U/W Humans

Started by Nicolbolas74, December 11, 2012, 07:02:36 PM

Previous topic - Next topic

Nicolbolas74

U/W Humans

60 cards, 0 sideboard


7 {Island}
2 {Hallowed Fountain}
7 {Plains}
4 {Glacial Fortress}
2 {moorland haunt}

22 lands

4 {champion of the parish}
4 {Wingcrafter}
3 {Nearheath Pilgrim}
2 {Tandem Lookout}
2 {Restoration Angel}

3 {Silverblade Paladin}
2 {Odric, Master Tactician}
4 {fiend hunter}

24 creatures


3 {Divine Deflection}
2 {Feeling of Dread}

4 {oblivion ring}

2 {Arrest}
3 {Azorius Charm}


14 other spells


Sideboard
4 {syncopate}
4 {negate}
2 {terminus}
3 {captain of the mists}
2 {gather the townsfolk}

Nicolbolas74

Should I run odric or a sublime archangels

Warprider

If it was my deck, id cut feeling of dread, and another card. Add odric and sublime, 2 of each. But its all preference.

Closing Time

I'd go with the angel. I'd also use much more aggressive creatures, such as  {Champion of the Parish},  {Knight of Glory}, {Precinct Captain} and {War Falcon}

Elitehalo360

#4
Quote from: Nicolbolas74 on December 11, 2012, 07:02:36 PM

U/W Humans

60 cards, 0 sideboard


8 {Island}
1 {Hallowed Fountain}
9 {Plains}
2 {Glacial Fortress}
2 {Evolving Wilds}

22 lands


4 {Wingcrafter}
3 {Nearheath Pilgrim}
2 {Tandem Lookout}
2 {Restoration Angel}
3 {Captain of the Mists}
3 {Silverblade Paladin}
1 {Odric, Master Tactician}
2 {Nephalia Smuggler}

20 creatures


4 {Divine Deflection}
2 {Feeling of Dread}
2 {Gather the Townsfolk}
2 {Syncopate}
1 {Terminus}
2 {Arrest}
3 {Azorius Charm}
2 {Entreat the Angels}

18 other spells


Sideboard

5 {Island}
4{Hallowed Fountain}
9 {Plains}
4 {Glacial Fortress}
2 {moorland haunt}

24 lands


2 {sumblimes archangel}
3 {geist of staint traft}
3 {Thalia gaurdian of thraben}
3 {Restoration Angel}
4 {Silverblade Paladin}
3 {Odric, Master Tactician}
4 {champion of the parish}
3 {feind hunters}

25 creatures


2 {ajani caller of prides}
3 {Feeling of Dread}
3 {Azorius Charm}
3 {oblivion rings}

11 other spells

Nicolbolas74