Auras 1.0

Started by Malachiracer1, October 12, 2013, 01:15:06 AM

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Malachiracer1


Auras 1.0

75 cards, 15 sideboard


4 {Temple Garden}
4 {Selesnya Guildgate}
10 {Plains}
4 {Forest}

22 lands


2 {Ajani's Chosen}
3 {Loxodon Smiter}
2 {Auramancer}
4 {Fleecemane Lion}
2 {Capashen Knight}
4 {Suntail Hawk}
4 {Gladecover Scout}

21 creatures


2 {Holy Mantle}
4 {Unflinching Courage}
3 {Trollhide}
2 {Blessing}
2 {Divine Favor}
4 {Ethereal Armor}

17 other spells


Sideboard

3 {Ajani, Caller of the Pride}
4 {Indestructibility}
3 {Fiendslayer Paladin}
3 {Rest in Peace}
2 {Collective Blessing}

15 sideboard cards



Agrus Kos, Enforcer of Truth

{Feral Invocation} and {Boon Satyr} win SO MANY games in decks like this. Try me, I ran a Selesnya Hexproof Auras tonight and when 4-0 at FNM

Foreplay0333

Maybe  {Sphere of Safety}?

MSorbet

Judge's familiar over suntail hawk for sure

Flashley_ska

Needs bestow, {Nylea's Emissary} and  {Hopeful Eidolon} as well as the boon, also though not an aura, how about the {Spear of Heliod}?

Agrus Kos, Enforcer of Truth

Add {Boon Satyr}s and {Feral Invocation}s because flash is beast in Aura decks. I have been running this deck type for some time and have taken 1st at FNM with it so trust me when I say {Selesnya Charm} is AWESOME, he exiles all of the gods and other large creatures, it pumps and gives trample and can flash in a 2/2 incase they make you sac. Other creatures I would suggest are {Witchstalker} and {Fiendslayer Paladin} because they are hexproof (or near it) and Witchstalker can get huge.