Gutter Curiosity

Started by Deebiia, November 17, 2013, 08:30:32 AM

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Deebiia

{Guttersnipe} {Curiosity}

Last night was the first time I played cards with my uncle and his friends in awhile. I was playing a {U}{R} deck I made about a week before. It was really nice fourth turn drawing four cards by playing {Electrickery} and {shock}.

Kaleo42

{electrickery} does not trigger curiosity.

Great combination though with lots of cantrips. {manamorphose} and {gitaxian probe} dig till their dead.

Birdbrain

Maybe this could go in the blistercoil deck?

Kaleo42

Storm or {pyromancer ascension} more likely. {2}{R} is too expensive for a blistercoil deck.

Wingnut

Quote from: Kaleo42 on November 17, 2013, 08:57:09 AM
{electrickery} does not trigger curiosity.

Great combination though with lots of cantrips. {manamorphose} and {gitaxian probe} dig till their dead.

I'm assuming you miss understood, but if he has {curiosity} attached to {guttersnipe}, him casting {electrickery} would trigger the guttersnipe, triggering curiosity.

Kaleo42

True. Still early... The 4 cards is what did not make sense. Two triggers means two cards.

Wingnut

Crap, yeah wait, he wouldn't draw 4 cards, I didn't catch that. By my calculation he'd get 2. Maybe 3 if he swung with the snipe.

Deebiia

I was playing with 3 other guys, one lost T3, and I put {Curiosity} on the {Guttersnipe} and cast two instants. I was told, by the guy that lost already, that I would draw cards for each person damaged by the Guttersnipe. Seeing as how I cast two instants I would draw four cards-- the Guttersnipe dealt the 2 damage to both opponents twice.

Kaleo42

Yes that works. The other possibility for drawing four cards is if you count your draw step and dealt combat damage.

Wingnut

Ok, that adds up, I was assuming 1v1. Good combo, I like it.