Dragons of Tarkir (Baseless Speculation and Spoilers)

Started by Agrus Kos, Enforcer of Truth, November 01, 2014, 09:00:40 PM

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The1337Magician

Well, the modal rares like the Sieges and {Crux of Fate} had a foil transition between those two symbols. I thought that was really clever.

Rass

With all these activated abilities do you think a  {Stifle} Reprint?  I know it was in conspiracy but I'm going on a hunch.

MuggyWuggy


Spikepit

Quote from: The1337Magician on February 07, 2015, 06:43:03 PM
Well, the modal rares like the Sieges and {Crux of Fate} had a foil transition between those two symbols. I thought that was really clever.
I never noticed that! Thanks for enlightening me to that dude! I went to my foil Seiges and Lo and behold there it was. How clever! Too distracted by pretty colours obviously.

Rass

Quote from: Taysby on February 07, 2015, 07:21:23 PM
Quote from: Rass on February 07, 2015, 07:07:52 PM
With all these activated abilities do you think a  {Stifle} Reprint?  I know it was in conspiracy but I'm going on a hunch.
Yes please. Stifle them fetches in modern for dayz!

Oops I can't read. I thought  {Stifle} Was from shadowmoor

Avnger345

"Tarkir block is a time-travel story. Drafting AAA, BAA, then CCB was Mark Rosewater's grand idea, but pulling it off was more than just making the sets and seeing if they would work. It required us to take elements from two sets that would never be played together and combine them to get a third set. In some sense, Fate Reforged is borrowing just as much from Dragons of Tarkir as it is from Khans of Tarkir. It's probably not quite half, but it is a ton. All of the allusions and cool "past versions" of cards that you've seen that relate to Khans? Well, there are plenty of nuggets from Dragons too—you just don't know it yet. One thing I can tell you is two of the mechanics in Dragons of Tarkir—bolster and dash."

rarehuntertay

Quote from: Avnger345 on February 08, 2015, 09:51:30 AM
"Tarkir block is a time-travel story. Drafting AAA, BAA, then CCB was Mark Rosewater's grand idea, but pulling it off was more than just making the sets and seeing if they would work. It required us to take elements from two sets that would never be played together and combine them to get a third set. In some sense, Fate Reforged is borrowing just as much from Dragons of Tarkir as it is from Khans of Tarkir. It's probably not quite half, but it is a ton. All of the allusions and cool "past versions" of cards that you've seen that relate to Khans? Well, there are plenty of nuggets from Dragons too—you just don't know it yet. One thing I can tell you is two of the mechanics in Dragons of Tarkir—bolster and dash."
Maybe they'll combine the two abilities and call it... Boulderdashery??

Avnger345

Well then last set they should have had a card called {clash of kahns}

LinkCelestrial

 Bolster and Dash are actually my least favorite mechanics from Khans. Hopefully we get to see more delve.

DrainCleaner

Quote from: LinkCelestrial on February 08, 2015, 02:32:20 PM
Bolster and Dash are actually my least favorite mechanics from Khans. Hopefully we get to see more delve.
There unfortunately won't be any more delve cards in DTK

MuggyWuggy

Where does your speculation come from

MORE BUG POWER

{3}{G}{U} Send Back Through Time
Delve
Counter Target Spell

If this spell is countered, return it to your hand
;)

DrainCleaner

Quote from: MuggyWuggy on February 09, 2015, 01:41:50 PM
Where does your speculation come from

MORE BUG POWER

{3}{G}{U} Send Back Through Time
Delve
Counter Target Spell

If this spell is countered, return it to your hand
;)

Fate reforged used clan mechanics from both ktk and dtk. Delve, ferocious, and prowess returned from ktk and dash and bolster were previewed from dtk. The clan/(brood?) mechanics from dtk will be dash, bolster, and 3 new unknowns. No more delve.

MarduArrow

Quote from: DrainCleaner on February 09, 2015, 03:35:56 PM
Quote from: MuggyWuggy on February 09, 2015, 01:41:50 PM
Where does your speculation come from

MORE BUG POWER

{3}{G}{U} Send Back Through Time
Delve
Counter Target Spell

If this spell is countered, return it to your hand
;)

Fate reforged used clan mechanics from both ktk and dtk. Delve, ferocious, and prowess returned from ktk and dash and bolster were previewed from dtk. The clan/(brood?) mechanics from dtk will be dash, bolster, and 3 new unknowns. No more delve.

Does this also mean we will be seeing manifest again but not morph?

DrainCleaner

Quote from: MarduArrow on February 10, 2015, 12:23:48 AM
Quote from: DrainCleaner on February 09, 2015, 03:35:56 PM
Quote from: MuggyWuggy on February 09, 2015, 01:41:50 PM
Where does your speculation come from

MORE BUG POWER

{3}{G}{U} Send Back Through Time
Delve
Counter Target Spell

If this spell is countered, return it to your hand
;)

Fate reforged used clan mechanics from both ktk and dtk. Delve, ferocious, and prowess returned from ktk and dash and bolster were previewed from dtk. The clan/(brood?) mechanics from dtk will be dash, bolster, and 3 new unknowns. No more delve.

Does this also mean we will be seeing manifest again but not morph?

There will be a third mechanic involving face down 2/2 creatures

The1337Magician

Quote from: Noblellama on February 10, 2015, 03:07:57 AM
Morph is hand to battlefield
Manifest is deck to battlefield
Hand and deck are the only two zones that your opponent does not have free knowledge of, so where are you supposing this third mechanic pull cards from?
Outside the game! Jkjk. It could be randomly from graveyard.