Thinking of stopping standard

Started by rarehuntertay, September 23, 2013, 11:41:26 AM

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rarehuntertay

Im thinking of stopping standard, since it get expensive with rotations. So I'm thinking of going into modern and legacy, that way there will be less updates to decks. Thinking for modern running mono-blue fish and for legacy mono-red burn...

Dudecore

Merfolk are fun. Legacy is all Stoneblade at this point, very high cost. But there are some staples that will never change in price - like Original duals that in the $100's.

Sure beats dropping $80 on a playset of {Sphinx's Revelation} that won't be worth much in a year.

EDH is becoming expensive too, but it's only saving grace is that you only need 1 copy.

rarehuntertay

I still have my playsets of volcanic islands, underground sea, taigas and plateaus in storage back home... Next time I'm in Illinois I should go pick them up...

Agrus Kos, Enforcer of Truth

#3
Quote from: rarehuntertay on September 23, 2013, 12:58:31 PM
I still have my playsets of volcanic islands, underground sea, taigas and plateaus in storage back home... Next time I'm in Illinois I should go pick them up...
...and then ship them to Agrus Kos' house.

But seriously, standard can get expensive but I find the best thing to do is to go to drafts and prereleases. You have the chance to grab all the cards you need and win your money and more back if you win. I respect your decision though, I recently bought an EDH deck because at least that I can play forever.

Agrus Kos, Enforcer of Truth

Quote from: Noblellama on September 23, 2013, 01:56:18 PM
This is why I love casual
Play whatever with whoever
Especially if you have a small group of friends you play with constantly
That's how it was with me but I have been playing longer that my friends so I had the good old stuff like {Gilded Drake} and {Urza's Incubators} and they kept complaining that I was winning because I was using older stuff so now I only use Standard decks against them.

Coffee Vampire

I am kind of in the same boat. I'm stopping standard constructed play. I'll still go to drafts at my LGS because it will help me get more cards to trade for EDH cards. But as for standard constructed, well I don't think it will ever be like scars block. As magic goes on, creatures get better and spells get worse. My idea of balance is winning with decent creatures by backing them up with decent spells. Not winning with broken creatures because wizards printed 10 broken creatures that you can put in your deck.

Millionlittlee

Quote from: Noblellama on September 23, 2013, 02:04:13 PM
I had a friend complain about that, and he said his house his rules and started trying to twist how the rules applied to things as well as what editions could be used. We don't play at his house anymore.

My wife said I used to over correct him when he was wrong, I told her I am protecting the integrity of the game, there can be no house rules for how something works in the game at one location vs another...

Rant, sorry

Have you never played monopoly, i dont know a house hold who plays by the game rules

lol

Dudecore

Quote from: Coffee Vampire on September 23, 2013, 02:03:26 PM
...As magic goes on, creatures get better and spells get worse. My idea of balance is winning with decent creatures by backing them up with decent spells. Not winning with broken creatures because wizards printed 10 broken creatures that you can put in your deck.

I've heard this is true of Theros pre-release. It was absolutely nothing but creatures turned sideways and drafting bombs.

Coffee Vampire

Quote from: Noblellama on September 23, 2013, 02:04:13 PM
I had a friend complain about that, and he said his house his rules and started trying to twist how the rules applied to things as well as what editions could be used. We don't play at his house anymore.

My wife said I used to over correct him when he was wrong, I told her I am protecting the integrity of the game, there can be no house rules for how something works in the game at one location vs another...

Rant, sorry
I agree. You can't just cater to yourself by restricting what others can do! However I agree some house rules are fine, like "no mass land destruction" or "no infinite combos". I would never dream of making such a rule myself (for me if it's legal in the format, there's no reason to complain!), however I respect the choice others make to disallow such things. Now when people say stuff like "no counterspells" or "no haste", that's where I draw the line. I must say though, one house rule I WILL have if I host a playgroup is that the old legend rule applies. The new one, in my humble opinion, kills flavor, as well as the funcionality of {Clone} effects. Don't even get me started on plainswalkers...

Agrus Kos, Enforcer of Truth

Quote from: Dudecore on September 23, 2013, 02:09:13 PM
Quote from: Coffee Vampire on September 23, 2013, 02:03:26 PM
...As magic goes on, creatures get better and spells get worse. My idea of balance is winning with decent creatures by backing them up with decent spells. Not winning with broken creatures because wizards printed 10 broken creatures that you can put in your deck.

I've heard this is true of Theros pre-release. It was absolutely nothing but creatures turned sideways and drafting bombs.
100% true. I made a Heroic deck for the prerelease that banked on beefing up Heroic creatures and dropping balanced bombs like {Hundred-Handed One} and got 2nd out of 31. In a draft afterward, tried drafting {B}{U} Control and failed miserably. There really aren't any kill spells, there are a lot of counter but most are in the rare or uncommon slot and very targeted or conditional ("counter target blue spell" or "counter target spell unless its controller pays 1") so I didn't counter a single thing all night and got like 8th out of 10.

Dudecore

EDH has house rules. Our house rules are:
1) Hybrid mana is not multi-colored. If it can be played in a mono-color deck in another format - it can be played in your Commander deck.
2) You cannot produce mana outside of your commanders color identity, so if you want to put a Black card in your mono-white deck - by all means. But you cannot activate it.

Like if you wanted to use {Crystal Shard} in your deck that doesn't run blue, by all means, you must use the other activation cost then.

3) No grudges.

Agrus Kos, Enforcer of Truth

Rule #1: No touching off the hair or face and that's IT!

Coffee Vampire

Quote from: Dudecore on September 23, 2013, 02:09:13 PM
Quote from: Coffee Vampire on September 23, 2013, 02:03:26 PM
...As magic goes on, creatures get better and spells get worse. My idea of balance is winning with decent creatures by backing them up with decent spells. Not winning with broken creatures because wizards printed 10 broken creatures that you can put in your deck.

I've heard this is true of Theros pre-release. It was absolutely nothing but creatures turned sideways and drafting bombs.
Pretty much. I went UW and split with another UW player. Both of us just had bombs and bestow creatures. A few situational/poor counterspells and bounce spells but mostly bombs.

That being said, I think theros is taking a step in the right direction in terms of slowing down standard. Rav was such a pain to play in, honestly. Sure they are printing above-chrve creatures still, but thundermaw is now stormbreath. Thragtusk is nowhere to be found. Not a huge improvement in the creature department (fleecemane and mistcutter WTF), but I think standard went from "bad" to "bad but fixable".

Agrus Kos, Enforcer of Truth

Quote from: Taysby on September 23, 2013, 02:19:26 PM
{annul} is the only reasonable counter.

Anyways, I would stop playing standard, but 3 out of every 4 weeks at my lgs for fnm is standard, so I kinda have to keep up on standard to play at fnm.  If it was modern every other week instead of once a month, I would focus on modern and just have a crappy standard deck, but alas, modern is only once a month.
You guys are lucky, we don't have any non-standard tournaments at my LGS. (with the exception of Prereleases)

Agrus Kos, Enforcer of Truth

Everyone says standard is slowing down but let me tell you that my Heroic deck is a pretty consistent turn 4-5 win. Just a heads up, if you think you can safely play control from now on.