Standard?

Started by Metalxdelights, November 23, 2013, 09:31:11 PM

Previous topic - Next topic

Metalxdelights

Draw two cards from dark prophecy

My turn
Untap
Draw
Tap two mountain and 3 swamps for {Stoneshock giant}
Tap one mountain to play {shock} deals 2 to your creature

Swing for 11 with blood witch, 2 gray merchants and spike jester
Pass 3/1

Moocow4u2

During combat:
Tap 3 and riot control Arcanist
{riot control}+5

My turn
Untap
Draw
{stomping ground} -2 damage to untap it

-Tap 2 stomping grounds and Boros Arcanist
{Boros charm} 4 damage to you

-tap 2 temple of deceit and rakdos Arcanist
{rakdos charm} each creatures deals 1 damage to its controller, 5 to me, 5 to you

-Tap island
{triton tactics} targeting the rakdos and Boros Arcanists untapping them

-Tap 2 temple of triumphs and Boros Arcanist
4 to you

-tap simic guildgate, transguild promenade and rakdos Arcanist
{rakdos charm} each creature deals 1 damage to its controller, 5 to me, 5 to you

Pass
3/9

Untap on your turn

Moocow4u2

Oops 3/7 (forgot to add shock land damage to me)

Metalxdelights

I believe that is game...

Moocow4u2


Metalxdelights

Good game :)

I'm off to bed. I need to be up for work in four hours lol xD

Moocow4u2

Lol oh that's not gonna be a lot of sleep xP well, goodnight

particle

when you used {golgari charm} couldn't you have killed her {baleful eidolon} since its an enchantment creature instead of blowing up the pants it was wearing?

Moocow4u2

It's a weak creature and I had {riot control} in my hand and {rakdos charm} so keeping it alive would help me out with those spell's effects and the eidolon couldn't really hurt me too much before I got them out.

Moocow4u2

Letting it have +3+1 would've killed me though :P