Superheroes and Villians as Cards!

Started by xStrayKnightx, August 06, 2014, 04:57:55 AM

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xStrayKnightx

It's pretty self-explanatory.

Spider-Man {W}{W}{3}
Legendary Creature - Human

Reach, first strike.
Spider Sense: If a spell or ability controlled by an opponent would target Spider-Man, counter that spell or ability.

5/3

---

Venom {B}{B}{W}{3}
Legendary Creature - Symbiote

Double strike, reach.
At the beginning of your upkeep, put a 0/1 Venom Symbiote creature token into the battlefield under your control.

Venom gets +1/+1 for each Venom Symbiote you control.

3/3

The1337Magician

Deadpool, Planeswalker                      {1}{R}{B}
Planeswalker -- Deadpool
[+10] Mmmm: Put a red, green, and white artifact token named Chimichanga onto the battlefield that has "Sacrifice Chimichanga: Put 10 loyalty counters on Deadpool, Planeswalker."
  • Teleport: Exile Deadpool, Planeswalker. Return him to the battlefield the next time you recieve priority. (You may activate this ability any time you could cast an instant and any number of times on a turn.)
    [-13] Merc with a Mouth: Destroy target creature. It cannot be regenerated. Put loyalty counters on Deadpool, Planeswalker equal to that creature's power plus its toughness.
    [-100] Break the Fourth Wall: You win the game... and break the entire universe. Was it worth it?!?
                                                                         [50]

Popper23345

The Flash
{3}{R}{W}
Legendary creature: Superhuman
Rare
Flash, haste, first strike

{R}{W}{T}, whirlwind
Tap all of your opponents creatures and deal 3 damage to each creature your opponent controls.  Those creatures don't untap during that players next untap step.

4/5

"You wanna see me run to that building and back?  Wanna see me do it again?"
-Flash

Popper23345

Superman
{3}{R}{R}{U}{U}
Legendary Creature- Superhuman- mythic rare
Flying, Haste
{R}{R}{U}{U}{T}, Laser vision- tap up to 3 target creatures.  Those creatures don't untap during your untap step. Untap those creatures when you gain life
6/6

"Insert flavor text here"
-Superman

Popper23345

Green lantern
{2}{G}{G}
Legendary Creature- Superhuman- rare
Flying, Defender
{G}{G}- Green lantern loses defender and his power and toughness switches until end of turn
{G}{G}- Green lantern gets +0/+5 until end of turn, only activate this ability once per turn and only if you are defending

2/5

"I can create a wall out of nothing, plus I can fly!"
-green lantern

Popper23345

Dr. Octopus
{8}
Legendary Creature- Robot, Supervillian
Rare
Reach
{2}{T}, put an upgrade counter on Dr. Octopus.
{5}, destroy target creature with flying
{8}, exile target Superhero or Superhuman, that creature stays exiled as long as Dr. Octopus is on the battlefield

Dr. Octopus can block an additional creature for each upgrade counter on himself.

4/8

"The more you evade me, the more dangerous I become..."
Dr. Octopus

particle

Quote from: xStrayKnightx on August 06, 2014, 04:57:55 AM
It's pretty self-explanatory.

Spider-Man {W}{W}{3}
Legendary Creature - Human

Reach, first strike.
Spider Sense: If a spell or ability controlled by an opponent would target Spider-Man, counter that spell or ability.

5/3

---

I love this thread! i will say that i think spidey should have creature type - human spider. and his last ability is hexproof, right? anyway love all the heroes and villians. i would definitely play {batman} as a commander if he was a card.

Spikepit

☀️Bruce Banner, Anxious Pacifist {1}{W}{W}
Creature - Human

Defender

When Bruce Banner, Anxious Pacifist leaves the battlefield, transform it instead.

                                             0/2
                     🔄

🌙 Hulk, Destroyer of Worlds ({R}/{G} in colour)
Legendary Creature - Human Beast

Hulk, Destroyer of Worlds attacks each turn if able.

Whenever Hulk, Destroyer of Worlds is dealt damage, put that many +1/+1 counters on it.

At the end of your turn, destroy a creature, artifact or land you control.

                                        4/4

Spikepit

Captain America                  {3}{W}{W}
Legendary Creature - Human Soldier

Vigilance, Battle Cry, Absorb 1

{R}{T}: Captain deals 1 damage to an attacking or blocking creature.

Untap Captain America at the beginning of each other players untap step.

                          3/4

Condor-Wingman

Batman, The Dark Knight - Legendary Human Detective Vigilante
Cost: {2}{W}{U}{B}
Rarity: Mythic Rare
Abilities: Batarang:  {1} {U}, - Target Creature gets -2/-0 until end of turn.
               Explosive Gel: {1}{W} - Target Creature has First-Strike, until end of turn.
               Smoke Pellet: {1}{B} - Target Creature gains Intimidate, until end if turn.

Human Sidekicks gain +1/+1

4/4



lotrwk

Gambit, master of cards   {2}{R}{R}

Legendary creature - Human rogue

Vigilance

{R}, {T}: Put a colourless artifact token onto the battlefield with "{R}, Sacrifice this artifact: This artifact deals 3 damage to target player"

{T}: Gambit deals 2 damage to target creature.

2/2

Condor-Wingman

Gambit should have Mutant in his Creature type. Also, maybe his ability should be called 52 Card Pickup or Charge Artifact.

Gorzo

Pretty sure Captain America's mana cost should be {R}{W}{U}... I mean... C'mon ;)

And Superman should have something like "Superman is Indestructible unless a player controls a permanent named 'Kryptonite'"

Aladormax

Kryptonite              4
Legendary artifact

5 Tap: creatures lose all abilities until end of turn

At the beginning of your upkeep put a -1/-1 counter on all creatures you control
Creatures you control with -1/-1 counters gain +3/+3

Tried to make some flavor and power in this. Not sure how flavor worked, but I would run this.