G/W Aggro Enchantments. Suggestions?

Started by BaBa BLaCkSHeeT, February 13, 2014, 10:27:56 AM

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BaBa BLaCkSHeeT


G/W Aggro Enchantments. Suggestions?

75 cards, 15 sideboard


4 {Temple of Plenty}
7 {Forest}
4 {Temple Garden}
8 {Plains}

23 lands


3 {Witchstalker}
4 {Gladecover Scout}
4 {Hopeful Eidolon}
4 {Eidolon of Countless Battles}
4 {Fleecemane Lion}
4 {Courser of Kruphix}

23 creatures


2 {Ajani, Caller of the Pride}
4 {Selesnya Charm}
4 {Ethereal Armor}
4 {Unflinching Courage}

14 other spells


Sideboard

1 {Witchstalker}
2 {Celestial Flare}
4 {Glare of Heresy}
2 {Mistcutter Hydra}
4 {Loxodon Smiter}
2 {Fiendslayer Paladin}

15 sideboard cards



Notes:
Please suggest what to +/- when suggesting a better card. Thanks!

Caboaddict

I'd -2  {Spirit of the Labyrinth} and +2  {Sylvan Caryatid} to help with your mana ramp.

Jlamb5

#2
I would recommend to run {hero of iroas} if you're playing auras. A 2CMC 2/2 with heroic and it makes your auras (and bestows) cheaper. I

BaBa BLaCkSHeeT

After playing this at a standard tonight I have semi-drastically changed the line up. Main issues involved not being able to finish the game by having 0 end game and some control problems. 

Prior to the start I got a chance to play test and  I added in witch stalker and some halves for hexproof eliminating doomblades/dreadbores , etc other targeting forms of removal!

First game ended ima draw vs an odd U/G/W simic control deck. First game he was able to ramp to double bounties and game sat in idle as I life gained until he was able to cyclonic rift my board for the win. I wasn't able to draw trample when needed.  1-1-1

Next 2-1 against orzhov essentially a mono black splash white for ench removal council and baron, fleece Maine was a hero eventually overran, however, blood baron was a major game slower!

1-2 against orzhov control same issue as last match but game one blood baron ended my face, game 2 I finished swiftly, 3rd game 3 desecration demons to the face!

2-0 against U/W/B control, running no devour fleshes made the hex proof shine and the main board doom blades useless game 1 fast finish game two delay with huge fleece lion until it was large enough to trample and out damage the life gain of three barons.

Clearly blood baron is my arch enemy. I have added celestial flare to the side board and mistcutter a so I have an option for a end game drop and won't be white! Any suggestions to easily handle blood baron w/ G/W?

Lastly the sideboard in general , is all over as I need a better sideboard option. Initially I had random exile enchantments, plummets, slayer in case of red, last breath for mono blue wave masters, and night veils. However, I ended up hardly using the exile enchantments :revoke existence and aetherlings. As I would love them all but never could sideboard in 8 cards without ruining the deck.


Jlamb5

First thing is that your sideboard shows over 20 cards. Your sideboard no longer has to be exactly 15 cards, but it still has to be under. I'm not sure if those are all just "options" at this point, but id work on cutting that down.

For the cards. I don't have a lot of time, but I think you have very few "enchantments" for this to be an aura deck. Typically there's less creatures and more targeting spells in an aura deck. I will be back on a little later to see if I can give some more constructive advice!

Foreplay0333

Quote from: Taysby on February 14, 2014, 09:34:37 AM
{banisher priest} takes care of blood baron.  And others... ;)
Haha taysby and his banisher priest... Someone loves that card ;-) lol

Sparkle Ninja

Quote from: Taysby on February 14, 2014, 09:34:37 AM
{banisher priest} takes care of blood baron.  And others... ;)

Blood baron is pro white though. It won't do anything to him

BaBa BLaCkSHeeT

Yes as the other stated my issue with blood baron is he's pro white. So my fleece lion is stopped by him and my other creatures if they get big.

BaBa BLaCkSHeeT

My sideboard is just in the range of ideas ATM. That was part of my request for suggestions. Also I believe I have 26 enchantments in this deck and 11 not enchantments. 4 selesnya 4 fleece 3 glades. I couldn't justify taking them out for some slouch enchantments.

Boomer17

You need {celestial flare} amazing to take care of blood baron and other peske guys I run them x4 main board just good removal for the protection and hexproof. I have a ENBANTMENT deck I love

Sparkle Ninja


BaBa BLaCkSHeeT

I attempted splashing red and blue but it seemed to slow the deck down too much the late game isn't huge it's just monstrous early/mid.

BaBa BLaCkSHeeT

Played at FNM tonight went 4-1 split top 8. My loss was against a blue white control deck. And again my sideboard wasn't properly prepared I have modified the deck and sideboard appropriately and geared more towards the only deck that made me scower through my board looking for an answer.

Antirayman

I miss {voice of resurgence} in this deck. It's a must have if you want have a chance against control. Also the fourth {Witchstalker}. I think you need 4 {Gift of Orzhova}! It's good against your opponents defense and prevents you from loosing games against different sorts aggro deck. It's strictly better than {hopless idolon}.
I would cut also the {Courser of Kruphix}. I don't see what this card does in your deck.

BaBa BLaCkSHeeT

Courser serves as a decent three drop wall and speeds up the deck by allowing me free land drop toggling through my deck as there is no other form of draw. I sideboard it out now against control however as I learned my lesson from letting my opponent see my heresy glare.

Against anything else there is real no suprise a in this deck. I'm either bigger than them or I'm losing.