Jund Midrange

Started by vanhoeak, September 13, 2012, 12:14:50 AM

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vanhoeak


Jund Midrange

75 cards, 15 sideboard


4 {Rootbound Crag}
4 {Woodland Cemetery}
2 {Swamp}
4 {Copperline Gorge}
4 {Dragonskull Summit}
4 {Forest}

22 lands


2 {Wolfir Silverheart}
4 {Strangleroot Geist}
3 {Birds of Paradise}
3 {Huntmaster of the Fells}
3 {Vampire Nighthawk}
2 {Thragtusk}

17 creatures


2 {Bonfire of the Damned}
2 {Revenge of the Hunted}
2 {Brimstone Volley}
2 {Rampant Growth}
4 {Arc Trail}
4 {Go for the Throat}
2 {Pillar of Flame}
3 {Tragic Slip}

21 other spells


Sideboard

4 {Naturalize}
3 {Duress}
4 {Zealous Conscripts}
2 {Grafdigger's Cage}
2 {Tormod's Crypt}

15 sideboard cards



Monrodesign


ChrisRodriguez

To many early different double mana spells. The shock lands could help with that but that's not till RtR comes out.

vanhoeak

#3
The mana has been very consistent during play, it will only get better from rtr. I tried 4 of on thragtust but he hasn't pulled through the way huntmaster and wolfir combo has.

As an edit side board was changed to include 2 more Zealous Conscripts and drop the dragon, and the beast within.

I should have a better idea tonight after fnm, but this list competes and beats my tier 1 mono green infect and my B/R Zombies. I am excited to see how it fairs against a U/W Delver