Golgari Rean(splash White

Started by MisterJH, March 06, 2014, 03:23:52 PM

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MisterJH


Golgari Rean(splash White

79 cards, 17 sideboard


1 {Plains}
4 {Overgrown Tomb}
4 {Swamp}
2 {Golgari Guildgate}
3 {Temple of Plenty}
1 {Temple Garden}
4 {Forest}
1 {Godless Shrine}
3 {Temple of Silence}

23 lands


4 {Sylvan Caryatid}
4 {Lotleth Troll}
1 {Shadowborn Demon}
3 {Giant Adephage}
2 {Sepulchral Primordial}
1 {Lord of the Void}
2 {Varolz, the Scar-Striped}
1 {Rot Farm Skeleton}

18 creatures


2 {Obzedat's Aid}
3 {Ultimate Price}
1 {Rescue from the Underworld}
4 {Fog}
4 {Whip of Erebos}
3 {Commune with the Gods}
4 {Grisly Salvage}

21 other spells


Sideboard

1 {Scavenging Ooze}
1 {Alpha Authority}
1 {Dreg Mangler}
1 {Blood Bairn}
1 {Drown in Filth}
1 {Diabolic Tutor}
1 {Snake of the Golden Grove}
1 {Desecration Demon}
1 {Fated Return}
1 {Underworld Connections}
1 {Grim Return}
1 {Archetype of Endurance}
1 {Champion of Stray Souls}
1 {Nessian Wilds Ravager}
1 {Nighthowler}
1 {Skarrg Goliath}
1 {Nemesis of Mortals}

17 sideboard cards



MisterJH

Blatantly obvious im still on phase 0 here, i will splash white for {obzedat's aid} but itll be almost 100% golgari. Suggestions are welcome, although i still havent begun to fit the pieces together.

MuggyWuggy

#2
No  {Reaper of the Wilds}?

Golgari charm

Abrupt decay

Black removal?
Heroes downfall
Doom blade
Devour flesh
Dark betrayal
Ultimate price


MuggyWuggy

I feel dreg manglers
Night howlers
Whip
And some card I listed are strongest together synergy wise

MisterJH

Quote from: Muggywuggy on March 06, 2014, 03:25:08 PM
No  {Reaper of the Wilds}?

Golgari charm

Abrupt decay

Black removal?
Heroes downfall
Doom blade
Devour flesh
Dark betrayal
Ultimate price
this feels like itll be a pretty involved deck so ill see how much removal will fit once ive put together a solid core. I dont like {reaper of the wilds} for some reason, like its solid and i thought it for awhile and its cool and all, i just think id serve myself better {whip of erebos} {desecration demon} the 5 CMC demon(if i get a {sylvan caryatid}) etc turn 4. Theres too many useful and good 4-5 drops for this deck it seems o.o

Of course once i get to the playtesting stage ill reconsider, i always do

respawned

If the aid is only reason you're running white consider {treasure find}

MisterJH

Quote from: respawned on March 06, 2014, 03:38:15 PM
If the aid is only reason you're running white consider {treasure find}
What? Theres kind of a difference between the two, its not a suitable replacement. I want to get big bombs from my graveyard onto the field with obzedat's.

MuggyWuggy

At the very least sideboard erebos incase you play against a life gainer

respawned

Quote from: MisterJH on March 06, 2014, 03:40:26 PM
Quote from: respawned on March 06, 2014, 03:38:15 PM
If the aid is only reason you're running white consider {treasure find}
What? Theres kind of a difference between the two, its not a suitable replacement. I want to get big bombs from my graveyard onto the field with obzedat's.

I understand the difference...but it would make your mana base more consistent and it's two cmc to bring it to your hand vs five to the battlefield...was just a suggestion :)

MisterJH

Quote from: respawned on March 06, 2014, 04:20:08 PM
Quote from: MisterJH on March 06, 2014, 03:40:26 PM
Quote from: respawned on March 06, 2014, 03:38:15 PM
If the aid is only reason you're running white consider {treasure find}
What? Theres kind of a difference between the two, its not a suitable replacement. I want to get big bombs from my graveyard onto the field with obzedat's.

I understand the difference...but it would make your mana base more consistent and it's two cmc to bring it to your hand vs five to the battlefield...was just a suggestion :)
Well 5 for the battlefield is better than 2 for my hand then 7-8 to cast it you see? The goal here is to bypass the huge CMCs

respawned

Quote from: MisterJH on March 06, 2014, 06:09:02 PM
Quote from: respawned on March 06, 2014, 04:20:08 PM
Quote from: MisterJH on March 06, 2014, 03:40:26 PM
Quote from: respawned on March 06, 2014, 03:38:15 PM
If the aid is only reason you're running white consider {treasure find}
What? Theres kind of a difference between the two, its not a suitable replacement. I want to get big bombs from my graveyard onto the field with obzedat's.

I understand the difference...but it would make your mana base more consistent and it's two cmc to bring it to your hand vs five to the battlefield...was just a suggestion :)
Well 5 for the battlefield is better than 2 for my hand then 7-8 to cast it you see? The goal here is to bypass the huge CMCs

I was reading the post and didn't actually look at your deck list...after I looked at what you're doing here I see your point

MisterJH

Im jammed stuck in this, idek whats going on anymore o.o

SoshiGanrou

The thin with these builds is that you have to make sure you are still able to hard cast them just in case something happens. Reanimator is a blast to play and it's very interactive but when you have all the big guys in your hand and no re animation then what? Dead cards unless you know you can cast them. I would make room for 4 mystics so you have some more ramp and get to your goal as fast as possible

MisterJH

Well ive got some discard with lotleth, ideally yea i need more. Of course i cant do anything t1 realy so in openin hand if i have a big fatty i just sit on em and discard. I want to add {courser or kruphix} so i can thin through lands and know when to mill/scry better, as well as more discard ideally.

respawned

{deathrite shamen} deserves consideration