Nature's Essence

Started by Mizark, August 31, 2013, 12:44:57 AM

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Mizark


Nature's Essence

90 cards, 15 sideboard


3 {Kessig Wolf Run}
4 {Stomping Ground}
6 {Forest}
6 {Mountain}
4 {Rootbound Crag}

23 lands


2 {Arbor Elf}
4 {Elvish Mystic}
4 {Vexing Devil}
2 {Scavenging Ooze}
4 {Huntmaster of the Fells}
4 {Ghor-Clan Rampager}
4 {Thragtusk}
2 {Wolfir Silverheart}
2 {Kalonian Hydra}
1 {Savageborn Hydra}

29 creatures


3 {Garruk, Caller of Beasts}
2 {Domri Rade}
4 {Bonfire of the Damned}
4 {Blessings of Nature}
4 {Clan Defiance}
4 {Alpha Authority}
2 {Signal the Clans}

23 other spells


Sideboard

4 {Plummet}
2 {Naturalize}
4 {Witchstalker}
2 {Wild Defiance}
1 {Thundermaw Hellkite}
1 {Primeval Bounty}
1 {Ruric Thar, the Unbowed}

15 sideboard cards



Mizark

I'm not a pro, so please go easy on me !! 😅

Any improvements suggestions i could make ?

Bookmeister

Way too many non-creature spells for Domri and Garruk. Way too many spells for that matter, you should keep as close to 60 as possible.

Mattao19

Cut it down to 60 cards!!! Makes it way more consistent

Mizark

Ok thanks for the advice 😊

Pirate John

Less cards= more consistency

Narrow down a strategy. Mana dorks and blessing go well together. Cut the domri if you play it though.

Mattao19

Hold on Donmri can be huge a T2 Domri sacres the crap outta opponents bc now they have to deal with him and focus less on you. I say keep the Domri as he gives you card advantage as well as some great removal :D but I'm stuck bc idk what you should take out lol. I feel like your curve is too high for a Gruul deck though

Mizark

Thanks for the tips guys, really appreciate it 😊

So having both Domri and Garruk is too much ?! I should take one out then ?! Or should i simply take out some non-creature spells ?!

Mattao19

Take out the noncreature spells first then if you still think your curve is too high try taking out some more 4+ cost stuff

Mizark

Ok, thanks, i'll do that 😊