Mono Grey Devotion

Started by Kaleo42, January 06, 2014, 08:12:33 PM

Previous topic - Next topic

Kaleo42


Mono Grey Devotion

75 cards, 15 sideboard


3 {Nykthos, Shrine to Nyx}
14 {Plains}
4 {Temple of Silence}
4 {Godless Shrine}

25 lands


4 {Angel of Serenity}
4 {Precinct Captain}
4 {Soldier of the Pantheon}
4 {Boros Reckoner}
4 {Blood Baron of Vizkopa}
1 {Heliod, God of the Sun}

21 creatures


2 {Orzhov Keyrune}
2 {Read the Bones}
3 {Brave the Elements}
2 {Elspeth, Sun's Champion}
1 {Spear of Heliod}
4 {Thoughtseize}

14 other spells


Sideboard

4 {Celestial Flare}
1 {Hundred-Handed One}
2 {Pithing Needle}
3 {Merciless Eviction}
2 {Sin Collector}
1 {Heliod, God of the Sun}
2 {Blind Obedience}

15 sideboard cards



Kaleo42

I forgot to share this. It has been performing very well. {Rest in Peace} and {Glare of Heresy} are both in consideration for sideboard.

Slenderbro

I feel like you should sideboard  {Last Breath} for that rg devotion mathhup, or anything else that runs voyaging satyrs

Slenderbro

But other than that i love the concept

Arbitratur

I see what you did there with the name! Witty witty!

Ekann1

Looks like fun to play! Do you ever have any trouble with control matchups and {supreme verdict}?

Kaleo42

Quote from: E.kann1 on January 06, 2014, 11:12:07 PM
Looks like fun to play! Do you ever have any trouble with control matchups and {supreme verdict}?
Not in the slightest. {thoughtseize} and {angel of serenity} do wonders to put the game in my favor. The real winners though are {heliod, god of the sun} and {precinct captain} as either one left alone for too long ends the game. {Soldier of the pantheon} has protection from most removal too. The lack of need to invest in boardstate lets me hold threats in my hand until the ones I have already played are answered since every single one does soooo much.

Kaleo42

Quote from: Slenderbro on January 06, 2014, 10:48:39 PM
I feel like you should sideboard  {Last Breath} for that rg devotion mathhup, or anything else that runs voyaging satyrs
I win by damage so I decided against that one. {Angel of serenity} and {boros reckoner} do great here. Post board {merciless eviction} usually knocks them out of the game.

Ekann1

Quote from: Kaleo42 on January 06, 2014, 11:19:16 PM
Quote from: E.kann1 on January 06, 2014, 11:12:07 PM
Looks like fun to play! Do you ever have any trouble with control matchups and {supreme verdict}?
Not in the slightest. {thoughtseize} and {angel of serenity} do wonders to put the game in my favor. The real winners though are {heliod, god of the sun} and {precinct captain} as either one left alone for too long ends the game. {Soldier of the pantheon} has protection from most removal too. The lack of need to invest in boardstate lets me hold threats in my hand until the ones I have already played are answered since every single one does soooo much.
[/quote
Makes sense. What about {sin collector}?

Kaleo42

Quote from: E.kann1 on January 06, 2014, 11:26:46 PM
Quote from: Kaleo42 on January 06, 2014, 11:19:16 PM
Quote from: E.kann1 on January 06, 2014, 11:12:07 PM
Looks like fun to play! Do you ever have any trouble with control matchups and {supreme verdict}?
Not in the slightest. {thoughtseize} and {angel of serenity} do wonders to put the game in my favor. The real winners though are {heliod, god of the sun} and {precinct captain} as either one left alone for too long ends the game. {Soldier of the pantheon} has protection from most removal too. The lack of need to invest in boardstate lets me hold threats in my hand until the ones I have already played are answered since every single one does soooo much.
Makes sense. What about {sin collector}?
Helpful especially with serenity.

JordanCirk

First Orzhov deck in a while I've actually liked. How do you like the key rune? Simply there to get angel out faster or what?

Kaleo42

Quote from: JordanCirk on January 07, 2014, 01:57:45 AM
First Orzhov deck in a while I've actually liked. How do you like the key rune? Simply there to get angel out faster or what?
Nykthos does that well enough. It actually rushes {blood baron of vizkopa} a turn early which makes a huge difference. Their main purpose though is to color fix without hurting my mana. They are also very helpf in the control matchup as they act like lifelink {mutavault}s. I was actually forced to pop {elspeth, sun's champion} emblem the first possible turn ony to have a ratchet bomb whipe the tokens but the two keyrunes as 3/6 flying lifelinkers was pretty awesome. Also they are white when creatures to {brave the elements} works for them.

JordanCirk

Quote from: Kaleo42 on January 07, 2014, 02:08:56 AM
Quote from: JordanCirk on January 07, 2014, 01:57:45 AM
First Orzhov deck in a while I've actually liked. How do you like the key rune? Simply there to get angel out faster or what?
Nykthos does that well enough. It actually rushes {blood baron of vizkopa} a turn early which makes a huge difference. Their main purpose though is to color fix without hurting my mana. They are also very helpf in the control matchup as they act like lifelink {mutavault}s. I was actually forced to pop {elspeth, sun's champion} emblem the first possible turn ony to have a ratchet bomb whipe the tokens but the two keyrunes as 3/6 flying lifelinkers was pretty awesome. Also they are white when creatures to {brave the elements} works for them.
Fair enough, seems like a solid deck I like it!

Vindog

There are a few shades in here ;)