Spiraling Doom Modified

Started by D3g3n, April 27, 2012, 02:27:04 AM

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D3g3n

Spiraling Doom Modified

75 cards, 15 sideboard


1 {Woodland Cemetery}
1 {Grim Backwoods}
8 {Swamp}
12 {Forest}

22 lands


2 {Young Wolf}
4 {Birds of Paradise}
1 {Hex Parasite}
4 {Strangleroot Geist}
1 {Viridian Emissary}
1 {Perilous Myr}
1 {Wakedancer}
1 {Phyrexian Rager}
1 {Geralf's Messenger}
1 {Glissa, the Traitor}
3 {Skinrender}
1 {Solemn Simulacrum}
1 {Phyrexian Metamorph}
1 {Vorapede}
1 {Bloodgift Demon}
1 {Acidic Slime}
1 {Kessig Cagebreakers}
1 {Carnifex Demon}
1 {Massacre Wurm}

28 creatures


2 {Birthing Pod}
1 {Green Sun's Zenith}
2 {Diabolic Tutor}
1 {Black Sun's Zenith}
2 {Tragic Slip}
1 {Ratchet Bomb}
1 {Mortarpod}

10 other spells


Sideboard

1 {Despise}
3 {Autumn's Veil}
4 {Distress}
1 {Wakedancer}
1 {Beast Within}
1 {Dismember}
1 {Viridian Corrupter}
1 {Entomber Exarch}
1 {Tree of Redemption}
1 {Stingerfling Spider}

15 sideboard cards




Building off the Spiraling Doom Birthing Pod event deck. Straying away from the reactive control that it originally was into more aggresive play. Not sure if I should add in extra Birthing Pods, I feel like I get it out late (past turn 6+) about 67% of the games I play with this. Oh, I am also lazy to scour ebay for affordable Woodland Cem, and from most games, I have no issue with colour fixing. Any feedback would be appriciated!

Onenation55

Well you new 4 birthing pods that is a must man. I have a pod deck that I place 1 st at fnm with and it's a must have of 4

Greg54js

Personally I'd go with two {hex parasite} just in case