Izzet Control

Started by RayLo84, May 25, 2013, 05:08:11 PM

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RayLo84


Izzet Control

75 cards, 15 sideboard


4 {Izzet Guildgate}
6 {Island}
4 {Steam Vents}
4 {Sulfur Falls}
7 {Mountain}

25 lands


2 {Melek, Izzet Paragon}
4 {Archaeomancer}
4 {Nivix Guildmage}
2 {Hypersonic Dragon}
4 {Goblin Electromancer}

16 creatures


1 {Omniscience}
4 {Turn // Burn}
4 {Pillar of Flame}
3 {Searing Spear}
1 {Ral Zarek}
2 {Izzet Keyrune}
4 {Mizzium Mortars}

19 other spells


Sideboard

2 {Niv-Mizzet, Dracogenius}
2 {Island}
1 {Searing Spear}
2 {Mountain}
4 {Brimstone Volley}
1 {Chandra, the Firebrand}
1 {Glaring Spotlight}
2 {Mugging}

15 sideboard cards



Crapshooter

Why not  {Izzet Charm}

Mlerner12

More burn than control, and take out glaring spotlight (doesn't fit). Otherwise, I really like it. Why not add a bit of defense? Right now, attack decks might slay you.

Mattao19

 {Izzet Charm},  {Delver of Secrets},  {Talrand, Sky Summoner}, and  {Guttersnipe} should be in this deck rather than other creatures you have

Mattao19

Like take out the  {Turn // Burn} and  {Izzet Keyrune}s and replace them with other cards bc turn and burn is way too expensive and Izzet key rune just isn't good to replace turn and burn look at  {Rapid Hybridization} then go in for a searing spear which costs you 3 mana (for both) or an  {Unsummon} which costs you 2 mana only disadvantage is you lose card advantage but for a creature that has more than 4 toughness it's tough to destroy anyway so 2 cards to kill it is very reasonable especially when it's only 3 or 2 conv. mana cost

Wally

Quote from: Mattao19 on May 29, 2013, 01:09:35 AM
Like take out the  {Turn // Burn} and  {Izzet Keyrune}s and replace them with other cards bc turn and burn is way too expensive and Izzet key rune just isn't good to replace turn and burn look at  {Rapid Hybridization} then go in for a searing spear which costs you 3 mana (for both) or an  {Unsummon} which costs you 2 mana only disadvantage is you lose card advantage but for a creature that has more than 4 toughness it's tough to destroy anyway so 2 cards to kill it is very reasonable especially when it's only 3 or 2 conv. mana cost

I dunno, I kind of disagree about the Turn and Burn card. Its fantastic. It can take down some really awesome things for next to nothing, (which can be really hard to do with Izzet colours). I mean, you have barely any chance of burning a creature that is stronger than 4 and considering it single handedly takes down Thragtusk with no token left over, is fantastic.
Also great to be used as a combat trick. So you can effectively take down an attacking {Griselbrand} with an {Archaeomancer} and then burn another creature for two (or two to the face). In my opinion, its a very under-rated card.

That_Guy

I actually like {turn/burn}, anither thing i could suggest is 2 {cyclonic rift}

Mattao19

That's true I was just suggesting an alternative but remember the lower the man curve the better like an instant turns that  {Griselbrand} into a 3/3 fire ever and to do that only pay U is pretty great!
Also I'm not sure on the ruling of  {Snapcaster Mage} and fuse cards bc it's target instant or sorcery so idk if you can play both. I know it wasn't in your plan but in case it pops up.
Lastly, again put in  {Delver of Secrets}!! Amazing card for Izzet!

Wally

Nah split cards can only be played with 'fuse' from the hand, so you pick one side or the other.

Mattao19

True ok so watch out for that