Underworld Demon

Started by Levitress, October 08, 2013, 12:35:34 AM

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Levitress


Underworld Demon

75 cards, 15 sideboard


3 {Swamp}
4 {Blood Crypt}
4 {Stomping Ground}
4 {Forest}
1 {Mountain}
4 {Overgrown Tomb}

20 lands


4 {Witchstalker}
3 {Scavenging Ooze}
4 {Desecration Demon}
4 {Sylvan Caryatid}
3 {Boon Satyr}
4 {Underworld Cerberus}

22 creatures


3 {Abrupt Decay}
3 {Garruk, Caller of Beasts}
4 {Thoughtseize}
2 {Armed // Dangerous}
3 {Hero's Downfall}
3 {Read the Bones}

18 other spells


Sideboard

2 {Primeval Bounty}
2 {Dreadbore}
3 {Fade into Antiquity}
3 {Pithing Needle}
1 {Hero's Downfall}
4 {Lifebane Zombie}

15 sideboard cards



Notes:
Good jund midrange loving the control and kill which helps keep opponents down as I drop threat after threat.

Pirate John

Looks a little loopy. I don't know how else to describe it.

I guess the point of the deck is to buff up a creature and then Flesh//Blood or Clan Defiance with mana accelerators. Might not be able to run that many creature enchants with 16 creatures.

Levitress

That what I was thinking, so I was thinking of taking out Deviant glee, but not sure what more to put in, maybe thoughtseize???

Pirate John

I think you need to focus the deck a tad more. Are you angling more towards burn kills?

Levitress

I'm not really sure, I wasn't really making the game for big time competing, like my old bant deck before rotation. This was just show up drop underworld like turn 3-4 then swing in heavy next turn with him, hopefully hexproof unblockable and a 9-6.

Other then that I havent really focused to much on the deck, Not used to playing this color combo really.

Pirate John

Jund (BGR) has lots of control elements. Black for killspell and red for damage spells. Black for drawpower. Green for ramp and big creatures. Red for hasters. And then mixes of the colors for a myriad of other things.


If you're angling toward using {Underworld Cerberus}, I'd go for midrange or a haster aggro brew. He works really well with {spike jester}, {ash zealot}, {burning-tree emissary}, etc. If you want to keep the whole Hexproof aspect, you could make a midrange deck with {witchstalker} and such.

Levitress

Alright got a little more serious what do you think now?

Pirate John

A little heavy on flesh//blood still in my opinion. Might work. Give it a spin with proxies

Levitress

#8
Oh I have all cards only card in standard I don't have a play set are archangel of thune and elspeth still looking for those

Levitress

Hmm you were right on the flesh's, what do you think of taking out two of them and throwing something else in??? Any thoughts on what though.

Wackaman9001

Quote from: Pirate John on October 08, 2013, 06:17:56 AM
If you're angling toward using {Underworld Cerberus}, I'd go for midrange or a haster aggro brew. He works really well with {spike jester}, {ash zealot}, {burning-tree emissary}, etc. If you want to keep the whole Hexproof aspect, you could make a midrange deck with {witchstalker} and such.
This guy has the right idea. Drop a few removal spells, run emissaries, make it so if you downfall a doggie, you can dump your field next turn. I also suggest plenty of bloodrush either way but that is a general thought

Levitress


Pirate John


Levitress

Alright after a week of run through a this is my deck. What do you all think? So far with this deck and sideboard I am currently 4-0-0

Levitress

Gonna get its first tourney this weekend. Hoping this deck shows can't wait to find out.