Best competitive commander

Started by Absolutezero, April 30, 2013, 02:56:42 PM

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Dudecore

I don't know if they should ban {Kaalia of the Vast}. She is just lame. She designs the deck for you, and in typical Wizards fashion they made her basically the best possibility of that color combination. It's boring. Slam EtB Angels, Demons and Dragons together, protect her with equipment. Rinse and repeat.

I'm sick of Wizards dictating what a format can play. Sure - {The Mimeoplasm} is great fun for the people playing it. But it specifically designed for the format, and nearly the best card in that combination.

Bman0121

Quote from: Dudecore on May 01, 2013, 09:28:21 AM
I don't know if they should ban {Kaalia of the Vast}. She is just lame. She designs the deck for you, and in typical Wizards fashion they made her basically the best possibility of that color combination. It's boring. Slam EtB Angels, Demons and Dragons together, protect her with equipment. Rinse and repeat.

I'm sick of Wizards dictating what a format can play. Sure - {The Mimeoplasm} is great fun for the people playing it. But it specifically designed for the format, and nearly the best card in that combination.
You could say the same about zur though too and he is bannable

Dudecore

{Zur the Enchanter} has the benefit of being Standard Legal at one time. But sure, ban him also. The outcry is big enough. Unban {Trade Secrets} too.

Bman0121

Quote from: Dudecore on May 01, 2013, 09:37:25 AM
{Zur the Enchanter} has the benefit of being Standard Legal at one time. But sure, ban him also. The outcry is big enough. Unban {Trade Secrets} too.
I dont want either banned lol but  {Kaalia of the Vast} and  {Zur the Enchanter} are cards that need built around to be any good

InfinitiveDivinity

Quote from: Bman0121 on May 01, 2013, 10:25:16 AM
Quote from: Dudecore on May 01, 2013, 09:37:25 AM
{Zur the Enchanter} has the benefit of being Standard Legal at one time. But sure, ban him also. The outcry is big enough. Unban {Trade Secrets} too.
I dont want either banned lol but  {Kaalia of the Vast} and  {Zur the Enchanter} are cards that need built around to be any good
You can say that for many Commanders

Bman0121

Quote from: InfinitiveDivinity on May 01, 2013, 10:35:36 AM
Quote from: Bman0121 on May 01, 2013, 10:25:16 AM
Quote from: Dudecore on May 01, 2013, 09:37:25 AM
{Zur the Enchanter} has the benefit of being Standard Legal at one time. But sure, ban him also. The outcry is big enough. Unban {Trade Secrets} too.
I dont want either banned lol but  {Kaalia of the Vast} and  {Zur the Enchanter} are cards that need built around to be any good
You can say that for many Commanders
They are the strongest in this catagory

Moneekahh

Quote from: Xaol on April 30, 2013, 04:10:54 PM
I don't like competitive edh, but the best commanders:
{Jhoira of the Ghitu}
{Zur the Enchanter}
{Kaalia of the Vast}

These guys for sure. I'd add  {Riku of Two Reflections} to the list. His abilities are easily abused and can take over a game quickly. Also,  {Grand Arbiter Augustin IV}, if built correctly, is very powerful control.

Kaleo42

#37
Quote from: Moneekahh on May 01, 2013, 02:38:59 PM
Quote from: Xaol on April 30, 2013, 04:10:54 PM
I don't like competitive edh, but the best commanders:
{Jhoira of the Ghitu}
{Zur the Enchanter}
{Kaalia of the Vast}

These guys for sure. I'd add  {Riku of Two Reflections} to the list. His abilities are easily abused and can take over a game quickly. Also,  {Grand Arbiter Augustin IV}, if built correctly, is very powerful control.
I love both of those but I feel they are both Animar level in that they can be rediculous but they dont inherently break the game.

Should we work on a teir list of commanders and possibly affect the magic community as a whole by leveling the playing field for players though education on which commanders are by default OP, which can be broken under certain circumstances, and assume all not mentioned are simply fun or weak?

MuggyWuggy

 {Mayael the Anima}
Free creatures nonstop

{Scion of the Ur-Dragon}
{conspiracy} combo makes people angry when you pull out {Progenitus} for another 10 swing

Moneekahh

Quote from: Muggywuggy on May 01, 2013, 04:01:41 PM
{Mayael the Anima}
Free creatures nonstop

{Scion of the Ur-Dragon}
{conspiracy} combo makes people angry when you pull out {Progenitus} for another 10 swing

Mayael's ability costs six mana, so you're not really getting free creatures. She was my first commander, and even at that decks strongest build, I decided to take it apart as I didn't see her as a competitive enough commander.

Moneekahh

Quote from: Kaleo42 on May 01, 2013, 02:45:37 PM
Quote from: Moneekahh on May 01, 2013, 02:38:59 PM
Quote from: Xaol on April 30, 2013, 04:10:54 PM
I don't like competitive edh, but the best commanders:
{Jhoira of the Ghitu}
{Zur the Enchanter}
{Kaalia of the Vast}

These guys for sure. I'd add  {Riku of Two Reflections} to the list. His abilities are easily abused and can take over a game quickly. Also,  {Grand Arbiter Augustin IV}, if built correctly, is very powerful control.
I love both of those but I feel they are both Animar level in that they can be rediculous but they dont inherently break the game.

Should we work on a teir list of commanders and possibly affect the magic community as a whole by leveling the playing field for players though education on which commanders are by default OP, which can be broken under certain circumstances, and assume all not mentioned are simply fun or weak?

That's a great idea! :)

FlickerYourOwnIdentity

 {Sharuum the Hegemon} and  {Edric, Spymaster of Trest} are VERY GOOD, and trust me because it is very little that I win over them with top of the line decks.

Sharuum is very good with combo.  My friend has been able to make it so he gets  {Sword of the Meek},  {Thopter Foundry},  {Time Sieve} combo out turn 3 almost every time.  Plus there are at least 20 more combos that win you the game. 

Edric is filled with cards that are unblockable, {Propaganda} type cards, even a  {Thada Adel, Acquisitor} that pisses everybody off.

Dudecore

{Sharuum the Hegemon} combos off no matter what happens around it. It is in some ways WAYYYY worse then {Zur the Enchanter}. It stinks that they broke Esper commanders (including {Sen Triplets}). Esper has some really powerful cards, and gets a bad rep for its commanders. I play {Dromar, the Banisher} in a {Sen Triplets} deck because I can't weather the hate storm.

Keyeto

Agreed, DC. It's unfortunate how big of a target Esper immediately gets on its head. And that's another thing about a Zur deck. If he can't lock your opponent out of the game within the first 3-6 turns, all the infinite Esper combos probably can.

I believe I already discussed with you the unfortunate end to my Sen Triplets deck. It's upsetting I can't play my favorite color combination.

And Kaleo, I like the idea about leveling the playing field with info on the commanders. It could certainly help some people out.

Mactitioner

My  {Arcum Dagsson} often wins turn four. It's nice to get a  {Darksteel Forge} out turn two.