Green and Red Deck

Started by Pyroguy55, February 10, 2012, 06:46:18 PM

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Pyroguy55

I have been trying to find a good way to put them together. Any ideas???

cltrn81


cltrn81

Quote from: cltrn81 on February 10, 2012, 09:38:33 PM
{mountain} {forest}

Hehe JK

{Apocolypse hydra} is fun.
Werewolves are fun in casual as well.

Alpha


Pyroguy55


BlackJester

Is there a starting point? Standard or recent cards? Alara block Jund or Naya? Mana ramp into big green monsters and clear a path with red damage.

Pyroguy55

Any recent cards will be fine. No mana I have enough. I need stronger cards.

cltrn81

Quote from: cltrn81 on February 10, 2012, 09:40:57 PM
Quote from: cltrn81 on February 10, 2012, 09:38:33 PM
{mountain} {forest}

Hehe JK

{Apocolypse hydra} is fun.
Werewolves are fun in casual as well.

I take that back werewolves are the su©k

Pyroguy55

 Thanks for all the help. I could use a few more cards. Any other ideas?

Wally

Look at some of the big green or red fattys you want to put in, some may only have 1 green or red in their cost {Protean Hydra} for example.
Use the rest of green for mana ramp, and use red for direct damage or to clear the path for your guys to hit home.
Red also has some pretty good cheapies that will allow you to get in some early hits.

If you want to restrict this to standard format you will have to change the lineup slightly but the approach should be the same.

InfinitiveDivinity

Quote from: Alpha on February 11, 2012, 06:13:26 AM
{Manamorphose} ðŸ˜,,
Yes! I frekin' love that card, it's so good!!!

Nikhandy

Quote from: cltrn81 on February 11, 2012, 11:49:05 PM
Quote from: cltrn81 on February 10, 2012, 09:40:57 PM
Quote from: cltrn81 on February 10, 2012, 09:38:33 PM
{mountain} {forest}

Hehe JK

{Apocolypse hydra} is fun.
Werewolves are fun in casual as well.

I take that back werewolves are the su©k
I was thinking of putting together a R/G werewolf deck, but it seems like a pain in the ass to transform them naturally. I feel like They would never transform without that  card that transforms them(I forgot the name)

BlackJester

Quote from: Nikhandy on February 21, 2012, 04:53:25 PM
Quote from: cltrn81 on February 11, 2012, 11:49:05 PM
Quote from: cltrn81 on February 10, 2012, 09:40:57 PM
Quote from: cltrn81 on February 10, 2012, 09:38:33 PM
{mountain} {forest}

Hehe JK

{Apocolypse hydra} is fun.
Werewolves are fun in casual as well.

I take that back werewolves are the su©k
I was thinking of putting together a R/G werewolf deck, but it seems like a pain in the ass to transform them naturally. I feel like They would never transform without that  card that transforms them(I forgot the name)
Werewolves + instant speed effects/control, if you're going to do it.

Nikhandy

Thanks man, I think I'm just goin to start muh own thread about it :p
But as for this red green deck goes, that {apocalypse hydra} sounds pretty boss ;)

Pyroguy55

Thanks guys. I just need a few more cards.