Modern or edh

Started by Ieatfood7, February 25, 2014, 02:53:10 PM

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Ieatfood7


ImTheGuy

If you're still down, I'd like to play.

Ieatfood7

Sure though I will probably be posting slow. Little busy. You go first.

ImTheGuy

Not a problem. I'm playing modern by the way.
Mulligan to six
{Temple Gardens}
{Wild Nacatl}
Pass
18/4

Ieatfood7


ImTheGuy

Untap, upkeep, draw
{Arid Mesa} cracked for {Stomping Ground} untapped
{Vexing Devil} after you decide whether he lives or dies I attack with {Wild Nacatl} for 3.
Pass
15/3

Ieatfood7

You shocked it in untapped for the red, and have the GW open.

I take four. Then I take three. 13

Draw. {secluded glen}. Show {mist born clique} to have it enter untapped. Pass.

13/7

ImTheGuy

Quote from: Ieatfood7 on February 25, 2014, 04:02:49 PM
You shocked it in untapped for the red, and have the GW open.
Right.

Untap, upkeep, draw
Temple gardens plays {Loam Lion} and Stomping ground plays {Kird Ape}
Attack with the cat for 3
Pass
15/2

Edit: posted before I was done typing the turn out.

Ieatfood7

{doom blade} the nactal

Draw. {river of tears}. Pass.

13/6

ImTheGuy

Alrighty.
Forest
Attack with a {Loam Lion} and {Kird Ape} both 2/3
Pass
15/2

Ieatfood7

I messed up already. In new with this deck. I'd love to play a game two after this.

Eot flash in {spell stutter sprite}

7 life.

Draw. Island. Swing for one. Pass.

7/5

ImTheGuy

Sure thing. I'm up for game two.
{Arid Mesa} gets me a mountain. I tap out for {Hellrider} unless you have a response to him or me attacking with everything then that's game.

Ieatfood7

I have a {mana leak}, though it only prolongs the inevitable. I take four. Three life.

Draw. {sunken ruin}. Swing for one. Pass.

3/4

ImTheGuy

Haha. I drew another {Hellrider}
Untap, upkeep, draw
{Hellrider}
Everything is attacking. Game?
I'm at 13 life by the way.

Ieatfood7

Yeah. That's game.

Ok game two.

Muligan to six.

{watery grave} tapped. Pass.

20/5