Create your own planeswalker

Started by All-Mana Mania, February 18, 2013, 03:07:43 PM

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Birdbrain

Quote from: Quackmaster5 on February 19, 2013, 05:10:09 PM
Rafiq, Templar United
{1}{G}{W}{U}

+1: Target creature gets +2/+2 and first strike until end of turn.

-2: Target creature you control gets +1/+1 for each untapped creature you control and trample until end of turn.

-8:  You get an emblem that says "whenever a creature attacks alone, it gets +2/+2 for each untapped creature you control, double strike, flying, lifelink, trample until end of turn. "
wow...exalted on steroids.....

Quackmaster5

Quote from: Birdbrain on February 19, 2013, 05:27:03 PM
Quote from: Quackmaster5 on February 19, 2013, 05:10:09 PM
Rafiq, Templar United
{1}{G}{W}{U}

+1: Target creature gets +2/+2 and first strike until end of turn.

-2: Target creature you control gets +1/+1 for each untapped creature you control and trample until end of turn.

-8:  You get an emblem that says "whenever a creature attacks alone, it gets +2/+2 for each untapped creature you control, double strike, flying, lifelink, trample until end of turn. "
wow...exalted on steroids.....

Well, that's what {Rafiq of the Many} would be like if he got his spark. I've always liked him from the shards set and he should get a spark to fight along side Gideon.

izik99

Edric, Master of Espionage {2}{G}{U}{U}
Planeswalker- Edric Loyalty: 3

+1 Draw a card.
-2 Creatures are unblockable this turn.
-6 You get an emblem with "Whenever another player draws a card, you may look at that card. Then draw a card."

Xaol

Urza, the Master (4 Colourless)
(3 Loyalty)
+1 Gain control of target artifact
+1 You gain life equal the highest converted mana cost among artifacts you control
+1 Draw a card for each artifact you control, then discard a card for each color among permanents you control
-6 Artifacts you control become 8/8 creatures with Trample until end of turn.

Seth5000

Zares, Master Spy (2BU)
Loyalty 4
+1 target creature is unblockable until end of turn
0 target player puts the top 5 cards of his or her library into his or her grave
-1 look at target players hand that player discards a card
-7 you get a emblem that say "all creatures you control are unblockable"

Revils

Quote from: Frothandslosh on February 19, 2013, 12:45:54 PM
Quote from: Revils on February 19, 2013, 06:45:28 AM
I wish they make a sliver planeswalker coz I'm a sliver collector.

{1}{R}{G}{G}
Coris, Sliver Hivemind
Planeswalker- Coris
Loyalty- 3

+1 Search your library for a Sliver permanent with converted mana cost 2 or less, and place it on the battlefield tapped.

-4 You get an emblem with "All Slivers get +2/+1, and all non-Slivers get -2/-1."

-8 Search your library for any amount of Sliver permanents, and put them in your hand. Until end of turn, you may cast Slivers without paying their mana cost.
.      This rocks I like this one.

All-Mana Mania

Banen, Ruthless Traitor
1 red or green. 1 blue or red. 1blue or green and 1 generic. Hybrid Card

+2: Banen, Ruthless Traitor deals X damage to target creature where X is the amount of Loyalty Points on Banen. Draw a card.

-1: Put 2 +1/+1 counters on target creature. If this creature was red, blue or green, draw a card.

0: Banen, Ruthless Traitor becomes a 7/7 indestructible human warrior creature with Double Strike and Trample. Prevent all damage that would be dealt to Banen this turn.

-8: You get an emblem with " permanents you control are indestructible, and have Double Strike and Trample" and " Whenever a creature you control deals combat damage to a player, you may draw a card.

5 loyalty counters

Mlerner12

Yes this is a bump but I got an idea, searched for the thread, and found this :) don't be mad!

Ruthelar, the Wild One {R}{R}{1} pw 2 pw- Goblin

+2: Put a 1/1 Goblin token onto the battlefield.

-3: You get an emblem with "Goblins you control get +1/+1 and haste."

-9: Each opponent loses X life, where X is twice the number of Goblins you control.

Younghawk

 Jhoira, The Time Spinner
3 colorless 2 blue 1 red
Loyalty - 5

+2 - Randomly exile a card from your hand with 2 time counters on it then each opponent exiles a card at random from their hand with 5 time counters on it. If the card doesn't have suspend it gains it.

-3 - Remove a time counter from target card.

-12 - Exile all cards in each players hand, graveyard, library, and field with 10 time counters on them. Each player gets a emblem that says " You cannot loss the game from drawing and during each upkeep remove a time counter from target card.

Austinist1

Quote from: Mlerner12 on November 20, 2013, 09:37:16 PM
Yes this is a bump but I got an idea, searched for the thread, and found this :) don't be mad!

Ruthelar, the Wild One {R}{R}{1} pw 2 pw- Goblin

+2: Put a 1/1 Goblin token onto the battlefield.

-3: You get an emblem with "Goblins you control get +1/+1 and haste."

-9: Each opponent loses X life, where X is twice the number of Goblins you control.
Because of his nature, I think it would make more sense for his ultimate ability to read"ruthealer the wild one DEALS X DAMAGE to each opponent, where X is twice the number of Goblins you control."

FlickerYourOwnIdentity

Filashinga, Ultimate Paradox   {R}{R}{U}{U}

[+2] Target creature becomes a {R}{U} weird in addition to its other colors and types.
[-3] The next time a creature attacks you, deal X damage to it, where X is the number of weirds you control.
[-10] You gain an emblem that says, "Creatures are that are {R}{U} weirds can have negative toughness and not die unless damage is dealt to them by a non-weird that would bring them to have negative toughness.  Weirds get, '{1}: This creature gets +1/-1 until the end of the turn.'"
[4]
____________________________________

Hooray for weirds, the best creature type!!!

xStrayKnightx


FlickerYourOwnIdentity

Quote from: xStrayKnightx on December 04, 2013, 11:00:07 PM
That's...what is that? XD
Imagine {Aetherling} using a +1/-1 ability forever.  Now imagine you have a field full of them.

It sends chills down my spine.

xStrayKnightx

Forever? Wouldn't that eventually kill the creatures die to toughness being at or lower than zero?

FlickerYourOwnIdentity

Allows negative toughness and doesn't die, UNLESS a non-weird creature deals damage to it while it negative, or if it would make the toughness 0 or less.