Kolaghan's dash ability and edh

Started by Prplprince, January 18, 2015, 01:42:36 PM

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KillerKalico

Dang it! I was going to build a deck around him, but if you still have to use the commander tax with the dash, it's pretty worthless as a commander.

Kaylesh

Quote from: KillerKalico on July 24, 2015, 01:53:56 AM
Dang it! I was going to build a deck around him, but if you still have to use the commander tax with the dash, it's pretty worthless as a commander.
Not necessarily. You can keep dashing to hand forever, having your commander in hand, making it hard to deal with for wipes for example.
No commander is impossible, there are working Phage EDH decks. I like to look upon these as build challenges.
Granted, if looking for sheer power, there are better options.

particle

Quote from: Kaylesh on July 24, 2015, 02:52:43 AM
Quote from: KillerKalico on July 24, 2015, 01:53:56 AM
Dang it! I was going to build a deck around him, but if you still have to use the commander tax with the dash, it's pretty worthless as a commander.
Not necessarily. You can keep dashing to hand forever, having your commander in hand, making it hard to deal with for wipes for example.
No commander is impossible, there are working Phage EDH decks. I like to look upon these as build challenges.
Granted, if looking for sheer power, there are better options.

You sure every commander is playable? Just gonna leave these here:
{blind seer}
{brothers yamazaki}
{lord Magnus}
{ur-drago}
{general jarkeld}
{veldrane of sengir}
This list goes on but you get that point. Many unplayable legends.

particle

Quote from: Noblellama on July 24, 2015, 07:18:38 AM
Quote from: particle on July 24, 2015, 07:16:39 AM
Quote from: Kaylesh on July 24, 2015, 02:52:43 AM
Quote from: KillerKalico on July 24, 2015, 01:53:56 AM
Dang it! I was going to build a deck around him, but if you still have to use the commander tax with the dash, it's pretty worthless as a commander.
Not necessarily. You can keep dashing to hand forever, having your commander in hand, making it hard to deal with for wipes for example.
No commander is impossible, there are working Phage EDH decks. I like to look upon these as build challenges.
Granted, if looking for sheer power, there are better options.

You sure every commander is playable? Just gonna leave these here:
{blind seer}
{brothers yamazaki}
{lord Magnus}
{ur-drago}
{general jarkeld}
{veldrane of sengir}
This list goes on but you get that point. Many unplayable legends.

not saying they are good but they at least don't lose you the game the moment you commander then onto the field...

Tbh I have seen legit {torpor orb} decks. Whether it's {lord of tresselhorn} or {phage, the untouchable} it can be very powerful if built properly.

Kaylesh

Quote from: particle on July 24, 2015, 07:16:39 AM
Quote from: Kaylesh on July 24, 2015, 02:52:43 AM
Quote from: KillerKalico on July 24, 2015, 01:53:56 AM
Dang it! I was going to build a deck around him, but if you still have to use the commander tax with the dash, it's pretty worthless as a commander.
Not necessarily. You can keep dashing to hand forever, having your commander in hand, making it hard to deal with for wipes for example.
No commander is impossible, there are working Phage EDH decks. I like to look upon these as build challenges.
Granted, if looking for sheer power, there are better options.

You sure every commander is playable? Just gonna leave these here:
{blind seer}
{brothers yamazaki}
{lord Magnus}
{ur-drago}
{general jarkeld}
{veldrane of sengir}
This list goes on but you get that point. Many unplayable legends.
They are playable. They pretty much fit in the category another commander would be a better choice, in that it would add more power. But take {general Jarkeld}, you can force unfavorable blocks. Add some untap power like {puppet strings} (first thing that comes to mind) to manipulate any combat.
Going for power disqualifies commanders, but if building for fun games, anything can be made to work.

particle

Quote from: Kaylesh on July 24, 2015, 08:18:49 AM
Quote from: particle on July 24, 2015, 07:16:39 AM
Quote from: Kaylesh on July 24, 2015, 02:52:43 AM
Quote from: KillerKalico on July 24, 2015, 01:53:56 AM
Dang it! I was going to build a deck around him, but if you still have to use the commander tax with the dash, it's pretty worthless as a commander.
Not necessarily. You can keep dashing to hand forever, having your commander in hand, making it hard to deal with for wipes for example.
No commander is impossible, there are working Phage EDH decks. I like to look upon these as build challenges.
Granted, if looking for sheer power, there are better options.

You sure every commander is playable? Just gonna leave these here:
{blind seer}
{brothers yamazaki}
{lord Magnus}
{ur-drago}
{general jarkeld}
{veldrane of sengir}
This list goes on but you get that point. Many unplayable legends.
They are playable. They pretty much fit in the category another commander would be a better choice, in that it would add more power. But take {general Jarkeld}, you can force unfavorable blocks. Add some untap power like {puppet strings} (first thing that comes to mind) to manipulate any combat.
Going for power disqualifies commanders, but if building for fun games, anything can be made to work.

