Mardu Control

Started by Irock08, September 28, 2014, 07:43:49 PM

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Irock08


Mardu Control

60 cards, 0 sideboard


2 {Plains}
1 {Bloodstained Mire}
2 {Temple of Silence}
2 {Scoured Barrens}
1 {Urborg}
1 {Swamp}
2 {Nomad Outpost}
2 {Temple of Malice}
1 {Bloodfell Caves}
2 {Temple of Triumph}
2 {Wind-Scarred Crag}
3 {Mountain}

21 lands


2 {Nyx-Fleece Ram}
1 {Zurgo Helmsmasher}
2 {Stormbreath Dragon}

5 creatures


2 {Anger of the Gods}
4 {Thoughtseize}
3 {Elspeth, Sun's Champion}
2 {Utter End}
2 {Bile Blight}
2 {End Hostilities}
3 {Banishing Light}
1 {Liliana Vess}
1 {Empty the Pits}
3 {Sarkhan, the Dragonspeaker}
4 {Hero's Downfall}
2 {Chandra, Pyromaster}
3 {Crackling Doom}
2 {Mardu Charm}

34 other spells


Sideboard

Notes:
Suggestions welcome

Prplprince

An interesting deck but do you have enough lands to play all that good gas?

Teysa karlov

This deck is not standard!
You need to replace  {Urborg} with  {Urborg, Tomb of Yawgmoth}. As they are different cards