Goblins

Started by Xanzurth, July 14, 2012, 12:04:28 PM

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Xanzurth


Goblins

60 cards, 0 sideboard


4 {Cavern of Souls}
14 {Mountain}

18 lands


3 {Krenko, Mob Boss}
3 {Arms Dealer}
3 {Goblin Wardriver}
3 {Spikeshot Elder}
3 {Goblin Arsonist}
3 {Goblin Chieftain}

18 creatures


3 {Shrine of Burning Rage}
3 {Trumpet Blast}
3 {Gut Shot}
3 {Krenko's Command}
3 {Pillar of Flame}
3 {Goblin Grenade}
3 {Incinerate}
3 {Brimstone Volley}

24 other spells


Sideboard

Willthomjr

Evolving wilds are bad.

You want about 19-20 lands here.

Put In 4 copies of most things

Every deck playing red needs {bonfire of the damned}

Xanzurth

Updated lands forgot about {cavern of souls}. Don't know what to take out for bonfire.

Willthomjr

Trumpet blast is #ghey

Then again I don't play RDW or goblins so maybe someone else can chime in. Maybe bonfire isn't good here since you'd have 3-5 lands out by the time you win.