Cycled Junk Reanimator Practice

Started by Zellius, July 22, 2013, 12:50:48 AM

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Zellius


Cycled Junk Reanimator Practice

60 cards, 0 sideboard


3 {Swamp}
4 {Overgrown Tomb}
3 {Plains}
4 {Temple Garden}
5 {Forest}
4 {Godless Shrine}

23 lands


4 {Angel of Serenity}
1 {Lord of the Void}
4 {High Priest of Penance}
4 {Scavenging Ooze}
2 {Banisher Priest}
4 {Elvish Mystic}
2 {Angelic Skirmisher}
1 {Obzedat, Ghost Council}
1 {Trostani, Selesnya's Voice}

23 creatures


1 {Primeval Bounty}
1 {Deadbridge Chant}
2 {Rise of the Dark Realms}
4 {Obzedat's Aid}
1 {Garruk, Caller of Beasts}
4 {Grisly Salvage}
1 {Devout Invocation}

14 other spells


Sideboard

Zellius

#1
This is for after block cycles based on current known cards any advice for standard side boards and mana curve balances

Change log
V.1.01
Added {deadbridge chant} in stead of {grim return} for more graveyard fuel and the every turn bounce or reanimate

JordanCirk


Zellius

Why and what reasons for the {grim return} when you have obzadets aid and dead bridge as well as rise of the dark realms for reanimating.

JordanCirk

Because it's way cheaper? Plus you can get your opponents creatures too

Zellius

It is cheaper however the creature has to be on the field already and died  that turn where as current you can grisly salvage into either a planes walker or creature and reanimate with obzadets aid the only issue I have with {grim return} is its restrictive in text