Boros (first EDH Build)

Started by Timendy, August 09, 2013, 11:56:14 AM

Previous topic - Next topic

Double-O-Scotch

{aggravated assault} and {seize the day} are integral in Boros builds.

Especially with Aurellia.

Timendy

Quote from: Double-O-Scotch on August 13, 2013, 10:46:39 AM
{aggravated assault} and {seize the day} are integral in Boros builds.

Especially with Aurellia.

Seems really good. Attacking twice in one turn not enough? How about 4? Or 6? Thanks I will pick these up for sure.

IntoFire


Renanpf


Weldrodson

Ajani the vengant and elsperh knight errant for planeswalkers I and also the normal Gideon Jura

Timendy

Quote from: Weldrodson on August 13, 2013, 08:11:39 PM
Ajani the vengant and elsperh knight errant for planeswalkers I and also the normal Gideon Jura

I definatly looked in to both of these. I will swap Gideon and add the other PWs. I could out stone wright for master of diversion, I was unsure about him and diversion works better. I'm starting to get a huge creature control theme going.

Timendy

Do you think I should add a Chandra? I think the new {Chandra, pyromaster} would fit in pretty well.

Also, should I take out staff of nin and/or ring of three wishes?

IntoFire

Forgot to include  {Ancient Amphitheater}.

Timendy

Quote from: IntoFire on August 14, 2013, 06:08:46 PM
Forgot to include  {Ancient Amphitheater}.

I thought I ordered that one but I got my lands in the mail today and I guess I missed it. Ill pick it up.

Timendy

Updated current list. Also I ha done play test. Worked well against mono black but I did lose in one turn to sorin making my life go from 40 to 10 then consume spirit for 10.

I liked how I actually got a decent amount of mana and got to cast Aurelia twice and had plenty of token out thanks to thraben and assemble the legion.

I still plan on adding path to exile, hero of bladehold, gisela, rest of dual lands, restoration angel, maybe a rootborn defense and Chandra (?), agrrovated assault,  and a Champion of te Parish.

Any more feedback/suggestions? I'm new to the format and I don't really know what to expect from other decks and if there are cards that I am missing.

Double-O-Scotch

Spot removal is key to stopping other decks from going off cause there are alot of instant wins. With white, there's plenty of spot removal for creatures, artifacts, and enchantments, so make sure you have an answer for some rediculous combo that's surely coming down the pipe...

Darius

R/w has the most trouble with card draw. Some options:
{Mikokoro, Center of the Sea}
{Howling Mine}
{Skullclamp}
{Mentor of the Meek}
{Mind's Eye}

Timendy

Quote from: Darius on August 16, 2013, 04:51:03 PM
R/w has the most trouble with card draw. Some options:
{Mikokoro, Center of the Sea}
{Howling Mine}
{Skullclamp}
{Mentor of the Meek}
{Mind's Eye}

I've noticed that. I have used mentor of the meek in the past and he doesn't seem too bad in EDH and he fits my deck pretty well. Unfortunatly most of those cards allow the other player to draw cards but I guess that's the price I pay to get my own card draw.

Double-O-Scotch

Skullclamp is probably the best if you find yourself with either a sac outlet or creatures with a toughness of 1.

Timendy

Quote from: Double-O-Scotch on August 17, 2013, 09:43:19 AM
Skullclamp is probably the best if you find yourself with either a sac outlet or creatures with a toughness of 1.
I produce alot of 1/1 so if I can get skullclamp out and all I have to do is pay 1 for every two cards. So yea I can see it being really good.