$500 UB Control

Started by Deeliser10, December 30, 2011, 09:58:07 PM

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Deeliser10


$500 UB Control

60 cards, 15 sideboard


4 {Darkslick Shores}
4 {Drowned Catacomb}
3 {Swamp}
10 {Island}

21 lands


4 {Snapcaster Mage}
2 {Consecrated Sphinx}
2 {Grave Titan}
2 {Phantasmal Image}
2 {Evil Twin}
1 {Wurmcoil Engine}

13 creatures


2 {Liliana of the Veil}
2 {Jace, Memory Adept}
1 {Karn Liberated}
3 {Vapor Snag}
4 {Mana Leak}
2 {Dissipate}
2 {Doom Blade}
2 {Think Twice}
2 {Tribute to Hunger}
1 {Go for the Throat}
2 {Surgical Extraction}
1 {Memoricide}
2 {Forbidden Alchemy}

26 other spells


Sideboard

2 {Ghost Quarter}
1 {Wurmcoil Engine}
4 {Dismember}
2 {Ratchet Bomb}
2 {Nihil Spellbomb}
3 {Mental Misstep}
1 {Liliana of the Veil}

15 sideboard cards



Deeliser10

This is the deck I used to take out the reanimator deck.  And it was all standard.  Gonna play test it more against other standard decks to see how it works. 

Karrthus

Throw on a couple {Sun Titan} and you'll have solar flare.î...

Prophylaxis

You forgot {Nephalian Drownyard}.

Deeliser10

My original thought was to add some white and add {sun Titan} {elesh} and {day of judgement}. But I just stuck to black and blue and used spot control

Validan

If you do reconsider the white for {sun Titan} also consider {unburial rites} to bring it back after and early discard from forbidden, nephalia, etc.

BlackJester

The double white in {Sun Titan} & {Day of Judgement} make them very difficult to splash.

Deeliser10

Are there any better creature choices?

BlackJester

Quote from: Deeliser10 on December 31, 2011, 01:41:38 PM
Are there any better creature choices?

The ones you have are solid, but do you find this has trouble against faster decks?  Do you need some early D?

InfinitiveDivinity

Do you find the swamp count high enough to easily cast your black spells when you hit their CMC's through land drops? I often have trouble finding the perfect balance when creating multicoloreds. The mana base us so beautiful right now though =] I live how many Duals there are.

Deeliser10

I play so many islands to account for my begin game where I mostly rely on {vapor snag} and {mana leak} to keep the creatures off the battlefield and then {memoricide} and {surgical extraction} to prevent multiples from reappearing.  If I need quicker action, I sideboard in {mental misstep} and {dismember} until I can get the fatties going.  I know they aren't typical, but both {phantasmal image} and {evil twin} both act as a good quick defense as well again {mirridan crusaders} and {Geist of st Traft}.

InfinitiveDivinity

That's true, sorry, I'm too used to aggro, or at least aggressive based control. This deck actually seems pretty damn solid bro. Nice work!

Deeliser10

I know it looks a lot like some of the web decks, but I did put my own twist on it.

InfinitiveDivinity

I haven't seen many people use Evil Twin, I personally think it's a sick card, esp. seeing how any doppleganger is hoping to survive to outlast summoning sickness, and being able to kill it's counterpart makes it that much sweeter.

InfinitiveDivinity

Quote from: InfinitiveDivinity on December 31, 2011, 02:15:50 PM
Do you find the swamp count high enough to easily cast your black spells when you hit their CMC's through land drops? I often have trouble finding the perfect balance when creating multicoloreds. The mana base us so beautiful right now though =] I live how many Duals there are.
I meant when it comes to the total amount of lands at our disposal as it is now.