M14 & Dual Lands

Started by prayos, March 08, 2013, 05:42:16 PM

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xStrayKnightx

I'd love to have all the lands in my EDH decks nonbasic. Removes issues like the Landwalk ability, and usually gives you some sort of benefit on the side.

Bozo_Law

I think  Onslaught Fetches will get reprinted. Don't run all over me. Remember Lorwyn Standard?
http://www.youtube.com/watch?v=ju_LZGBN5qU
Mana was so good that stnadard that people played {Rhox War Monk} and {Cruel Ultimatum} in the same deck with almost NO problems.

Wally

I honestly wouldn't be surprised if they don't print any dual lands. There seems to be a huge focus on dual lands in the current block, and yet no one plays the guildgates. When the inistrad lands and the m13 duals cycle people may possibly look at playing them more.

There is a huge focus on the guildgates especially with the dragons maze set, from where I sit it looks like they want people to play them, so maybe they will force it by no more duals for a bit?

Dudecore

Quote from: Wally on March 26, 2013, 07:48:14 AM
I honestly wouldn't be surprised if they don't print any dual lands. There seems to be a huge focus on dual lands in the current block, and yet no one plays the guildgates. When the inistrad lands and the m13 duals cycle people may possibly look at playing them more.

There is a huge focus on the guildgates especially with the dragons maze set, from where I sit it looks like they want people to play them, so maybe they will force it by no more duals for a bit?

I agree. I see this being the most likely outcome, especially since they can push Shocklands on more players. With the Taplands now, new players cringe at the idea of taking 2 damage.

Dmreiss

But the guild gates are horrible.  They slow the game down and the cards that take advantage of them are lackluster at best.

I am thinking we will have the m10 dual lands again.  Like has been said, the core set is for beginners and that would be the easiest way to get them playing multi-colorized decks.

Hays413

Quote from: Dmreiss on March 26, 2013, 09:04:35 AM
But the guild gates are horrible.  They slow the game down and the cards that take advantage of them are lackluster at best.

I am thinking we will have the m10 dual lands again.  Like has been said, the core set is for beginners and that would be the easiest way to get them playing multi-colorized decks.

Actually I was thinking, if they want players to use the gates, I support them. I support ALL who use the gates!!!

...just means I have better odds of winning...

Dmreiss

Quote from: Hays413 on March 26, 2013, 11:07:42 AM
Quote from: Dmreiss on March 26, 2013, 09:04:35 AM
But the guild gates are horrible.  They slow the game down and the cards that take advantage of them are lackluster at best.

I am thinking we will have the m10 dual lands again.  Like has been said, the core set is for beginners and that would be the easiest way to get them playing multi-colorized decks.
I see what you did there.  That is just cruel.

Actually I was thinking, if they want players to use the gates, I support them. I support ALL who use the gates!!!

...just means I have better odds of winning...

Dudecore

Gates aren't horrible when they become the only option. i have a feeling they will print a gate fetch in Dragon's Maze.

And if they reprint the core lands, what about all the enemy colored decks?

Umbra

Quote from: prayos on March 08, 2013, 05:42:16 PM
So, I know we're still about 4 months away or so, but what are the odds the core duals will get another reprint?

They've reprinted so many times, I think it's time to say "good night sweet prince, and may {entreat the angels} sing thee to thy rest"

Wally

Reinforcing this point. I think we have it too good right now. The fact you can quite happily build decks with no basic lands and still not use the guildgates (in standard) is insane. It is supposed to be the most restricted constructed format and yet we have too many options.
When the others rotate, gates will (may) be a viable option. You will see more of them just because they are solid mana fixing, and still available.
There will possibly be a number more cards that interact with gates and will hopefully be more beneficial to the deck with this last set for the block.