Post rotation Esper control, attempt?

Started by Hunteroffire9, July 11, 2014, 11:26:44 AM

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Hunteroffire9

Post rotation control attempt


2-3 Elsbeth
2-3 Liliana
0-1 jase the living guild pack
0-2 Ashiok

3-4 {jaces ingenuity}
4 {dissolve}
4 {banishing light}
4 {thought seize}
3 {heroes downfall}
2 {divination}
1 {last breath}
1 {fated retribution}

So, what we have is not terrible. This deck can defiantly survive with a good board wipe, better removal p, etc. the land base is defiantly possible with scry lands, evolving wilds, pains, and the lands yet to come. 

Please comment what to change or what you think.

LinkCelestrial

The new {Disperse} for one mana thing? Just incase something sneaks onto the board. Other than that it needs a sweeper and {In Garuuk's Wake} is a bit expensive.

Mattao19

Tbh as of now I feel like Bant is the way to go for control.

You have little sweepers is any colors so to stay alive in creature matchups just play bigger creatures.

In Bant you get creatures like:

{Courser of Kruphix}
{Fleecemane Lion}
{Sylvan Carrot}
{Prophet of Kruphix}

As well as spells like {Kiora the Crashing Wave} while still running the UW she'll for Elspeth Fated and O Ring

MuggyWuggy

And back to nature just wrecks the theros creature block

Agrus Kos, Enforcer of Truth

I feel like America will be the way to go. Burn for spot removal, counterspells, Wraths ({Aetherspouts}, {Fated Retribution}, {Anger of the Gods}), draw ({Steam Augury}, {Jace's Ingenuity}, {Divination}). I feel it would tear apart a Bant deck. Of course Esper does have all of the things it needs too, losing {Anger of the Gods} and {Steam Augury}, but adding {Hero's Downfall} and {Extinguish All Hope}.