Ug Sage

Started by lotrwk, December 09, 2014, 04:06:24 PM

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lotrwk


Ug Sage

75 cards, 15 sideboard


4 {Yavimaya Coast}
4 {Temple of Mystery}
3 {Island}
4 {Thornwood Falls}
3 {Forest}

18 lands


4 {Sage of Hours}
3 {Chasm Skulker}
1 {War-Wing Siren}

8 creatures


2 {Swan Song}
4 {Commune with the Gods}
4 {Ordeal of Nylea}
3 {Treasure Cruise}
4 {Solidarity of Heroes}
4 {Ordeal of Thassa}
4 {Hardened Scales}
3 {Dig Through Time}
3 {Aqueous Form}
3 {Ranger's Guile}

34 other spells


Sideboard

2 {Swan Song}
3 {Awaken the Bear}
4 {Stubborn Denial}
3 {Negate}
1 {Ranger's Guile}
2 {War-Wing Siren}

15 sideboard cards



Notes:
For Mattao, it's late, yeah, whatever. It's consistent, trolly, and hilarious when you win

Mattao19

PERFECT!! Thanks a billion!

LinkCelestrial

I saw a similar deck running {Sunbond} and hoping to get enough things out to gain five life a turn and just combo out for game. I just might have to mess around with {Sage of Hours} at some point. Looks fun.

Mattao19

This deck ... SO GOOD!! Lol so much fun playing online it's so funny!!

lotrwk

It's actually consistent too, which makes it funnier

redwolv

Hmmm i must be playing it wrong cause after 7 games i have not won once.

Mattao19

Quote from: redwolv on December 10, 2014, 08:46:23 PM
Hmmm i must be playing it wrong cause after 7 games i have not won once.

Just don't tap out if you have a guile/song in hand and be wary of what they play. Idk I'm 2-3 with it lol so not the best but it's so funny!!

lotrwk

Yeah, I mean, not the best deck. But it is what it is, and that's hilarious. You just have to get a creature out and have it stick. Have them waste 1 or 2 removal spells while you use guile and song. A lot of the time it's one turn that everything happens on.

Mattao19

Quote from: lotrwk on December 10, 2014, 10:01:34 PM
Yeah, I mean, not the best deck. But it is what it is, and that's hilarious. You just have to get a creature out and have it stick. Have them waste 1 or 2 removal spells while you use guile and song. A lot of the time it's one turn that everything happens on.

Exactly!! Hardened Scales is OP in this deck lol also solidarity ... Wtf how is that 2 mana ..

redwolv

Quote from: lotrwk on December 10, 2014, 10:01:34 PM
Yeah, I mean, not the best deck. But it is what it is, and that's hilarious. You just have to get a creature out and have it stick. Have them waste 1 or 2 removal spells while you use guile and song. A lot of the time it's one turn that everything happens on.

Oh i get it now. It not sage t2 then ramp it is more like t4-5 sage and combo from there.

Mattao19

It's mostly T3 Sage with 1 mana up at all times until you can safely "go off"

lotrwk

Yeah, with a scales out, solidarity just becomes time walk

Mattao19

Quote from: lotrwk on December 11, 2014, 02:45:13 PM
Yeah, with a scales out, solidarity just becomes time walk

It's soooo good lol it's almost the same with ordeals