Standard?

Started by lotrwk, November 11, 2013, 05:07:21 PM

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lotrwk


PapaBudz

Rolled a 7. You choose.

lotrwk

I'll go first
Plains
{Soldier of the pantheon}
Pass
20/5

PapaBudz

T1
Draw
Island
{Judge's Familiar}
Pass
20/6

lotrwk

UT draw
Plains
{Precinct captain}
Swing for 1
Pass
21/4

PapaBudz

T2
Draw
Mountain
Swing for 1 with Familiar.
Pass
19/6

lotrwk

Take it
UT draw
Plains
{Fabled hero}
Response?
Swing for 4, get a token
Pass
20/3

PapaBudz

Respond by {Lightning Strike} on {Precinct Captain}. Take 2, no token.

T3
Draw
Island
Tapout for {Guttersnipe}
17/4

lotrwk

UT draw
Plains
Attack with hero,
{Gods willing} naming blue, and another {Gods willing} naming red, so I'm swinging for 8 unblockable
Second main phase play a {Soldier of the pantheon}
Pass
20/0

PapaBudz

I'll take 8. Fabled is a 4/4 now?

T4
Draw
Mountain
Tap 2 for {Mizzium Mortars} on your Hero. You take 2 from {Guttersnipe}.
Swing with Familiar for 1.
Tap 1 for {Judge's Familiar}. You gain 1.
Pass
9/2

lotrwk

UT draw
{Fabled hero}
Pass
19/0

PapaBudz

You're at 18. Took 3, gained 1.

T5
Draw
Island
Tap 2 for {Magma Jet} on your {Fabled Hero}. You take 2 from Snipe. Scry 2, leave them.
Swing for 2 with Familiars.
Pass
9/1.

Now you're at 14.

lotrwk

Forgot about snipe
UT draw (topdeck)
{Banisher priest} on your snipe
Swing for 4
Pass
14/0

PapaBudz

Take 4.

T6
Draw
{Steam Vents} tapped.
{Turn // Burn} for Burn on your Banisher. Getting my Snipe back.
Swing for 2 with Familiars.
5/0

lotrwk

Take 2
UT draw (not as topdecked, but still good.)
{Spear of heliod}
Swing for 6
Pass
12/0