having so much trouble beating WW and Wolf Run with anything other then mono-aggro

Of course we are cool :) I am just a very serious Magic theorist (see my article for my sense of style). It may often come across as offensive, when actually, its just firmness. I understand you dont want to act like it was a trash deck, but if thats what it was, I want to hear it. I dont make excuses for myself, I make results. Which is also why I theorized that the deck probably wouldnt win. Its fine for a good time at FNM, but I have not put the time into it to tool it against huge meta decks. This is why I said that I dont like it and wouldnt play it. I play decks that fuel me results. If anyone wants me to further work on this list, I will. I just need to know (As this deck is not for me so I have no intention of retooling it if no one else will play it). It also could have been the way you were playing the deck. I did mention this deck would be a monster to play. It has enough removal to deal with those decks (although I would probably retool it to have more if I decided to revise it).

Quote from: Nobbert on April 20, 2012, 02:06:12 AM
I would just like to second your 22 land RDW theory. Anymore is a flood for your low cost burn spells, any less and you're dead on board

Thanks. I dont claim to be a Magic expert or "pro", but I feel I do have alot of experience with the game. I have played it for 10 years, so all of my ideas, practices, theorems, and speculations are based off of my first hand experience with the game, and following those who have dedicated alot of their time and energy. People like John Finkel, Kai Buddai, Gabriel Nassif, Patrick Chapin, LSV, etc. As such, I have formed and learned countless basic fundamental theories of many aspects of the game that allows one to get a better grasp on "what feels right". Like I said, I am no pro and far from the best. But I do know some fundamentals from personal experience that allow such theories to be accurate. It was John Finkel who said that "everyone has something to teach you". So keeping this in mind, I know I have a lot to learn about the game from other people as well as future experiences.

Dudecore2012

#20
I have 5 years of counter/control, it's not on a Pro Tour level, but successful locally. I haven't found a counter/control in the current meta worth anything more then 50% win chance. My frustration is spending 100's of dollars to beat WW's 50% of the time. Beating Wolf Run less then half the time too.

I am "new" to posting on this message board, but I've lurked for awhile. I am in a casual MtG group that runs top decks always, we get together on Thursday before FNM. I am constantly the blue Mage, that is my playstyle.

The 25% draw chance of the 13 cards isn't solid enough to win IMO, and that is what played out when I tried the deck that you posted. I either drew equipment and no creatures, or drew creatures and couldn't stave off long enough to equip them. I won 2 of 7 games.

Edit: I'll add, I did better when I added Delver, and I placed them turn 1 and 2, but I chalk that up to lucky draws and flips. Nothing I could manage helped me from getting rolled by WW besides pure luck, whereas WW used little effort to out aggro me and desimate my control measures. At a point I got enough mana to drop {Grave Titan} that was quickly {Fiend Hunter}ed and was rolled by {honor of the pure} creatures

I watch my buddies play WW vs. Wolf Run, or WW vs. RDW and any combination, they have amazing games. Esper vs. has good games, U/W and U/B just barely wins from luck, or a blowout for them... I wonder if anyone else is experiencing this

Death Gaara

Quote from: Dudecore2012 on April 20, 2012, 03:29:58 AM
I have 5 years of counter/control, it's not on a Pro Tour level, but successful locally. I haven't found a counter/control in the current meta worth anything more then 50% win chance. My frustration is spending 100's of dollars to beat WW's 50% of the time. Beating Wolf Run less then half the time too.

I am "new" to posting on this message board, but I've lurked for awhile. I am in a casual MtG group that runs top decks always, we get together on Thursday before FNM. I am constantly the blue Mage, that is my playstyle.

The 25% draw chance of the 13 cards isn't solid enough to win IMO, and that is what played out when I tried the deck that you posted. I either drew equipment and no creatures, or drew creatures and couldn't stave off long enough to equip them. I won 2 of 7 games.

Precisely. I feel that the format is too fast for a solid control build. Which is why I keep reiterating that I won't play the deck. As for my style, I started as a Red Mage over the years have adapted to play anything. I prefer control and mid range builds now (not much of a Red Mage anymore), but can play aggro as well. I have always been adept with combo so I generally don't count it. Back on to the topic at hand, I didn't feel this deck was suitable which is why I never built it. I do enjoy taking requests regardless of the meta. Even the person I built this for stated they didn't follow the meta. So if anything it should prove to be a solid casual deck. But for what I want out of the game, that's not good enough (unless of course I am just casually playing). Instead, my current deck choice is a my personal take on Wolf Run Ramp as I hate net decking and like to implement my own style and themes to a preexsiting deck (not to say that I never homebrew). I feel wolf run is the most consistent deck in the format right now that is the hardest deck to disrupt. That is why I play it. It did not surprise me this deck flopped in your play testing. Control is a deck that must know the meta and have answers against it. Despite my feelings that wolf run is the most consistent deck, Delver and Tokens are also considered tier 1. That being said, control does not have the ability to guess the current nonexistent meta because the "top deck" if you will just keeps changing. Some days it's Delver, other days it could be tokens or Wolf Run. With this inconsistent meta, and the fact that this is an incredibly fast format, control does not have the ability to thrive. One can deduce this without having to playtest at all. This is not a deck I recommend (although I do recommend it over the UW list I posted), but should provide a good time on the kitchen table. If you are looking to stomp competitive decks, we can discuss different takes on tier 1 decks. If anyone wants to see my wolf run list, I can always post it or write an article (it has many obscure MB choices).

Dudecore2012

I'm open for a duel colored deck that can compete in the current format. The closest I ever got was a U/W delver blade that uses {geist of saint traft} and {timely reinforcements}, and even then is 70% based on what Delver can do.  {ratchet bomb} draws vs. White Weenies. Spot removal/board sweep vs. wolf run ramp

If this isn't the place for this discussion, PM me a strategy and I'm more then willing to try anything at this point

Death Gaara

Quote from: Dudecore2012 on April 20, 2012, 04:29:40 AM
I'm open for a duel colored deck that can compete in the current format. The closest I ever got was a U/W delver blade that uses {geist of saint traft} and {timely reinforcements}, and even then is 70% based on what Delver can do.  {ratchet bomb} draws vs. White Weenies. Spot removal/board sweep vs. wolf run ramp

If this isn't the place for this discussion, PM me a strategy and I'm more then willing to try anything at this point

We can discuss it here if you want. I just wasn't sure if you wanted to open a thread specifically for this situation. I am going to be honest and up front with you, the format is too fast for homebrewing. Your best chance is to just play your version of what is competitive or net deck (if your into that sort of thing). The only decks I see in the future from homebrewing is either going to be the Esper Walker Control deck or a Turbo fog esque build playing a few {Temporal Mastery} with the likes of planeswalkers (namely Gideon, Tamiyo, Elspeth, Chandra, and Jace).