Never misplay again!

Started by Dudecore, November 06, 2014, 06:40:14 PM

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theintelligentleman


Dudecore

I've only ever used the dice on my deck thing for upkeep triggers. Because no one ever forgets to draw cards for upkeep :P
The upside down land thing might be useful.

Wingnut

Good article, thank you for sharing it. +1 my good sir.

particle

Quote from: Dudecore on November 06, 2014, 07:12:16 PM
I've only ever used the dice on my deck thing for upkeep triggers. Because no one ever forgets to draw cards for upkeep :P
The upside down land thing might be useful.

ive seen people use this technique with {wirewood symbiote} when playing legacy elves. seems like a good strategy. but having a die on the field to represent how many times your gonna trigger {young pyromancer} seems really bad. once your opponent catches on, they're gonna know how many tricks you have. plus some would prolly assume its a creature and get confused by it.

VQMracing

Are these triggers something you could put on your notes instead?

Gorzo

Those tips are all great! Going to do my best to remember them, and advise others as needed!

Thanks for sharing this, DC!

cltrn81

I agree with the last part so much.  I always play the actual token card or at least put a face down card with a die to represent P/T.  I hate it when an opponent uses just a die to represent a token.

particle

#8
Quote from: Gorzo on November 07, 2014, 05:19:02 AM
Those tips are all great! Going to do my best to remember them, and advise others as needed!

Thanks for sharing this, DC!

you really think having a die to remind you (and your opponent) of how many times your gonna trigger {young pyromaster} is a good idea? i like all the other stuff, but that idea seems quite bad.

Mr_Fahrenheit

Quote from: particle on November 07, 2014, 08:42:48 AM
Quote from: Gorzo on November 07, 2014, 05:19:02 AM
Those tips are all great! Going to do my best to remember them, and advise others as needed!

Thanks for sharing this, DC!

you really think having a die to remind you (and your opponent} of how many times your gonna trigger {young pyromaster} is a good idea? i like all the other stuff, but that idea seems quite bad.

It is not meant to show how many spells you plan on casting, it is meant to remind you how many triggered abilities are currently under your control so you dont forget to check them if you cast anything.

particle

Quote from: Mr_Fahrenheit on November 07, 2014, 09:29:34 AM
Quote from: particle on November 07, 2014, 08:42:48 AM
Quote from: Gorzo on November 07, 2014, 05:19:02 AM
Those tips are all great! Going to do my best to remember them, and advise others as needed!

Thanks for sharing this, DC!

you really think having a die to remind you (and your opponent} of how many times your gonna trigger {young pyromaster} is a good idea? i like all the other stuff, but that idea seems quite bad.

It is not meant to show how many spells you plan on casting, it is meant to remind you how many triggered abilities are currently under your control so you dont forget to check them if you cast anything.

so after you play {lightning bolt} than you put up the die to remind yourself? seems like you might as well just put the token into play at that point. i dont see a point where the die could remind you, but not give anything away, without being after the spell is cast anyway.

Mr_Fahrenheit

You are still misunderstanding. It's not about counting the tokens. It's about putting a die with the 3 facing up if you have 3 permanents on the battlefield that have triggered abilities. So whenever you cast a spell, regardless of what it is, you are reminded to check for three different triggers that might be triggered by that spell. Or if you are thinking about casting a spell, you see that you may have three abilities triggered by it. It's basically the same as reminder text. It doesn't give anything away by being there, it doesn't tell your opponent what you are planning to do, or what you have just done,  it just reminds you to check for stuff or do stuff if there is a complicated board state. I hope I'm explaining this better.

Mr_Fahrenheit

For example, I cast lightning bolt. Hang on, there's a die with three showing. That reminds me, I have a young pyromancer, a kiln fiend and.... Hmm, apparently there are three ..... That's right I've got that crypt ghast there as well. Lucky I had that die there to remind me to check for 3 triggered abilities.

particle

Quote from: Mr_Fahrenheit on November 07, 2014, 10:29:32 AM
For example, I cast lightning bolt. Hang on, there's a die with three showing. That reminds me, I have a young pyromancer, a kiln fiend and.... Hmm, apparently there are three ..... That's right I've got that crypt ghast there as well. Lucky I had that die there to remind me to check for 3 triggered abilities.

still seems like it could quite easily confuse you opponent. a clear game state is extremely important. sure if your just playing kitchen table with friends seems fine, but i could see many judges preventing you from having them on the field because they could be misinterpreted.

Mr_Fahrenheit

Quote from: particle on November 07, 2014, 10:39:53 AM
Quote from: Mr_Fahrenheit on November 07, 2014, 10:29:32 AM
For example, I cast lightning bolt. Hang on, there's a die with three showing. That reminds me, I have a young pyromancer, a kiln fiend and.... Hmm, apparently there are three ..... That's right I've got that crypt ghast there as well. Lucky I had that die there to remind me to check for 3 triggered abilities.

still seems like it could quite easily confuse you opponent. a clear game state is extremely important. sure if your just playing kitchen table with friends seems fine, but i could see many judges preventing you from having them on the field because they could be misinterpreted.

Yeah that is true. It might not even be helpful for everyone. Though the guy did say that a judge allowed it as long as he was clear about exactly what the dice were representing at all times. I can see the benefits but I'm pretty set in my ways and probably couldn't do it even if I wanted to.