RDW Staples.

Started by Quackmaster5, December 27, 2012, 04:54:55 PM

Previous topic - Next topic

Quackmaster5

I want to make a fast, burn deck for my casual play group to mess with them. We all have decks that go beyond turn 7. I want to light the fire under my friends. What are some automatic things I have to include in a RDW?

Also, there is no format restriction and most of the stuff I have is from time spiral to the present.

Xaol

{Goblin Guide} {Lightning Bolt} {Thundermaw Hellkite} {Hellrider} are the biggest staples I can think of off the top of my head.

Quackmaster5

I have all of those. I meant combos that help or specific burns to include?

Gorzo

{Lava spike} + {Deserate Ritual} + {Izzet Guildmage} is an amusing burn combo. Lava spike should be in there anyway, so adding the others isn't too tough on your deck to add the combo.

Birdbrain

{blistercoil weird} + {quicksilver dagger}

Attach the dagger. Tap it to burn and draw a card. Play a burn spell to untap it. Rinse and repeat to your hearts content. Then attack with a massive blistercoil for even more pressure

adventus

Here are a few of my favorite cheap multiplayer burn cards that hit everybody: {flame rift} and {sizzle}.  I also like to include one {shivan gorge} because you'll probably be top decking and you can dump your mana into it.

As far as combos go...{Chanda's Spitfire} is great with burn especially multiplayer.  It will get +3/+0 for each player damaged that turn.

Double-O-Scotch

{earthquake} + {reverberate}

Xaol

Quote from: Double-O-Scotch on December 29, 2012, 09:04:47 PM
{earthquake} + {reverberate}
I don't think this works because {Earthquake} doesn't target, I could be wrong.

adventus

Quote from: Double-O-Scotch on December 29, 2012, 09:04:47 PM
{earthquake} + {reverberate}

{fault line} and {acidic soil} are other mid to late game finishers that would work well with {reverberate}.  If you go with these {earthquake} style cards, you're going to have to be ahead in life or prevent damage to yourself.  {Sun droplet} is a good multiplayer life gainer and {glacial chasm} is the staple damage preventer for these decks.

adventus

Quote from: Xaol on December 29, 2012, 09:19:41 PM
Quote from: Double-O-Scotch on December 29, 2012, 09:04:47 PM
{earthquake} + {reverberate}
I don't think this works because {Earthquake} doesn't target, I could be wrong.

It works.  Check the rulings:

8/15/2010 Reverberate can target (and copy) any instant or sorcery spell, not just one with targets.

adventus

Quote from: Potticus on December 29, 2012, 11:37:15 PM
Quote from: adventus on December 29, 2012, 09:43:47 PM
Quote from: Xaol on December 29, 2012, 09:19:41 PM
Quote from: Double-O-Scotch on December 29, 2012, 09:04:47 PM
{earthquake} + {reverberate}
I don't think this works because {Earthquake} doesn't target, I could be wrong.

It works.  Check the rulings:

8/15/2010 Reverberate can target (and copy) any instant or sorcery spell, not just one with targets.

However I believe when copying a spell with X in the cost it's defaulted to 0 or 1? I can't remember.

8/15/2010 If the spell Reverberate copies has an X whose value was determined as it was cast (like Earthquake does), the copy has the same value of X.