Mirran Machine

Started by xdarkxflamex, January 11, 2012, 10:50:25 AM

Previous topic - Next topic

xdarkxflamex


Mirran Machine

60 cards, 0 sideboard


4 {Great Furnace}
4 {Seat of the Synod}
4 {Vault of Whispers}

12 lands


4 {Ornithopter}
4 {Memnite}
4 {Signal Pest}
4 {Myr Enforcer}
1 {Broodstar}
1 {Blightsteel Colossus}

18 creatures


4 {Mox Diamond}
4 {Mox Opal}
3 {Springleaf Drum}
4 {Kuldotha Rebirth}
4 {Skullclamp}
4 {Thoughtcast}
4 {Tinker}
3 {Cranial Plating}

30 other spells


Sideboard

Notes:
And somehow phyrexia won?

BlackJester

Who do you play that lets you get away with four {Tinker}s in a deck?  ???

xdarkxflamex

Most of my friends that play own decks that can handle it. We like to build on the border of power nine a lot. There's also a card shop that runs anything goes tournaments

xdarkxflamex

I'm one of those people that appreciates how mean magic can be. I like pissing people off with incredibly gay decks.

BlackJester

Wow, broken even by Vintage standards.  If neigh unstoppable turn two wins are your idea of fun, go hard.  I'd never play against this deck, mind you.

Rass

Might be fun to play against if you have a few {pulverize}.  Would love to see the look on his face once he blew his first load and you cast that in response.

cltrn81

Quote from: Rass on January 11, 2012, 11:57:02 AM
Might be fun to play against if you have a few {pulverize}.  Would love to see the look on his face once he blew his first load and you cast that in response.

{pulverize} does nothing to {blightsteel colossus} but {dispatch} or {swords to plowshares} or {unmake} or many others will help

xdarkxflamex

It is a very stoppable deck, but mostly only if you build specifically to stop it, or something like it. It's really not that mean. I have a near guarantee turn 0 win, now that's mean

xdarkxflamex

Also by the time you could ever play a pulverize you'd be dead. If I nut draw I'm dropping my entire hand save one card on turn one. Turn two the blightsteel comes out and if you can't remove it from the game before my turn three attack phase you die. You know what would put that look on my face? [vapor snag]

xdarkxflamex

Really anything that is low cost and puts it back in my hand or removes from the game screws me pretty hard. I would need to play every mana in the deck to play it again. At that point it's up the the broodstar signal pest and cranial platings. At which point a pulverize would decimate but I'm pretty sure shatterstorm is better

Rass

Oops forgot about blight steel but on turn two if you drop everything but a blight steel I could sacrifice two mountains and it's all gone

xdarkxflamex

It's tinker I would hold on to. So go ahead and lose two mana, I'm still tinkering the blightsteel. It would be inconvenient to lose my field though

cltrn81

I have a similar deck posted deep in the casual thread.....look for a deck called Master Piece.  The only difference is that I can cast {blightsteel colossus} with crazy mana ramp if the {tinker} does not surface.  But BJ is right.....these are fun decks to build but no fun to play because they kill too fast.......there is a reason Vintage allows 1 of certain cards ;)

BlackJester

Quote from: cltrn81 on January 11, 2012, 04:25:47 PM
I have a similar deck posted deep in the casual thread.....look for a deck called Master Piece.  The only difference is that I can cast {blightsteel colossus} with crazy mana ramp if the {tinker} does not surface.  But BJ is right.....these are fun decks to build but no fun to play because they kill too fast.......there is a reason Vintage allows 1 of certain cards ;)

I'll admit that I have a deck or two that kills multiplayer before some people have had their first turn (I need a kung fu grip, though.)  I usually don't brandish them unless they need to be taught a lesson.   >:(

xdarkxflamex

I like to aim for turn two to turn four win and a high probability of that. Honestly I have to to make decks that will compete with my friends. I also play tournament and occasionally post legal builds