Pitching needle planes walker

Started by Younghawk, February 04, 2014, 07:20:40 AM

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Younghawk

Can you use {pitching needle} on a planes walker to basically shutting it down?

Ekann1

#1
Yep! Planeswalkers' abilities are activated abilities. Let me get a ruling or 2.

112.5.: Some activated abilities are loyalty abilities. Loyalty abilities follow special rules: A player may activate a loyalty ability of a permanent he or she controls any time he or she has priority and the stack is empty during a main phase of his or her turn, but only if no player has previously activated a loyalty ability of that permanent that turn. See rule 606, "Loyalty Abilities."

{Pithing Needle} stops activated abilities. Loyalty abilities are activated abilities, so it stops them.

Edit. Well, someone beat me with the ruling :P

abstractApathist

Yes, planeswalker' abilities are all activated, so {pithing needle} will stop them from being used.

107.7.: Each activated ability of a planeswalker has a loyalty symbol in its cost. Positive loyalty symbols point upward and feature a plus sign followed by a number. Negative loyalty symbols point downward and feature a minus sign followed by a number or an X. Neutral loyalty symbols don't point in either direction and feature a 0. [+N] means "Put N loyalty counters on this permanent," [-N] means "Remove N loyalty counters from this permanent," and
  • means "Put zero loyalty counters on this permanent."

rarehuntertay

Quote from: Younghawk on February 04, 2014, 07:20:40 AM
Can you use {pitching needle} on a planes walker to basically shutting it down?

If you mean {Pithing Needle}, then yes. Planeswalker abilities are activated abilities, and if named, will be shut down.

Younghawk

Sweet need to finish off my play set now

Presentjackson

Its weird that the mispelled pitching links.