M14 & Dual Lands

Started by prayos, March 08, 2013, 05:42:16 PM

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Dudecore

Overall, I don't see anything going into the core set that isn't pretty straight forward and doesn't penalize new players. I don't think Shocklands, bolt lands or anything that doesn't give cool effects and fun stuff to new dudes.

Duels of the Planeswalkers is a product for new players, intro packs, core sets and deckbuilders tool kit.

Edit: Kids at the LGS trade their shocks for tap lands all the time, they don't see what the big deal is. When I explain how they can fetch it with {Farseek}, they say "but I don't play Farseek", when I explain how it's the best way to assure their mana is fixed - "well I don't want to lose life". When I ask them how many games they've lost by 2 life " I dunno".

Cycling lands and Filter lands might not be obvious to new players, they would likely be adopted by them eventually or just pass on them. They definitely won't play things that harm them.

MisterJH

Quote from: InfinitiveDivinity on March 10, 2013, 05:29:04 PM
Quote from: MisterJH on March 10, 2013, 05:27:14 PM
What are bolt lands?
They don't exist, their lands that would {Lightning Bolt} you instead of {Shock}
So thats why they're called shock lands...

reezel

Am I the only one who just wants the core reprinted along with the Innistrad 5?

MarduArrow

I want to see more stuff in the wedge colours (and not just lands)

Double-O-Scotch

Perhaps painlands that give the option of 3 different mana instead of the regular two...

loop-s-pool

Quote from: KangaRod on March 11, 2013, 01:04:45 PM
Quote from: S717 on March 11, 2013, 11:57:13 AM
I want to see more stuff in the wedge colours (and not just lands)

I bet the next block will be big on the tri colour stuff

I'd be shocked seeing as how we've just come from a multicolor block.

Hunteroffire9

Quote from: reezel on March 10, 2013, 05:47:41 PM
Am I the only one who just wants the core reprinted along with the Innistrad 5?
I do 2

Silent1236

Maybe they'll just reprint full arts instead of duals :P

Fenster

Fyllart in core set?
Im down with that!

Hays413

Quote from: KangaRod on March 18, 2013, 08:46:40 PM
Yeah. Why don't they just make all basic lands full art from now on?

Because WoTC have specifically said they won't.

Hays413

Quote from: Hays413 on March 18, 2013, 08:57:41 PM
Quote from: KangaRod on March 18, 2013, 08:46:40 PM
Yeah. Why don't they just make all basic lands full art from now on?

Because WoTC have specifically said they won't.

Actually I misquoted, not that they won't, but not for a while...


"RZage @maro254 Why aren't all basic lands Zendikar-onward full-art? It was a great gimmick, but it's way too awesome to be just a one-time thing!"


"I often talk about the role of design in making fun game play. There's another equally important role that I don't talk about as much. Design has to not only make sets that people will enjoy when they play them, but we also have to make sets that people want to buy. There are numerous ways to do this, but a very successful one is to find elements of the game people like and withhold them for some amount of time. (Magic is luckily large enough that we do not need all aspects of the game at any one point in time.) When you bring those elements back, the players get very excited. Lands with extended art fall into this category. They are awesome and we will bring them back someday. They weren't a one-time thing. It's important, though, to have things in our arsenal that players are eager to have return."
-MARO 15 Aug 11.

Given the space between Unhinged and Zen, don't expect full arts again for a couple years.

Dudecore

I actually asked Mark Rosewater once, and he responded. This is how it went:

QuoteHi Mark. First time, long time. I had a number of questions if you'd be so kind. 1) How come all tokens are not double-sided? If you're already printing the front, why not print another token on the rear to cut down on printing more cards? 2) If double-sided "purified" creatures were too costly to make in Avacyn, how come each pack comes with an advertisement card? 3) Why aren't all vanilla creatures full art? For that matter, how come land is not all full art? You should showcase the art.

Welcome. Now let's get to your questions.

1) The tokens are printed on the backside of the ad cards. The ads are what pay for the card. Brand allows R&D to do whatever we want with the backside of the ad cards and one of the things we've chosen to do is make tokens. Why no double-sided tokens? Because the ad cards have to actually have ads on them as that what pays for them.

2) We didn't make double-faced cards for thematic reasons in Avacyn Restored not financial reasons. Also, the ad cards are a different card stock than the normal, playable cards.

3) One of our jobs is to make every set exciting. One of the ways we do that is find things that excite players. We use those things for a while and then put them away to bring back later to excite the players again. That's the nature of an ongoing trading card game.

Hays413

WORD!

I would love full art vanilla creatures! Be so cool, wouldn't make them are more playable since vanilla creatures are so underpowered these days. BUT if they were full art, I'd totally play some just because lol

Bookmeister

Ok noob question. What are vanilla creatures?

Frothandslosh

Quote from: Bookmeister on March 18, 2013, 10:19:35 PM
Ok noob question. What are vanilla creatures?

Creatures with no rules text.

Example: {Grizzly Bears}