Khans of Tarkir (Speculations and Spoilers)

Started by Xaol, May 18, 2014, 02:43:46 PM

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5/9 Turtle

Quote from: GlowackAttack on August 15, 2014, 08:11:59 PM
Look at {phyrexian crusader} and {mirran crusader} they have water marks behind the text. What I do not see though is how the water mark determines the color...

That is also confusing me too

Dudecore

The watermark has the new clan symbols on them. So  the card's will be more focused on the Allied pair, with the water mark being the differentiation. It's sounds more convoluted the more I try to type it out.

Dudecore

Quote from: GlowackAttack on August 15, 2014, 10:14:11 PM
OOOOHHHHH so the black/red cards will have a watermark in white coloring?????

I'm having such a difficult time trying to articulate it, I'm thinking it doesn't make any sense. Occam's Razor is necessary. I don't know why they choose to go with the allied color instead.

5/9 Turtle

Quote from: Dudecore on August 15, 2014, 10:36:53 PM
Quote from: GlowackAttack on August 15, 2014, 10:14:11 PM
OOOOHHHHH so the black/red cards will have a watermark in white coloring?????

I'm having such a difficult time trying to articulate it, I'm thinking it doesn't make any sense. Occam's Razor is necessary. I don't know why they choose to go with the allied color instead.

The razor is always necessary, I just hope that khans goes well regardless of allied or enemy

cltrn81

Quote from: GlowackAttack on August 15, 2014, 08:11:59 PM
Look at {phyrexian crusader} and {mirran crusader} they have water marks behind the text. What I do not see though is how the water mark determines the color...
Those water marks from that set identified phyrexians and mirrodins.

Dudecore

Quote from: cltrn81 on August 16, 2014, 08:52:44 AM
Quote from: GlowackAttack on August 15, 2014, 08:11:59 PM
Look at {phyrexian crusader} and {mirran crusader} they have water marks behind the text. What I do not see though is how the water mark determines the color...
Those water marks from that set identified phyrexians and mirrodins.

They distinguish Mirran from New Phyrexians. One of the new spoiled blue cards have the Jeskai eye behind it. Blue is also the primary color of Jeskai

The1337Magician

I was listening to MaRo's podcast on Scars Block and he said the Phyrexians had the watermark if: they had infect, -1/-1s, proliferate, Phyrexian mana, sacrificing or if they were Phyrexian.
So the Mardu uses the Mardu mechanic and the Jeskai one has to do with tapping maybe. Also Zurgo is also Mardu.

Spikepit

So just double checking others, Sarkhan is Mardu, yes?

The1337Magician

Quote from: GlowackAttack on August 16, 2014, 10:54:49 AM
I think morph is Jeskai, not quite tapping. I see the spoiled card more as just a new variation on morph, not a theme
Every clan will have Morph, though.

The1337Magician


MarduArrow

Quote from: Spikepit on August 16, 2014, 11:33:17 AM
So just double checking others, Sarkhan is Mardu, yes?

No, no green in Mardu  {Sarkhan Vol}

Agrus Kos, Enforcer of Truth

Quote from: S717 on August 16, 2014, 07:53:19 PM
Quote from: Spikepit on August 16, 2014, 11:33:17 AM
So just double checking others, Sarkhan is Mardu, yes?

No, no green in Mardu  {Sarkhan Vol}
I believe in the story line Sarkhan was a part of the Mardu, but was outcast by Zurgo

Edit: confirmed by Doug

Agrus Kos, Enforcer of Truth

Read this article, its very relevant for what we can expect in Khans: http://magic.wizards.com/en/articles/archive/ld/developing-annihilation-2014-08-15

Basically, we can expect more 3 mana catch-all killspells, 2 mana conditional removal, 3 mana conditional wraths and 5 mana catch-all Wraths with an upside.

Dudecore

Quote from: Agrus Kos, Enforcer of Truth on August 17, 2014, 03:26:58 PM
Read this article, its very relevant for what we can expect in Khans: http://magic.wizards.com/en/articles/archive/ld/developing-annihilation-2014-08-15

Basically, we can expect more 3 mana catch-all killspells, 2 mana conditional removal, 3 mana conditional wraths and 5 mana catch-all Wraths with an upside.

It's sorta like that now, minus the board sweepers thing. Standard has like 4 different counterspells and tons of different kill spells. Deck building has become mixing and matching those and hopefully finding a balance of conditional spells. I like the idea they're going with, now we just have to see the creatures be throttled back also.

Currently while control has conditional counters and kill spells, creature decks are just the best creatures put together. Also, burn doesn't have any such restrictions currently - they have free reign to mash the best burn spells together that don't have any real restriction.

LinkCelestrial

Quote from: Dudecore on August 17, 2014, 05:28:08 PM
Quote from: Agrus Kos, Enforcer of Truth on August 17, 2014, 03:26:58 PM
Read this article, its very relevant for what we can expect in Khans: http://magic.wizards.com/en/articles/archive/ld/developing-annihilation-2014-08-15

Basically, we can expect more 3 mana catch-all killspells, 2 mana conditional removal, 3 mana conditional wraths and 5 mana catch-all Wraths with an upside.

It's sorta like that now, minus the board sweepers thing. Standard has like 4 different counterspells and tons of different kill spells. Deck building has become mixing and matching those and hopefully finding a balance of conditional spells. I like the idea they're going with, now we just have to see the creatures be throttled back also.

Currently while control has conditional counters and kill spells, creature decks are just the best creatures put together. Also, burn doesn't have any such restrictions currently - they have free reign to mash the best burn spells together that don't have any real restriction.

Burn does have an advantage, but it also has a choice between spells like {Heat Ray} and focusing on creature control or spells like {Stoke the Flames} for too the face damage. Currently Boros burn seems to be the best in standard and it hasn't really been doing well. (Compared to say, mono black devotion). Straight up kills spells are always better than burn spells. Some creatures survive {Searing Spear}. {Murder} kills all.

Burn is actually going to be losing a ton of important weapons in it's arsenal with rotation. I'm hoping we'll get some good stuff in the very near future.