fetch lands... i think theyr called

Started by GoJuDragon, May 07, 2012, 10:52:51 PM

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GoJuDragon

yeah, and iv got another probly dumb question, but whats the point of making a card if it is goin to become banned?

Dudecore

Well they don't know it will be banned until players break and abuse it.

Another answer is money. A card like {Jace, the mind sculptor} was created by WotC to sell an expansion called "Worldwake", and boy did he. He was in 90% of everyone's deck and ruled the playing field. They banned him when the next expansion came out.

GoJuDragon

ok, i understand the money part but shuld wizards realize the potential for it to become broken and not make it?

Dudecore

Quote from: GoJuDragon on May 08, 2012, 12:11:56 AM
ok, i understand the money part but shuld wizards realize the potential for it to become broken and not make it?

Nope. They need to sell boxes. "Standard" format can be broken for only so long. It's usually 3 months between new boxes, so by the time the next set comes out, they ban the previous sets broken things. Like {Snapcaster Mage} is the villain of this block (Innistrad - Dark Ascension - Avacyn Restored). They tried to fix him in the latest set with {cavern of souls}, but it won't work and just screw everything up going forward. When enough people complain about how grossly overpowered {cavern of souls} makes the standard format, they'll ban it before Magic 2013 comes out.

GoJuDragon

so y r things like {vault of whispers} and {great furnace} and all those banned in most formats?

Dudecore

They're banned in modern because of "Affinity". Creatures like {frogmite} have affinity, and cost 1 less to cast for each artifact....well they cost 1 less and you can use the artifact lands to pay for the rest. So if you have 2 artifact lands, and 1 {frogmite}, you have -3 casting cost for an artifact, and 2 land. Things get out of hand quickly

It was a busted mechanic from day 1, and WotC just didn't test it at all really.

Sometimes they do stuff thinking "wow this is gonna be great for creature casting!", then it turns out that it allows people to exploit things.

scarsabrex

{arcbound ravager} {cranial plating} {disciple of the vault} and any cards with the affinity for artifacts ability

JaCe BeLeReN

I actually run a dek where it is good to lose life, so I like the fetch land for that. The really provide (I know this was already said) flexibility, it is kind of a control card.

BlackJester

Quote from: Dudecore on May 08, 2012, 12:17:29 AM
Quote from: GoJuDragon on May 08, 2012, 12:11:56 AM
ok, i understand the money part but shuld wizards realize the potential for it to become broken and not make it?

Nope. They need to sell boxes. "Standard" format can be broken for only so long. It's usually 3 months between new boxes, so by the time the next set comes out, they ban the previous sets broken things. Like {Snapcaster Mage} is the villain of this block (Innistrad - Dark Ascension - Avacyn Restored). They tried to fix him in the latest set with {cavern of souls}, but it won't work and just screw everything up going forward. When enough people complain about how grossly overpowered {cavern of souls} makes the standard format, they'll ban it before Magic 2013 comes out.
WotC knows when they are putting out stuff with high power potential.  What they don't want to see is a stagnant, unfun environment.  They really don't like banning cards, but when nearly every top deck in the tournaments looks the same (see "Caw-blade"), is too easy to get working consistently ({Stoneforge Mystic} searching for and then playing {Batterskull} by turn three}) leads to players complaining about the game environment, or meta.

Solo

So really quickly... Back to the fetching lands thingy... Are there any current standard cards that allow for easy access to non-basic lands?

darkarts981

Quote from: Solo on May 08, 2012, 03:51:32 PM
So really quickly... Back to the fetching lands thingy... Are there any current standard cards that allow for easy access to non-basic lands?
{primeval Titan}

Willthomjr

Quote from: darkarts981 on May 08, 2012, 03:55:10 PM
Quote from: Solo on May 08, 2012, 03:51:32 PM
So really quickly... Back to the fetching lands thingy... Are there any current standard cards that allow for easy access to non-basic lands?
{primeval Titan}

For a few more months at least muahahhaha

darkarts981

Quote from: Willthomjr on May 08, 2012, 03:58:07 PM
Quote from: darkarts981 on May 08, 2012, 03:55:10 PM
Quote from: Solo on May 08, 2012, 03:51:32 PM
So really quickly... Back to the fetching lands thingy... Are there any current standard cards that allow for easy access to non-basic lands?
{primeval Titan}

For a few more months at least muahahhaha
Unless it gets a reprint

Willthomjr

Quote from: darkarts981 on May 08, 2012, 03:59:15 PM
Quote from: Willthomjr on May 08, 2012, 03:58:07 PM
Quote from: darkarts981 on May 08, 2012, 03:55:10 PM
Quote from: Solo on May 08, 2012, 03:51:32 PM
So really quickly... Back to the fetching lands thingy... Are there any current standard cards that allow for easy access to non-basic lands?
{primeval Titan}

For a few more months at least muahahhaha
Unless it gets a reprint

They had their glory for long enough. Cards are ridiculously good for black and green anyways (reds decent too)

darkarts981

Quote from: Willthomjr on May 08, 2012, 04:02:06 PM
Quote from: darkarts981 on May 08, 2012, 03:59:15 PM
Quote from: Willthomjr on May 08, 2012, 03:58:07 PM
Quote from: darkarts981 on May 08, 2012, 03:55:10 PM
Quote from: Solo on May 08, 2012, 03:51:32 PM
So really quickly... Back to the fetching lands thingy... Are there any current standard cards that allow for easy access to non-basic lands?
{primeval Titan}

For a few more months at least muahahhaha
Unless it gets a reprint

They had their glory for long enough. Cards are ridiculously good for black and green anyways (reds decent too)
Yeah, they can't continue, but if they do...