Junk Reanimater

Started by All-Mana Mania, April 20, 2013, 07:26:10 PM

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Silent1236

Quote from: brybry723 on April 22, 2013, 11:29:55 PM
So I'm not confused and it is bad? Or you just don't know why and heard someone else say it was so you agreed? I only say that because it doesn't fit in a deck when the point is to reanimate this not put them back in your hand at sorcery speed

Maybe for things you don't want to waste your rites on?  {Centaur Healer}, {Restoration Ange}......{Arbor Elf}??   I don't know.  I don't really see the application either :-\

Mikefrompluto

Sorin is pointless too. You can't use his ultimate until turn seven. That's waaayyyy too slow for reanimator. He comes out on turn four, which ideally youd have an {unburial rites} in the graveyard to flashback by then. I just don't see how he makes a difference in this deck.

Apathy Reactor

this whole deck sounds to me like a Golgarian-like strategy. are we trying to bring back all dead creatures, or boost our living with our dead? my Golgarian deck has so many cards that can be stripped if all of their power once dead, and all of their power goes to another creature, if you have at least one creature alive at all times, and can last out a few turns, you can't lose! the key is just to always have SOMETHING alive, even if it is weak, you need something to carry all of those +1/+1 counters

Apathy Reactor

you lose you accumulated counters, you practically lose the game, better rely on your acidic slimed and sleuceway scorpions and other deathtouch creatures in that case, and even then you better just be plum lucky if you plan to win

brybry723

Quote from: IceScythe on April 22, 2013, 11:57:01 PM
this whole deck sounds to me like a Golgarian-like strategy. are we trying to bring back all dead creatures, or boost our living with our dead? my Golgarian deck has so many cards that can be stripped if all of their power once dead, and all of their power goes to another creature, if you have at least one creature alive at all times, and can last out a few turns, you can't lose! the key is just to always have SOMETHING alive, even if it is weak, you need something to carry all of those +1/+1 counters

What????? Did you read the same deck list as me? This is an attempt at a reanimator deck that does that job in a very uncharacteristic manner. And a very confusing one at that. All I'm asking is about a card that doesn't fit in the scheme of things. It's not a dredge or scavenge deck. It's reanimator. That's not the question at hand.

Silent1236

Quote from: Mikefrompluto on April 22, 2013, 11:41:53 PM
Sorin is pointless too. You can't use his ultimate until turn seven. That's waaayyyy too slow for reanimator. He comes out on turn four, which ideally youd have an {unburial rites} in the graveyard to flashback by then. I just don't see how he makes a difference in this deck.

Gonna have to agree here. Why drop a Sorin when you could take your mana dorks and centaurs and Reanimate a {Craterhoof Behemoth}? 

Silent1236

#21
Speaking of hoof, I'd seriously think about running more heavy Reanimator target than {Angel of Serenity}. {Craterhoof Behemoth} is my go to. I even tried running {Griselbrand} and ended up tossing him in favor of a playset of hoof. Although, Grizzlewizzle is another awesome target. AoS is amazing, don't get me wrong, but in the end, she won't have the highest board presence, really.

And yes, you can twofer thraggy all over the place, but on turn 3/4, would you rather have a 5/3 beater or a 7/7 lifelink flyer or all the hoof shenanigans?

Mikefrompluto

Quote from: Silent1236 on April 23, 2013, 12:09:09 AM
Speaking of hoof, I'd seriously think about running more heavy Reanimator target than {Angel of Serenity}. {Craterhoof Behemoth} is my go to. I even tried running {Griselbrand} and ended up tossing him in favor of a playset of hoof. Although, Grizzlewizzle is another awesome target. AoS is amazing, don't get me wrong, but in the end, she won't have the highest board presence, really.

And yes, you can twofer thraggy all over the place, but on turn 3/4, would you rather have a 5/3 beater or a 7/7 lifelink flyer or all the hoof shenanigans?

This. All day. {Thragtusk} was subpar in my reanimator build. If im reanimating, I want bigger, more flashy creatures. Although, thrag and his spawn is good with {jarad, golgari lich lord}.

brybry723

Hoof is great but you want a few creatures to make him win. Thragtusk is great when facing down hyper aggro and need not only the 5/3 body and the 3/3 body when he leaves but having that 5 life gain is huge when stabilizing against aggro. It can seriously change the tide ofmthengame in your favors. Then you smashy with hoof!!!