To say you can "force favorable block(s)" means that you can actually affect the game once jarkeld is out. But it's not like his ability is a surprise. Assuming he's in play and not sick, any reasonable player should be able to appreciate his ability and not be forced into unfavorable block(s). I mean sure you can build a pile with any of these dudes but will it a. Be good, b. Be fun, or c. Actually build around the commander and make sense? Unlikely that you can get two out of three with any of these generals.

Kaylesh

Quote from: particle on July 24, 2015, 12:52:21 PM
Quote from: Kaylesh on July 24, 2015, 08:18:49 AM
Quote from: particle on July 24, 2015, 07:16:39 AM
Quote from: Kaylesh on July 24, 2015, 02:52:43 AM
Quote from: KillerKalico on July 24, 2015, 01:53:56 AM
Dang it! I was going to build a deck around him, but if you still have to use the commander tax with the dash, it's pretty worthless as a commander.
Not necessarily. You can keep dashing to hand forever, having your commander in hand, making it hard to deal with for wipes for example.
No commander is impossible, there are working Phage EDH decks. I like to look upon these as build challenges.
Granted, if looking for sheer power, there are better options.

You sure every commander is playable? Just gonna leave these here:
{blind seer}
{brothers yamazaki}
{lord Magnus}
{ur-drago}
{general jarkeld}
{veldrane of sengir}
This list goes on but you get that point. Many unplayable legends.
They are playable. They pretty much fit in the category another commander would be a better choice, in that it would add more power. But take {general Jarkeld}, you can force unfavorable blocks. Add some untap power like {puppet strings} (first thing that comes to mind) to manipulate any combat.
Going for power disqualifies commanders, but if building for fun games, anything can be made to work.

To say you can "force favorable block(s)" means that you can actually affect the game once jarkeld is out. But it's not like his ability is a surprise. Assuming he's in play and not sick, any reasonable player should be able to appreciate his ability and not be forced into unfavorable block(s). I mean sure you can build a pile with any of these dudes but will it a. Be good, b. Be fun, or c. Actually build around the commander and make sense? Unlikely that you can get two out of three with any of these generals.
Yeah, I see your point, in that a deck that totally does nothing with your commander, just sits there for color, anything is possible. Can you build in flavor? Almost always if you strive for it unless you have a character totally clashing in color pie. But is it strong, or fun to play? That's really dependent on if you can get the flavor to match. Like for example the Phage deck I'm working on, I've got
-gloves to handle her
- tutors to find the gloves
- land & mana acceleration.
Comes to 82 cards, which only leaves 18 slots for flavor. And even those I think will be dedicated to evasion so phage will connect, and black destruction.
So I'll get a deck with so many tutors I always get what I want to play the perfect game. That will be a deathtrap when it comes to fun, because I like unpredictable matches..

TLDR: building a deck is always possible, but I agree it isn't always the best when measured in fun to play.

Kaylesh

Gloves = ways to not die when casting Phage.
{torpor orb} and the lot, up to and including {platinum angel}

InfinitiveDivinity

Quote from: Noblellama on July 24, 2015, 09:22:12 AM
Quote from: Kaylesh on July 24, 2015, 08:18:49 AM
Quote from: particle on July 24, 2015, 07:16:39 AM
Quote from: Kaylesh on July 24, 2015, 02:52:43 AM
Quote from: KillerKalico on July 24, 2015, 01:53:56 AM
Dang it! I was going to build a deck around him, but if you still have to use the commander tax with the dash, it's pretty worthless as a commander.
Not necessarily. You can keep dashing to hand forever, having your commander in hand, making it hard to deal with for wipes for example.
No commander is impossible, there are working Phage EDH decks. I like to look upon these as build challenges.
Granted, if looking for sheer power, there are better options.

You sure every commander is playable? Just gonna leave these here:
{blind seer}
{brothers yamazaki}
{lord Magnus}
{ur-drago}
{general jarkeld}
{veldrane of sengir}
This list goes on but you get that point. Many unplayable legends.
They are playable. They pretty much fit in the category another commander would be a better choice, in that it would add more power. But take {general Jarkeld}, you can force unfavorable blocks. Add some untap power like {puppet strings} (first thing that comes to mind) to manipulate any combat.
Going for power disqualifies commanders, but if building for fun games, anything can be made to work.

I would build a phage deck only as a way of showing off a foil Phage... cast her and you lose... but spend all game staring at foily goodness
I have a foil Onslaught Phage =P

Oldschoolmtgnoob

Phage is in onslaught? It's not in the database