Help For Mox Sapphire Tourny

Started by DirtyMustachio, September 09, 2012, 11:22:08 PM

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DirtyMustachio


Help For Mox Sapphire Tourny

75 cards, 15 sideboard


2 {Vault of the Archangel}
10 {Plains}
4 {Isolated Chapel}
6 {Swamp}

22 lands


4 {Blood Artist}
4 {Doomed Traveler}

8 creatures


1 {Sorin, Lord of Innistrad}
4 {Killing Wave}
4 {Intangible Virtue}
4 {Geth's Verdict}
2 {Liliana of the Veil}
3 {Day of Judgment}
4 {Midnight Haunting}
4 {Lingering Souls}
4 {Gather the Townsfolk}

30 other spells


Sideboard

2 {Mutilate}
1 {Day of Judgment}
4 {Tragic Slip}
4 {Murder}
4 {Urgent Exorcism}

15 sideboard cards



Notes:


DirtyMustachio

bump  :'(  im taking two decks so even if i use coffe's brew i may need this one for a friend to take, comments suggestions?

Elitehalo360

Quote from: DirtyMustachio on September 11, 2012, 09:34:18 AM
bump  :'(  im taking two decks so even if i use coffe's brew i may need this one for a friend to take, comments suggestions?
Hero of bladehold? Or silver palaid
Too many entreats imo,

DirtyMustachio

good point i just figured if i miracle it... if i miracle it.. lol

Willthomjr

Too many swamps too. Drop 2-3 in exchange for plains


DirtyMustachio


BcBudds

#7
If your running champ of parish I think you should drop a couple of either lingering or midnight haunting for {captains call} but it depends on If u wanna give up the flashback spirits or the instant spirits, both are good so maybe drop 1 of each for to captains call

Edit: derp captains call isn't human soldiers it's just soldiers -_-"

Elitehalo360

Mabe, just mabe, {blood artist} for lols

Leevai420

Quote from: Elitehalo360 on September 11, 2012, 03:27:35 PM
Mabe, just mabe, {blood artist} for lols

Blood artist and mutilate to win the game

Hunteroffire9


Mikefrompluto


DirtyMustachio

how should i go about the blood artist/mutliate?

- 4 entreat? + 4 blood artist?

Coffee Vampire

-4 entreat +4 artist seems...I dunno, just weird to me. They do totally different things and are not interchangable. You have to ask yourself, "What do I want from this deck?" Do you want death? Go with blood artist. But you have so many tokens. Do you want to generate so many tokens just to kill them? It seems as if this deck is on the fence between tokens and control. Though blood artist + tokens may turn out to be fantastic. Just my speculations...may be wrong may be right!

Also it seems you need a little more removal in the deck. If you put in blood artist, you might not want some of your white cards so you can add mote removal. And do not run mutilate. Only run that when an extremely large portion of your lands are swamps. RTR will help this problem. Instead blood artist combos nicely with {Killing Wave}.

But one concern I have is that if you run artist, why not benefit from your own stuff dying and just make it a BR or BG zombie/death deck? It seems that you are leaning mote towards tokens. So try to build around that maybe. And as you playtest you might not want so many playsets. When you fine-tune a deck, you will discover that you want some cards to show up more than others; hence not as many playsets.

Also just a note: {Bone Splinters} isn't a great card, even if you run tokens. One main idea of tokens is gaining card advantage by 2-for-1ing your opponent (making them doom blade 2 tokens you got from lingering souls, for instance). Bone splinters gets rid of (in a token deck) usually 1 and 1/2 cards (because most token cards give you 2 tokens). And your opponent only loses 1 card (the creature you kill). Furthermore, they can get rid of your other token with 1 card and not lose advantage, because there is only 1 token left to the card that produced it.

Not saying it isn't playable, but I would actually look into {Human Frailty} for your sideboard. There's a LOT of humans running around these days, trying to do as much as possible before they rotate. This card might be useful in a tourney.

DirtyMustachio

although it is bad, bone splinters could potentially be useful with say either 2 skirsdag demon making dudes.. and with the blood artists in, that would double their usefulness...

honestly this isn't my initial build, i've kinda lined it up with a couple pro tour b/w decks i researched...

but honestly i wouldnt mind taking out the champions all together and the white enchantment from 12

and maybe even dropping the midnight hauntings or whatnot.. really i see the tokens as a means to an end, and if i'm not going to swarm i need a better win condition, however this is getting hard to accomplish without my iso device, ill be able to work on it more tomorrow when i get my phone fixed