The Token Army

Started by Bernardcs, February 06, 2012, 10:07:35 AM

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Bernardcs

The Salvation Army

84 cards, 8 sideboard


4 {Razorverge Thicket}
4 {Gavony Township}
6 {Forest}
6 {Plains}
4 {Sunpetal Grove}

24 lands


4 {Fiend Hunter}
4 {Avacyn's Pilgrim}
3 {Wolfbitten Captive}
4 {Champion of the Parish}
4 {Hamlet Captain}
2 {Mayor of Avabruck}
4 {Thraben Doomsayer}
4 {Hero of Bladehold}

29 creatures


4 {Honor of the Pure}
4 {Gather the Townsfolk}
3 {Parallel Lives}
2 {Elspeth Tirel}
2 {Sword of War and Peace}
2 {Garruk Relentless}
4 {Gut Shot}
2 {Sword of Feast and Famine}

23 other spells


Sideboard

2 {Kessig Cagebreakers}
4 {Oblivion Ring}
2 {Mayor of Avabruck}

8 sideboard cards



Notes:
Previously Dance with Wolves

cltrn81

Drop both cagebreakers and add 2 more land.  You will never cast those guys with only 20 land in the deck.  The extra 2 land will help ensure you have the mana to cast you hero's and blades and what not.  Personally, I would run 23-24 land in this deck given the mana curve....Elspeth is awesome but not if you can't cast her....the pilgrims will help to ramp but i would still run 23 land at a min.  Maybe consider {gut shot} you can flip Garruk easily and it gives you something to deal with {delver of secrets} and {inkmoth nexus} to name a couple.

Bernardcs

I updated the deck, but it got too big.

What should I take out?

cltrn81

{Wolfbitten captive} is best used as a mana sink for {kessig wolfrun} decks.  You are gonna need your mana for spells so I would drop him.

Prophylaxis

{Ratchet Bomb} completely wrecks this deck. {Stony Silence}, perhaps?

Appleguru56

Ratchet bomb isn't that big of a deal. Your opponents are forced to ether blow on 2 and kill your 2 drops and let the 3 and one drops kill them, or they can charge to three and let the remaining things kill them. Ether way, I would be more worries about day of judgement.

Prophylaxis

Quote from: Appleguru56 on February 07, 2012, 12:06:41 AM
Ratchet bomb isn't that big of a deal. Your opponents are forced to ether blow on 2 and kill your 2 drops and let the 3 and one drops kill them, or they can charge to three and let the remaining things kill them. Ether way, I would be more worries about day of judgement.
I also don't think DoJ is a big of a deal. I have tried that against token decks and I have found that they can litter the battlefield quickly after my sweep.

Appleguru56

Quote from: Prophylaxis on February 07, 2012, 12:08:24 AM
Quote from: Appleguru56 on February 07, 2012, 12:06:41 AM
Ratchet bomb isn't that big of a deal. Your opponents are forced to ether blow on 2 and kill your 2 drops and let the 3 and one drops kill them, or they can charge to three and let the remaining things kill them. Ether way, I would be more worries about day of judgement.
I also don't think DoJ is a big of a deal. I have tried that against token decks and I have found that they can litter the battlefield quickly after my sweep.
DoJ is used to stabilize the board, if your opponent uses it and still can't seem to get a grip of it, it is probably because they are doing something wrong, or they haven't gotten anything to follow through. DoJ wins games, literally, and for a control deck to run four copies means certain doom to tokens. They can clear and be able to keep you from dropping something important.

Bernardcs

Against {Day of judgment}, {Nevermore}?

loop-s-pool

-4 {Honor of the Pure}
+4 {Intangible Virtue}
-4 {Fiend Hunter}
+4 {Blade Splicer}
-4 {Hanlet Captian}
-4 {Champion of the Parish}
-2 {Gut Shot}
-2 {Avacyns Pilgrim}
-4 {Gather the Townsfolk}
I think that puts you at 60.

Bernardcs


Appleguru56

Quote from: loop-s-pool on February 07, 2012, 01:08:15 PM
-4 {Honor of the Pure}
+4 {Intangible Virtue}
-4 {Fiend Hunter}
+4 {Blade Splicer}
-4 {Hanlet Captian}
-4 {Champion of the Parish}
-2 {Gut Shot}
-2 {Avacyns Pilgrim}
-4 {Gather the Townsfolk}
I think that puts you at 60.
NONONONO, don't ruin this guy's deck!
Honor of the pure is probably one of the best cards to ever draw! Intangible firtues works but only on his tokens! Without gather the townsfolks he has about 8 token spam things. Virtues are literally useless in that deck.

loop-s-pool

Quote from: Appleguru56 on February 07, 2012, 11:41:30 PM
Quote from: loop-s-pool on February 07, 2012, 01:08:15 PM
-4 {Honor of the Pure}
+4 {Intangible Virtue}
-4 {Fiend Hunter}
+4 {Blade Splicer}
-4 {Hanlet Captian}
-4 {Champion of the Parish}
-2 {Gut Shot}
-2 {Avacyns Pilgrim}
-4 {Gather the Townsfolk}
I think that puts you at 60.
NONONONO, don't ruin this guy's deck!
Honor of the pure is probably one of the best cards to ever draw! Intangible firtues works but only on his tokens! Without gather the townsfolks he has about 8 token spam things. Virtues are literally useless in that deck.

Considering he is building a token deck it makes sense to have virtues instead of Honors.

Appleguru56

Quote from: loop-s-pool on February 08, 2012, 12:27:09 AM
Quote from: Appleguru56 on February 07, 2012, 11:41:30 PM
Quote from: loop-s-pool on February 07, 2012, 01:08:15 PM
-4 {Honor of the Pure}
+4 {Intangible Virtue}
-4 {Fiend Hunter}
+4 {Blade Splicer}
-4 {Hanlet Captian}
-4 {Champion of the Parish}
-2 {Gut Shot}
-2 {Avacyns Pilgrim}
-4 {Gather the Townsfolk}
I think that puts you at 60.
NONONONO, don't ruin this guy's deck!
Honor of the pure is probably one of the best cards to ever draw! Intangible firtues works but only on his tokens! Without gather the townsfolks he has about 8 token spam things. Virtues are literally useless in that deck.

Considering he is building a token deck it makes sense to have virtues instead of Honors.
No it doesn't! Honor boosts almost EVERYTHING! while virtue only boosts like the 8 things he has in his entire deck that is a token.

Bernardcs

I tried the changed deck on MWS, it worked out just fine. I'll try both and post my comments later.