Silent1236

#24
Quote from: brybry723 on April 23, 2013, 12:21:04 AM
Hoof is great but you want a few creatures to make him win. Thragtusk is great when facing down hyper aggro and need not only the 5/3 body and the 3/3 body when he leaves but having that 5 life gain is huge when stabilizing against aggro. It can seriously change the tide ofmthengame in your favors. Then you smashy with hoof!!!

I do something sort of similar in my build. I start with {Deathrite Shaman}, {Centaur Healer}, and/or {Lingering Souls} and slam down a hoof after all that. I can definitely see the plus sides of using thraggy, but using cheaper alternatives like {Lotleth Troll} and {Lingering Souls} seems better due to CMC. All you have to do is hold off for a turn or two to rites something up. 5 mana just seems a tad extensive. Especially with an $11-12 price tag

Mikefrompluto

Quote from: Silent1236 on April 23, 2013, 12:25:23 AM
Quote from: brybry723 on April 23, 2013, 12:21:04 AM
Hoof is great but you want a few creatures to make him win. Thragtusk is great when facing down hyper aggro and need not only the 5/3 body and the 3/3 body when he leaves but having that 5 life gain is huge when stabilizing against aggro. It can seriously change the tide ofmthengame in your favors. Then you smashy with hoof!!!

I do something sort of similar in my build. I start with {Deathrite Shaman}, {Centaur Healer}, and/or {Lingering Souls} and slam down a hoof after all that. Ican definitely see the lus sides of using thraggy, but using cheaer alternatives like {Lotleth Troll} and {Lingering Souls} seems better due to CMC. All you have to do is hold off for a turn or two to rites something up. 5 mana just seems a tad extensive. Especially with an $11-12 price tag

Precisely. There's better things you can do with five mana, and he's not even a decent rites target.

brybry723

Quote from: Mikefrompluto on April 23, 2013, 12:29:48 AM
Quote from: Silent1236 on April 23, 2013, 12:25:23 AM
Quote from: brybry723 on April 23, 2013, 12:21:04 AM
Hoof is great but you want a few creatures to make him win. Thragtusk is great when facing down hyper aggro and need not only the 5/3 body and the 3/3 body when he leaves but having that 5 life gain is huge when stabilizing against aggro. It can seriously change the tide ofmthengame in your favors. Then you smashy with hoof!!!

I do something sort of similar in my build. I start with {Deathrite Shaman}, {Centaur Healer}, and/or {Lingering Souls} and slam down a hoof after all that. Ican definitely see the lus sides of using thraggy, but using cheaer alternatives like {Lotleth Troll} and {Lingering Souls} seems better due to CMC. All you have to do is hold off for a turn or two to rites something up. 5 mana just seems a tad extensive. Especially with an $11-12 price tag

Precisely. There's better things you can do with five mana, and he's not even a decent rites target.

Ideally you want turn 1 elf, turn 2 mulch/salvage, turn 3 hitting flashback rites into something in the yard. I'll gladly take a turn 3 tusk if I don't have serenity available to me. There are few things for 5 comic that aren't going to at best trade with Thragtusk but then your still left in a spot with a 3/3. Plus your up 5 life. I don't see why you wouldn't want to play him as a beat stick.

Silent1236

Why trade a thraggy for a creature when you can just remove it with {Ultimate Price}, {Murder}, etc?  With Reanimator, a 3/3 on your side of the field doesn't mean much besides an unnecessary chump. And gaining 5 life really isn't a big deal. If you aren't hitting your rites stuff, then I could see how thraggy could be useful.  But the deck should have enough filtering that hitting the rites stuff shouldnt really be a cause for concern.  This post is more based off of reanimating grisel or Angel or something. Hoof is a bit different. Every 0/1 and 1/1 is a threat then :P

brybry723

Actually this post is more about why  {Disentomb} is being played. No one has answered my questions lol >_<

Silent1236

Quote from: brybry723 on April 23, 2013, 01:19:55 AM
Actually this post is more about why  {Disentomb} is being played. No one has answered my questions lol >_<

I don't know that anyone has figured it out yet! haha