Scrying Terror

Started by TheRedRabble, June 04, 2014, 07:58:51 AM

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TheRedRabble


Scrying Terror

60 cards, 0 sideboard


4 {Swiftwater Cliffs}
4 {Temple of Epiphany}
5 {Island}
9 {Mountain}

22 lands


2 {Thassa, God of the Sea}
4 {Flamespeaker Adept}
4 {Spellheart Chimera}
4 {Sigiled Skink}
4 {Stormcaller of Keranos}
4 {Prophetic Flamespeaker}

22 creatures


4 {Titan's Strength}
4 {Magma Jet}
4 {Aqueous Form}
2 {Knowledge and Power}
2 {Dissolve}

16 other spells


Sideboard

Notes:


Thetrufflehunter

This looks like a blast! That is one big flame speaker...

Ekann1


TheRedRabble

I gather u guys are liking it

Ekann1

How about {Prophetic Flamespeaker}?

particle

looks awesome but i would have more than three counterspell effects if i was running blue. also i think 1 more {keranos, god of storms} would be great here especially with all the scrying. choosing what you reveal so you can be doing whatever you want each turn. also {prognostic sphinx}.

edit: and even though this is the "scrying deck", i would cut {knowledge and power}. i honestly think it is so overcosted for its effect.

TheRedRabble

Quote from: E.kann1 on June 05, 2014, 09:10:38 AM
How about {Prophetic Flamespeaker}?

I've made changes it now has a playset {Prophetic Flamespeaker}

TheRedRabble

I'll update the deck tomorrow

LadyGrixis

I'd remove Master completely from this list. He doesn't belong with the Scryers. Maybe add another Keranos or Prognostic Sphinx (I <3 Beard Sphinxes).

TheRedRabble


TheRedRabble

Bumping this to get more feedback

blackychan1


Nfidel2k


Nfidel2k

Ok, so I really like this deck!  Since I was working overnight tonight and had little to occupy me, I toyed around with the theme and here is my opinion:

I noticed that almost all of the creatures are three-drop (18/22).  I added {Monastery Swiftspear} x4 for a nice little one-drop and two more Mountains to up the land count to 24.  24 land should guarantee you get three down in three turns, and once you hit four or five on the field you can just cycle all of the rest of your land.  I cut the {Prophetic Flamespeaker}, {Stormcaller of Keranos} and {Spellheart Chimera} down to 2 each.

Personally I'm not a big fan of auras because of the inherent card disadvantage, so I dropped the Aqueous Forms.  I also dropped the Knowledge and Power - I don't feel it's useful.  I added {Lost in a Labyrinth} and {Voyage's End} to keep my creatures on the table.

Anywho, that's my version.  I will have to go back and plus you once I hit my hundred. :)


TheRedRabble

Quote from: Nfidel2k on January 27, 2015, 03:15:12 AM
Ok, so I really like this deck!  Since I was working overnight tonight and had little to occupy me, I toyed around with the theme and here is my opinion:

I noticed that almost all of the creatures are three-drop (18/22).  I added {Monastery Swiftspear} x4 for a nice little one-drop and two more Mountains to up the land count to 24.  24 land should guarantee you get three down in three turns, and once you hit four or five on the field you can just cycle all of the rest of your land.  I cut the {Prophetic Flamespeaker}, {Stormcaller of Keranos} and {Spellheart Chimera} down to 2 each.

Personally I'm not a big fan of auras because of the inherent card disadvantage, so I dropped the Aqueous Forms.  I also dropped the Knowledge and Power - I don't feel it's useful.  I added {Lost in a Labyrinth} and {Voyage's End} to keep my creatures on the table.

Anywho, that's my version.  I will have to go back and plus you once I hit my hundred. :)

Thx, I'll try it with the changes