Something we haven't done yet...

Started by FlickerYourOwnIdentity, March 19, 2013, 12:46:26 AM

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Birdbrain

Now that I think about it. It's broken as hell only saying creatures

All-Mana Mania

Quote from: Birdbrain on March 19, 2013, 07:50:10 PM
Can barbarian ism be creature types? And what about a intelligence mechanic for the first one. And a mechanic that reflects the fading nature in the last one?

Both sides need a mechanic for each set

According to MaRo. The mechanics need to be able to be not to overpowered for the common rarity. That's why I'm pushing for creature types. Creatures seems too overpowered for common


Ok creature types

FlickerYourOwnIdentity

please realize mechanics are not the topic, we must find the theme for the set.  Right now nature vs progress is in the lead.  Next is, I think barbarian.

Although mechanics are cool, we are getting ahead of ourselves.

I vote for a GREED theme

{U}: greed of knowledge
{B}: greed of power
{W}: greed for justice
{R}: greed for freedom
{G}: greed for overgrowth among nature

Birdbrain

Quote from: FlickerYourOwnIdentity on March 19, 2013, 08:18:57 PM
please realize mechanics are not the topic, we must find the theme for the set.  Right now nature vs progress is in the lead.  Next is, I think barbarian.

Although mechanics are cool, we are getting ahead of ourselves.

I vote for a GREED theme

{U}: greed of knowledge
{B}: greed of power
{W}: greed for justice
{R}: greed for freedom
{G}: greed for overgrowth among nature
i thought the barbarian ism went into the nature vs progress

Birdbrain

Quote from: xStrayKnightx on March 19, 2013, 07:30:38 PM
Quote from: All-Mana Mania on March 19, 2013, 07:22:58 PM
I know that can work too!! Im starting to like a barbarian block

Barbarism, nature and ferocity, with pockets of intelligent thought for the first set.
Bronze Age-style civilisation going for progress and nature's backlash to this concept for the second set.
Modern law and order, with a cold grip over nature, which is always trying to win out for the third set.
yea. The barbarian ism is part of the nature vs progress theme

FlickerYourOwnIdentity

Ohhh I didn't catch that....

I feel stupid.

xStrayKnightx

There you go. Mechanics for both sides, through all three sets.

FlickerYourOwnIdentity

I've only seen mechanics for one side, and we are no where near mechanic development.  Or are we.... :)

Kaleo42

This should still be theme discussion. Mentioning mechanics to support theme picks is fine, but the start of a very slippery slope.

FlickerYourOwnIdentity

Quote from: Kaleo42 on March 19, 2013, 09:04:11 PM
This should still be theme discussion. Mentioning mechanics to support theme picks is fine, but the start of a very slippery slope.
Thank you kaleo, I will give you karma, when I gain enough post.

Edit: oh wait I can. +1 for you!

Birdbrain

Guess I should get -1 for starting us on that slippery slope. Lol

Ill suggest a theme...what about mythology?

ntheawsome

I have been dreaming of making a community set. The nature vs. progress thing does seem a tad lopsided for colors, but we could try and make it work. Maybe a block where the story starts in the Stone Age, but then more complex machinery is somehow introduced, and in the end, a planeswalker is revealed to be bringing over the complicated ideas into the originally untouched plane for some nefarious purpose.

Birdbrain

I was thinking the nature side could have every color except {U} and the progress side could have every color except {G}

Kinda like soulbound and what they had intended for the curses in the innistrad block

Dudecore

Blue generally doesn't concern itself with combat damage. They'd need a mechanic that wasn't combat oriented. Same with black somewhat.

FlickerYourOwnIdentity

Quote from: Birdbrain on March 19, 2013, 09:37:07 PM
I was thinking the nature side could have every color except {U} and the progress side could have every color except {G}

Kinda like soulbound and what they had intended for the curses in the innistrad block
Sure, but blue should have some form of hitters, like birds
Green Should have a small draw outlet, or even we could reprint a {Harmonize}.

But now that we are mentioning cards we are getting off topic, but give dates in which step one ends.

Btw guys, lets make a codename!  Have fun with it, BUT this applies only after we decide set theme, so not yet.