Deathrite Artist

Started by Mikefrompluto, October 25, 2012, 09:15:12 AM

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Mikefrompluto


Deathrite Artist

60 cards, 0 sideboard


2 {Selesnya Guildgate}
3 {Golgari Guildgate}
4 {Forest}
7 {Swamp}
6 {Mountain}
2 {Rakdos Guildgate}

24 lands


3 {Deathrite Shaman}
4 {Blood Artist}
3 {Geralf's Messenger}
4 {Typhoid Rats}
2 {Vampire Nighthawk}

16 creatures


3 {Treasured Find}
2 {Street Spasm}
4 {Unburial Rites}
3 {Mizzium Mortars}
2 {Lingering Souls}
2 {Chromatic Lantern}
4 {Pillar of Flame}

20 other spells


Sideboard

Mikefrompluto

The idea is to kill their things with burn spells and deathtouch creatures and then exile said spells with {deathrite shaman}. I feel like theres not enough burn spells in here, and I need help with the mana base. Suggestions and opinions?

PatientZero

Try adding a few {Brimstone Volley} and  {Guttersnipe} that should speed things up, also try adding  {Curiosity} for your lack of draw power chuck it on a gutter or a deathrite shaman and watch the cards fly.

Mikefrompluto

Quote from: PatientZero on October 25, 2012, 10:06:16 AM
Try adding a few {Brimstone Volley} and  {Guttersnipe} that should speed things up, also try adding  {Curiosity} for your lack of draw power chuck it on a gutter or a deathrite shaman and watch the cards fly.

Those could definitely be viable is this deck. Ive never run a five color deck before. That could be fun.

Fenster

Both deathrite and the artist are opposites when it comes to damage. But if you feel you can make it work then go for it! An interesting combo no doubt.

Fenster

#5
Id drop lingering souls for {Giant growth}.
Also {Treasure find} seems rather useless in this deck tbh. Run more burn instead. Im thinking you'd rather exile something with deathrite than getting it back without being able to use your shaman on treasured find.

Mikefrompluto

Quote from: Fenster on October 25, 2012, 10:52:41 AM
Id drop lingering souls for {Giant growth}.
Also {Treasure find} seems rather useless in this deck tbh. Run more burn instead. Im thinking you'd rather exile something with deathrite than getting it back without being able to use your shaman on treasured find.

Yeah with the amount of burn and low cost creatures, {lingering souls} might be redundant. {treasured find} is in there for maximum use of {unburial rites} and burn spells. I havent tested it out any so i havent seen how it interacts with the rest of the deck.

Mikefrompluto

Another combo i might put in here is {hellhole flailer} + {rancor} to nerf midgame creatures.

Edit: target player, not creature. Still would be awesome though.

Almosteric

Quote from: Mikefrompluto on October 25, 2012, 11:36:08 AM
Another combo i might put in here is {hellhole flailer} + {rancor} to nerf midgame creatures.

Edit: target player, not creature. Still would be awesome though.

Why not just hang let the hellhole hang around until you can drop a  {Revenge of the Hunted} and do some serious damage.

Kaleo42

Quote from: PatientZero on October 25, 2012, 10:06:16 AM
Try adding a few {Brimstone Volley} and  {Guttersnipe} that should speed things up, also try adding  {Curiosity} for your lack of draw power chuck it on a gutter or a deathrite shaman and watch the cards fly.
{deathrite shaman} doesnt deal damage fyi. Life loss will not trigger curiosity.

Mikefrompluto

Quote from: Almosteric on October 25, 2012, 11:52:11 AM
Quote from: Mikefrompluto on October 25, 2012, 11:36:08 AM
Another combo i might put in here is {hellhole flailer} + {rancor} to nerf midgame creatures.

Edit: target player, not creature. Still would be awesome though.

Why not just hang let the hellhole hang around until you can drop a  {Revenge of the Hunted} and do some serious damage.

Yeah thats not a bad idea. I made two versions of this deck. This one, and then one that is just {R}{B}. Im going to test both and see what runs smoother.