RUG Control

Started by Wsuryanjeska, April 26, 2013, 05:44:00 AM

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Monrodesign

 {Silklash Spider} would be a nice sideboard card, pairs well with Peddler also.

All-Mana Mania

You can possibly get 5 extra turns with ral though ;)

Wsuryanjeska

Quote from: Mothaelon on May 17, 2013, 04:17:22 PM
Ral zarek wouldn't do anything for this deck, neither would mizzium. You need the instant speed removal. Also, temporal mastery is great. Sometimes you really need that extra turn to find your answer or close the game.

This very true. Temporal is just too damn good, especially when you have a handful of planeswalkers. I do like {Ral Zarek} a lot though, and I think he is great against Jund, so I plan on adding 1 copy of him (maybe even 2) once I get my hands on them.

3 {Mizzium Mortars} is now part of my sideboard, while I don't like it as much in the main board (when I already have plenty of burn and bonfires for the board wipe) it is GREAT against Jund, being able to kill any of the crucial creatures (including that damed {sire of insanity}), plus it can be a great board wipe to instantly put the game in my favor.

I've also been experimenting with {plasm capture} and {mystic genesis}, because these are two counter spells that just have a ton of value in them.

I'll have to update the deck soon so you guys can get an idea of what I'm currently working with. Thank you for the advice though it is much appreciated!!

Wsuryanjeska

Bump.

So here is an idea of how the sideboarding for specific decks might go:

Versus heavy control (Such as Esper, Azorious, and USA):

-2 {Pillar of flame}
-2 {Bonfire of the damned}
-1 {Turn//Burn} or {Izzet charm}

+3 {Dispel}
+1 {Mystic Genesis}
+1 {Counterflux}

Versus Aggro (Such as mono red, Gruul, Jund, and Naya Blitz):

-2 {Garruk, Primal Hunter}
-1 {Tamiyo, the moon sage}
-1 {Plasm Capture}
-2 {Temporal Mastery}
-1 {Desolate Lighthouse}
-1 {Dissipate}
-1 {Izzet Charm}

+3 {Izzet Staticaster}
+4 {Nightshade Peddler}
+2 {Pillar of Flame}

Versus Midrange (Such as Naya, Junk and USA):

-2 {Pillar of Flame}
-3 {Izzet Charm}
-2 {Jace, Architect of Thought}
-2 {Syncopate}

+4 {Nightshade Peddler}
+3 {Izzet Staticaster}
+1 {Simic Charm}
+1 {CounterFlux}



Theses are just some of the general categories of decks that I see the most often, however I'm still not 100% on what to do against Jund midrange variations, as the Staticaster/Peddler combo becomes much more inefficient with all the removal they usually contain. Advice is always appreciated!!!